From the makers of the Devil May Cry, Resident Evil and Street Fighter comes a new
fantasy-action game for the PlayStation 2 called Devil Kings. At first glance you'd think Devil
Kings was set in a historical inspired timeline, but take a closer look reveals soldiers
carrying muskets, shotguns and powerful magic. That's because Devil Kings' setting and its
characters are completely steeped in fantasy.
The game
consists of six main characters, with the ability to unlock six more. The
variety you get from the different characters makes it appealing to
anyone who might want to play. The Devil King who is my personal
favorite, wielding a sword and shotgun as well as an elemental darkness attack.
Then there's
his wife, Lady Butterfly, who carries duel pistols and uses a fire element.
Also there's the Devil Kings biggest rival, Red Minotaur, who carries an
awesomely giant battle axe and knows how to use it. You'll meet Scorpio in your travels -
he carries duel spears and wants nothing more than to see his
general, Red Minotaur achieve world dominance. Then there's Venus, who uses two large
circular shurikans and excellent stealth - she wants nothing other than to
protect her loved ones. And finally there's Azure Dragon, who has samurai
swords and a lightning element who fights solely for his cause.
The many different enemies you encounter in this game could only be
called diverse, such as the bomb carriers who chase you around with their
"oversized bombs" and commit suicide, giant soldiers who
carry what can only be described as "giant sledgehammers," archers and soldiers carrying muskets,
soldiers on horseback, and many others. Then there's generals, guards and captains - these guys
serve as leaders to various forces scattered throughout the map or block progress at gates. The
territorial generals and their rulers vary from giant metal
armored men with axes to small women with dangerous sledgehammers that like to jump around and hit
you when you not looking. All in all its a
very solid assortment of enemies you'll face that will keep you on your toes.
When starting the game you pick from one of six characters and play in
conquest mode, where you have a territory (there is a free mode but you
first have to unlock the maps throughout the game in conquest). Your
objective is to expand your territory by conquering the other generals, during
which time you earn experience points for your kills as well as gold
that transfers to experience points. You will also find treasures that include new
and upgraded weapons, fury, special items and health orbs.
At the
end of each level you'll have to fight the boss of the territory. After
you do that you go to the stat screen where you see your kill totals,
treasure you've found, etc. All these elements are then tallied up and turned into experience. Kill
enough bad guys and collect enough gold and you'll level up, making your character even stronger.
Leveling up will boost your strength, health and fury. You can also
unlock special moves for each character that you'll be able to assign as
well as up to three equipable items, which include but are not limited
to armor, fire charms, and items that increase health meters attack and
defense. I found that a good way to build a character up is to play in
free mode (when maps are unlocked) where you can earn a lot of experience - that
way you can level up and get better weapons as well as new special
moves without having to do more than one mission.
Before
starting each territorial conquest, you'll see the fictional storyline and
cutscenes, which I noticed were sometimes cartoonish and other times like anime . This made for a
real original but strange
overall presentation.
It's pretty obvious to anyone that's played KOEI's Dynasty Warriors games that Devil Kings borrows
many of its gameplay elements liberally. If you like
the button mashing style of DW like I do, then you'll see that this observation is not a negative.
You'll see the levels are set up in the same fashion as DW, with hundreds of foot soldiers blocking the path to the main enemy (whose strength is completely at the other end of the spectrum from the rest of the enemies you've faced). Other obvious attributes borrowed from DW
include the battle map (which I feel is a definite plus) that includes
almost all the same statistics, level up info and character upgrades. Also
the gate captains who (once killed) halt anymore soldiers from coming
through. You'll also see chest, whose contents (like Dynasty
Warriors) contain health and fury (mosou in DW) orbs, especially around the rulers
you fight at the end of the levels.
As much as the game captures the positive parts of the Dynasty
Warriors games, it actually improved on some of the negatives as well,
such as using a horse in battle. Another plus is the fury moves,
which are a lot more outrageous and spectacular than the mosou moves seen
in Dynasty Warriors. Even better are some of the special moves you can equip (when unlocked) to each character, like the Devil King's special cape move: he uses his cape like a weapon, sweeping it all the way around him while quickly, taking enemies completely off their feet. Each character can gain extra special moves like this, which really help in the more harrowing battlefield situations.
If there's one thing that is lacking in Devil Kings, it's the on screen map you use for finding
soldiers, rulers, and seeing your location - at least in comparison to
that of the one in Dynasty Warriors. There's not always any
indicator of enemy stragglers that you may have missed - a minor thing to some, but not for those
of us who like to completely rid an entire level of enemies. Another
thing I didn't like was the dialog - not only was it on the cheesy side
but some of the characters had silly accents, like Puff's (who carries a huge mallet but talks like
a southern teenager). Then there's Scorpio's lingo, which can only be
compared to an ass kissing surfer.
All in all Devil Kings is a pretty solid action game. Though it may borrow a lot from the Dynasty
Warriors series, its a very decent game that brings some nice improvements to the genre.
Congratulations to Capcom for creating something fun and exciting. The bottom line is that this game
is worthy of your attention.