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James Bond 007: Everything or Nothing
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Everything's at stake, and you are in complete control... you have a guide.
Developer
Electronic Arts
Publisher
Electronic Arts
ERSB Rating
T
Rel. Date
10 February 2004
Genre
Action
Players
1
Date: 27 February 2004
Author: Jeff 'Judasen' McAllister

Death of an Agent

After the scene, Send out the Q spider and make it head down the hall until you reach an opening on the left side of the wall. Go through and follow the board across the gap and jump off the end to blow up the three guards below for a Bond Moment. Make your way to the bottom of the stairs to rescue 003. After the scene exit through the door where an enemy appears and follow the stairs to the bottom. Head to the right and clear out the next area of enemies. Walk along the wooden walkway to where the enemies were and jump down the opening on the right to the dark catacombs. Turn on the Thermal vision make your way through the catacombs.



There are a lot of enemies down here so be careful. You can get a Bond Moment if you grab the rocket launcher from one of the small rooms and the exit it a staircase leading upwards near the green lights that you see with the thermal vision on. When you reach the top of the stairs, turn the control to the right and it will open the large door at the far end. When the enemies rush in, you can shoot the white fuel canister for a bond moment. Clear out the rest of the baddies and make your way through the door. Follow the corridor to the end and the fun part starts. After the scene, jump off the cliff and you need to catch Serena before she goes splat.



To do so you need to make sure you don't bang into anything on your way down and you try to keep the straightest distance possible. Don't go back and forth unless you absolutely need to avoid something. Also you won't catch her unless you have a good jump off the cliff to begin will. Make sure you jump off as soon as possible. There are two Bond Moments I could get on the way down and they were, one was when you fall between a rock and a platform that are very close together and another was when you shoot a gas canister. When you catch Serena the mission is over.



A Show of Force

As soon as the mission starts, switch to the tank cannon and blow up the gate for a Bond Moment. Destroy the jeep there. As Serena drives up the hill to the dirt road, take out the chopper that appears. Head up the stairs on the left and use the machine gun on the soldiers along the street and the two jeeps at the top of the stairs. Go through the store and up another road to face more jeeps in and behind until you come to the center park area with a tank across from you, When it starts moving, fire a few shots at it to take it out. You will then stop at the street facing the clock tower as rockets fly at you.



Fire the cannon to take it out and continue up the hill. When you reach the top you will need to take out another jeep and another tank. Afterwards you will drive down the street and come to a helicopter and two tanks at a gas station. Shoot the gas tanks to destroy all three at once and to get a Bond Moment. After the scene at 003's cabin, you have a very short time to get to the beach where you started the mission. Jump on the bike and make a right out to the road and go right again until you come to the gate at the airport. Drive up the ramp on the right to get another Bond Moment. When you hit the beach, you will be told that the plane is taking off and you need to catch it. Drive down the runway and stay behind the plane until the ramp opens up and you can enter.



MI6 Interlude

Just another quick intermission level to show of some of your new weapons and how they are used.



Mardi Gras Mayhem

Follow the streets along to the blue star on the map. There is no time limit so you can take as long as you want. When you reach the park, pull in and stop at the blue light. After the scene, head right out of the park and follow the street down. There will be a park of sorts on the right when you reach the first turn going left. Go right and follow the alley way that will be ahead of you through the alley and then through the large house on the other side. You will get a Bond Moment for it and the restaurant where the truck is will just be to the right. Pull into the parking lot and get out of your car and you should have about a minute left on the timer. Walk to the left side of the truck at the rear to open the back door. Drive your car up into it for another Bond Moment. Now that you have control of the truck, make your way to the warehouse. When you reach it, enter the building and get out of the truck.



Walk over to the truck on the right and place the tracking device on it at the rear tire. After the next scene, get your car out from the back of the truck and exit the building. You have three minutes to find the limo and get to the club. Make a right around the corner and drive up the large pipe beside the main gate. Jump across through the window for a Bond Moment and land in the next building and hit the street. Follow the limo and drive fast to catch up to it. You can use electromagnets to slow it down, but the easiest way I found to take it out was to get in front of it and use the acid and you'll also get a bond moment for it. After the next scene, you need to get to the club before time runs out. Depending where you reach the limo, the fastest route is to go along the water front and not the way to the park where you were earlier. When you reach the club, the mission ends.



The Kiss Kiss Club

If you go to the main door, you are told that you can't enter. Turn around and rappel up to the open window and enter the room. Give the woman on the table a massage for a Bond Moment. Exit the room and go to the left to find some guards. Take them out quietly if you can and enter the security room around the corner. Press the button on the console to open the door down stairs and make your way there. Take out the guys here and enter the main room for a scene. After the scene, you are crouched behind the bar.



Creep to the end of it and use the rope there to lower the lighting structure onto the enemies shooting at you for a bond moment and then take out the two enemies at the top. One will fall over the railing for the final bond moment. There is a door behind the stage that needs a keycard to open, so make your way upstairs and make a left (James' right) to go around the corner to an office. Enter it and take the key card form off the desk. Go back downstairs and there will be a load of the tough bullet proof vest wearing bouncers there. Use the shotgun on them if you can and then go through the keycard door when they are dead. Continue through the dressing room and through the secret door in the corner. Follow the hallway around and exit.



