The Hulk
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Hulk Smash! Hulk Use Guide!
Developer
Radical Entertainment
Publisher
Vivendi Universal
ERSB Rating
T
Rel. Date
5/27/2003
Genre
Third-Person Action
Players
1
Date: 13 June 2003
Author: Jeff 'Judasen' McAllister

Inner Torment

This level is just a training level and nothing to difficult at all. All you need to do is follow the instructions on the bottom of the screen to get through. There will be guys shooting at you, but hardly enough to actually kill you. Follow the instructions through as it teaches you how to attack and throw objects. Play around with charge attacks and learn how to use your rage attacks. They will come in handy later on. When you have done the first few tests, a helicopter will drop in a tank. You need to punch the tanks missiles that it fires at you back towards it. Do that three times and it will explode. When it is destroyed, a cut scene starts and you are on the next training level.



Desperate Measures

This is a training level like the previous level, but this time you are Bruce Banner instead of the Hulk. These missions require stealth techniques and usually some box pushing/pulling and other object interaction. Make your way forward and up the stairs to the left. Head through the door way and walk towards the glass window. Crawford will tell you that you can't afford to turn into the Hulk and that if you do it is game over basically. Make your way towards the window and Crawford will tell you to stop and crouch past the window. Do so by hitting the X button and stop before turning the corner.



If the guards have already gone inside the office then make your way up the stairs around the corner. After another cut scene, at the top of the stairs, activate the elevator by pressing the triangle button at the green light. Ride the elevator up and exit it. Just ahead of you will be another glass window with security. Crouch past it like you did before and go around the corner. Run to the end of the hallway to a locked door. To the left of the door will be a computer console. You will be using these a lot throughout the game so get yourself familiar with them now.



Computer Consoles

When you fire up the computer console there will be two sets of numbers. The top one is the actual code to enter the door while the bottom one is the same code mixed up. You need to move the bottom set of numbers so that they match the top set. You can only move 2 numbers at a time and those two numbers only switch places. Start with the first number on the top and find it on the lower set. You will have a selector on the bottom that covers two numbers at once. Move your selector over so that the first number on the top row is on the right side and hit X. When you do this it will move over to the left side of the selector. Move over one number and hit X again. This will move it over from the right spot to the left again. Keep repeating this until the number is moved over to where it matches the top set. Keep repeating this for each number in order as they appear on the top row. For the first machine you have 20 minutes to figure it out, but the rest through out the game are about 20 seconds.



Continue on through the door way now that you have opened it using the computer. When you enter you will get a good look at the room and see green arrows flashing behind a stack of boxes. Run over to them and crouch down behind the crates while the guards walk around and exit the room. When the second guard has left, run around the crates and past the glass room to find a vent. There will be a stack of crates against the wall that you will need to pull back to reveal the vent in the wall.



Grab them by hitting the Triangle button and walk backwards pulling them back far enough so that you will be able to walk around them. If you take too long moving them, a guard will come back into the room and find you. To the right of the vent on the wall across from the shelves is also a universal input console. These can be used to enter codes that unlock certain things in the game, such as the gray hulk. As you walk up to the vent a cut scene will start and you will crawl through. In the next room there will be a window on the left and an elevator ahead of where you entered. If you walk up to the window you will look down to where you are to be going next.



Go over to the elevator with two switches on either side and activate them. When you have done that, activate the green button for the elevator and hop in. Exit the elevator and watch the cut scene that explains about the gamma orb and sphere. Go up to the computer console and match up the numbers to unlock the door to the lab. When you successfully enter the right code the door opens and you can enter. A cut scene will start to play as Bruce enters the lab.



Betrayal

Now the fun begins! As a freshly transformed Hulk you are hot on the trail of Ravage. Follow the path of destruction and green arrows which pretty much guide you the entire way. When you come to an opening you can't fit though smash it so that you can. Smash everything until you come to the edge of the building. Jump off to continue on the path of destruction. There will be lots of resistance along the way from tiny military personnel, but unless you need health from them, you can just pick them up and toss them off the side of the building to get rid of them the fastest.



Hop down the first building and smash your way through the next until you come to the edge. Jump across and into the next building. Take out the few soldiers here and hop out the other side to jump across to the next roof. As you land a helicopter appears to drops some more troops for you. Smash your way through the windows and jump down. Go around the corner, smashing all the soldiers you please. They will keep on coming so you don't want to stop to try and kill them all. Jump across again through the middle of the broken sign, down into a wooden room. Continue straight through to the other side and jump out the window.



When you land, smash the glass beside you and go on through it. Run to the broken part of the wall and jump down again. Smash through the glass and run through the apartment to the other side. Jump down again and you will come to land in a parking lot. Have some fun in here. Pick up cars and smash them against everything. When you are ready to move on, head through the hole in the wall on the left side to jump down to another parking lot. This parking lot will be the exact same as the one you just left, so hop through the hole in the wall again to finally reach the street level. Hulk will run past the Mountain Dew truck and jump down into the sewers.