Death's Door

Make your way forward and take out the few enemies that appear. Go through the walkway to the open area and grab the Sniper rifle off the stone slab to the right. Head left and take out the few enemies that appear from behind the crypts and come out of the building on the left. Go in the building when they are all dead and you will get a skeleton key. At the other end of the hall is a pile of boxes and a hole to send the q spider through for some armor. Exit the building and go left. There will be two snipers taking shots at you now, one in a tower to the right and one on a rooftop straight ahead. Take them both out and go to the base of the tower.



Rappel up to the top where the sniper was and grab the key. When you jump down, some more enemies will appear below. Take them out and the sniper that is on the balcony to the left. That's where you're going next. Enter the building and some more enemies will show up. Go through the door using the skeleton key and put on your thermal vision. Take out the enemies in here and the go upstairs to take out the rest. Go out on the balcony and shoot the red control panel straight across from you behind the wooden gate. Shoot it and the gate will open and give you a Bond Moment. Make your way back down stairs and out to the left and around to the right to the base of the tower again. Go left and follow the path way up the stairs and then down and through the wooden gate you just opened. Run to the crematorium and enter.



Make your way down the stairs for the boss fight. Mya will be hanging from a hook and moving towards the flames. The henchman will run around the room behind pillars and shoot at you. He will eventually start firing missiles at you so be sure to stay hidden behind a pillar when he shoots. Always stay on the other side of the room from him and peek around the corner to shoot him. If you shoot a fuel barrel behind him you will get a Bond Moment for it. There is plenty of armor around the room to pick up if you need it. If he turns the hook back on to move Mya to the flames again, be sure to turn it off right away.



Battle in the Big Easy

Hop in the limo and you will need to get Mya to the safe house. There is a bomb in the limo and you won't be able to slow down. This makes this level hard and frustrating. If you happen to ram into another car or a wall or anything and stop for too long then it's game over. After you drive for a little bit Mya will work on disarming the bomb. When he does, she will then take over shooting other cars along the way to the safe house. Enter it when you reach it and hop in your regular car and take off again.



Now you will be told to go destroy the warehouse so drive to where you were previously and enter the warehouse compound. Park your car at the light spot and send out the rc car into the pipe coming out of the wall. Drive up and shoot the red light with the laser. Drive straight off the catwalk to a lower one and continue to the right and then the left and off another drop off and straight to the control panel. Shoot it with the laser and you'll get a Bond Moment for it. Now make your way back to Mya's apartment and take out the swarm of enemy cars that appear along the way. When you get to her apartment, stop on the light spot in front of her house to end the mission.



Faded Splendor

After the scene is over, clear out the few enemies around the corner and watch out for the sniper at the top left. Run into the room and go to the left. Send the q spider through the hole there and around to the guard standing there. Blow him up and make your way back into the main room where the sniper was. Rappel up to the opening to the right of the room and climb up. Shoot the sniper when you climb up and make a left down the hall. Continue into the room on the left and there will be a hole in the floor. Take the stairs to the left down and kill the guards there. Continue to make your way down to the main floor taking out all the guards you run into along the way. When you reach the first floor of the large room, there is a staircase to one side will rooms on each side.



Both rooms have a red control panel that control the electronically locked doors. Activate booth and the room will fill with enemies. Stay in each room and take them all out from behind the wall. There will be two snipers at the far end on the second floor, so run to the stairs on the right side of the room and go up the stairs to kill them. There will be a few more enemies where they were, so hide behind the box and shoot them as they appear. When they are dead, make a left around the walkway and enter the first door. Kill the guards there and enter the room on the right. Activate the painting at the rear wall to find a secret room full of ammo and armor. Make your way back out and go down the first set of stairs. There will be a sniper up top taking shots at you, so rappel up there and kill him and his friends. Keep going through the top floor here and rappel down the other opening when you each it. Rappel down and there will be a few enemies here hiding behind objects. Kill them and then enter Yakov's hideout to end the mission.



The Machinery of Evil

grab the shotgun from beside the door and enter the main complex where Yakov is. To defeat him, you will need to destroy each of the four generators spread around the room. There are two on each side of the entrance and two on the far side, one each beside where Yakov is. The door to the generator on the right will be open slightly. Just shoot it to open it fully. To destroy each generator, there is a keyboard in each generator room. Use it and you will have a few seconds to get out of the way before it blows up. More enemies will enter after you blow up each generator so take them out quickly. Once all four are taken out, you will need to destroy the power cores. They are red and there are four all together, two in the center of the area and two below the walkway at the rear. Blow up all four and Yakov will be finished. You can grab the missile launcher in between the lower power cores for a bond moment as well.



The Pontchartrain Bridge

As Jaws takes off in the fuel truck, you need to race down the high way after him. You have your missiles, a shotgun and a fancy flame thrower to help you dispose of your enemies. For the first part of the mission you will in a forest. Take the dirt road and follow the left path across the wooden bridge and then gun it straight across the water so that you hit the slope right before the gate and you jump over it. Next take the right most path and you will come to a small shack with some people firing at you. Take them all out with a missile for a bond moment. Continue down the dirt road until you hit the highway and you will then be attacked by bikers. Use your shotgun to blast them and continue after Jaws. You will come to a large ramp on the left side that will launch you to a piece of highway and then to the lanes on the left side. If you don't make it then the mission is over, however if you do then you get another bond moment. Next will be some jeeps that attack so use the missiles on these guys. When you finally reach Jaws you will see him take out another rig. Slide under it as it crashes and that will be good for another Bond moment. Pull up beside Jaw's rig and use the flamethrower as you move back and forth. This does the most damage and will take him out the fastest.



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