Beneath The City

As you enter the sewer Ravage will be in front of you laughing. Chase after him and he will turn and run. Keep after him until a flood door drops and blocks your path. Smash your way through it and Ravage will be there. As he runs away again, 3 gamma dogs run in. Defeat them and then the room will start to fill with military soldiers. Forget about them since they just keep on coming and smash your way through the next flood door which is easily marked by the green arrows on the ground. After you smash through that door another will drop down.



Smash through that and you will come to a larger room with yet another door at the far end. Before you reach it the room will fill with more military soldiers and three more Gamma dogs. Dispose of the dogs before smashing the door. Crash and bang your way through the door and you will see another cut scene of Ravage continuing his way down through the sewer tunnels as he blasts through some soldiers. When you reach the same soldiers, they pull out electrical shields that you can't smash. Wait until one of them lowers their shield and pick them up. Use their body to throw at the other soldiers with the shields or make your way up the tunnel a little to grab some boxes to throw at them.



As you enter the large room at the end of the tunnel, you will be shown some bazooka carrying soldiers enter along the top ledge. Run through the room to the door on the right and smash your way through to avoid dealing with the rockets. As you smash through you will see Ravage running around the corner. Crash through the door, run around the corner and smash through another door. Run along the long passage to the door at the end while trying to avoid being hit by the rockets being fired at you from the other side. If you like you can pick up the boxes and throw them over to the other side to blow up the barrels that the rocket launcher soldiers are hiding behind.



When you smash through the door, make your way around the corner and through another large door. As you enter the room there will be a crowd of soldiers around the doorway and a gamma dog. Either fight them as you choose or go to the left of the room and jump through the hole in the floor. When you land, you will be in a large room. You will need to fight everyone that enters until they are all gone. When some more soldiers show up they blow a hole in the wall that you use to exit. Head through it into the next room where three rocket launcher soldiers will be. Kill them and head through the large door. In the next large room will be a bunch of soldiers. 4 of them start out with rocket launchers and the rest are machine guns. Smash and kill them all until no more show up. When you are alone in the room, head to the far end through the broken wall.



End of the Line

Make your way straight and then to the left where a Gamma dog will smash through the metal door on the train building. Take out the doggie and head inside where there will be a few more waiting for you. Take them out and smash through the metal doors on the right side of the building. Make your way along the tracks and through the door at the end. Take out some more gamma Dogs as you continue along inside another building and through another set of steel doors. When you finally reach the last room, there will be train cars blocking the tunnel entrances and some gamma dogs will run out to greet you. Make your way over to the left of the area and jump off the side to a lower platform.



A Different Breed

This is the first boss show down of the game and can be a pain in the butt. Some of the bosses in this game have a very annoying habit of regaining all of their health after you have defeated them once. Half-Life is one of those bosses. If you touch him by picking him up or punching him, he will drain your life from you. What you need to do to beat him is either pick up stuff from the yard and throw it at him or beat him with it. Also there are electrical generators in here that when damaged shoot out electricity. Damage these generators right away and then you can knock Half-Life backwards into them to cause him some hefty damage as well. The best thing I found to do to him was grab one of the many pipes laying around or boxes for that matter and club him a few times with it so that he falls over. Then when he gets up throw it at him to knock him down again. When he is down, run and get another object to beat him with and repeat. Also try to keep him lined up so that he keeps getting knocked into a damaged generator and you will have him beaten in no time. After you beat him, Half-Life tells you that the orb is on Alcatraz and the hostages will be killed if the Hulk is there. Afterwards Hulk throws Half-Life into the ocean. So much for not being able to touch him.



Infiltration

Ah your first non-training mission as Bruce Banner. From the start of the level, run forward and to the left to the rear of the first truck. Hide behind here until all three guards have walked past the truck and aren't looking your way. Run out and to the left avoiding the spotlights. Make your way over to where the green arrows are flashing. Push the small crate that is front of the fence with the sleeping Gamma dogs over against the stack of larger crates. Be careful not to let the spot lights cover you. If one is heading your way, let go of the box and run away from the light.



When you have the smaller box against the larger ones hop up on top of the small one and then on top of the larger ones. From here you will need to hop on top of the grey roof to your right. There is a fence pole against the wall where the roof is, so you will need to hop up onto the roof back a bit (towards the fence) from the wall. It took me a bit to figure out why he wouldn't climb up here sometimes but that's why. He will climb up as long as you aren't against the wall to the left of the grey roof. When you climb up on the roof make your way over to the other side and drop down. There are a few sleeping Gamma dogs here as you may have noticed. As you land, stay as close to the wall away from the dogs as you can. Crouch all the way through this area and do not stand up at all. Make your way around the corner, again avoiding the spotlight until you come to a stack of boxes. Hop up onto the small box and then onto the larger stack and finally up onto the grey roof beside you.



After you do, you will get a cut scene showing you a level at the far end that has green arrows on it indicating where you need to go next. Hop down off the roof and make your way to the right. Run behind the truck and continue to the 2 boxes ahead of you to grab a blue continue sphere. Stay crouched behind these boxes as the guard walks over to where you jumped down to. When he walks back around the corner, run over to the lever and pull it. The spotlight will turn out and a guard will walk over to the lever. Hide behind the boxes where the 2 green health orbs are until he walks past you. When he does run up behind him and choke hold him.



Make your way back around the corner where you dropped into the area and run to the far end. Make a right turn and watch for the spotlight. Grab the small box and pull it over to the opposite side where the larger boxes are. Push it against them and climb up and over the fence. You can head down to the far end to grab a continue orb from behind the boxes there while you wait for the guard around the other corner to make his way back down the alley way. When he is gone for a walk the other way, make your way down to where you can hide behind a cement block to the right. There are two places in this main area that you will need to go and the door with the blue dot on it will be the place you need to go after those two are done.



Make your way forward from the cement blocks to the far right. Walk around the watch tower and guards there until you come to a small fenced area with a lever and a generator. There are some boxes across from the wall that you will need to pull over to the fence to be able to climb over. Grab the big ones first and then the little one after you have them in place against the fence. Make your way over the fence and activate the level to turn off the generator and open the fences. The other level that you need to get to is at the opposite end of the large area around the other side of the building. Make your way back around the building past the guards and lights. If a guard does spot you, just run away from him. They don't really give up that much of a chase especially when they can't see you. When you get around the far corner, enter the fenced area and grab the orbs. A blue continue orb for fun and the green orbs for health in case you did get spotted.



As you flip the switch, you will see the center door with the blue dot open. Make your way over to it and enter. As you run up the stairs you will pass another universal input machine on your right. Enter the next room and you will see a computer console that you need to reach and guards on each side of the room. Make your way along the right side of the room behind the boxes and around until you enter the small room with the computer console. Enter the code as you learned how to in the first Banner training level and you will shut off the gamma alarm that would trigger if the hulk appeared. You only have 20 seconds to enter the code and it usually takes a few tries depending how the numbers are laid out. After you get it a cut scene starts leading to the next level.



Facilities

The centre of the room opens up and a huge gatling gun appears. As it opens fire on you the room fills with more soldiers. Take the gun out first and then turn your attention to the soldiers. After they are all dead make your way down the hall and around the corner. Smash your way through the small door way to make it so you can fit through. If you try to go left at the end there is a force field up so go right. Smash through the doorway and continue to the last room where there will be a generator and a few Gamma Dogs. Kill the dogs and smash the generator to disable the force field that was back when you came from. After it is destroyed, make your way back to where the force field was.



Smash through the doorways along the hallway until you come to a room with computers and a destroyed area at the far end. Jump down through the destroyed area and you will land in a room with picnic tables and Gamma Dogs. Defeat them and head for the door way where a rocket launcher soldier appears. Take him out and continue through the tiled room another doorway where a gamma dog is hanging out. Take out him and his friends in the meat locker and crash through the door to enter another set of hallways. To the right will be another force field door. Head to the left and follow the hallway along until you come to a room with another generator in it. Destroy it and head back to the force field. Continue through where the force field was, until you enter a room with two large gatling guns at the far end. Destroy them and an area will open up behind them. Jump down through there and head through the doorway.



Make your way along the hallway until you come to a room and get a cut scene of some green and rather large soldiers running at you. This is the first but not the last time you see these gamma guards. These are pretty much the main enemy through the later levels of the game. Lead them out of the big room and fight them in the hallway where you just were. There are two large guns at the far end that make the fight against them a little tougher. Take them out and then the guns. After they are toast a lot of normal soldiers enter the room. Take out the pillars on each side of the room to destroy the balconies. After all the soldiers are dead, then two more gamma guards enter. Defeat them and then you can jump and smash through the concrete square on the floor to proceed to the next level.



Substructure

As you land you enter a kennel for the Gamma Dogs. They come out of their cages and attack you be prepared to kick some ass. After you defeat them make your way through the doorway and down the hall to the next large room. In here you will hear an alarm going off and run into a few more gamma guards. There is a door way to the right and one directly ahead. The doorway ahead has a force field up so you know what you need to do. Yep, go and find the generator. Make your way down the right side hallway until you come to a huge room with a generator in the center of it. Destroy it and make your way back to the now vanished force field doorway in the room with the alarm going off.



On your way back you will run into a few more gamma guards not to mention if there are a few chasing you still from the room with the generator. Take them all out and head down the hallway collecting all the health orbs you need. At the end of the hallway you come to another large room with 3 more generators. Each generator has 4 gamma guards for guards and a gatling gun beside it. The gatling guns and guards appear when you get close to the generator so only take out one at a time. When all three are destroyed the force field for the door exiting the room disappears. Head down the hallway and you will come to a room with a large drop off to the left. Fight the gamma guards that appear and jump off the edge to the lower level. Smash through the metal door and head down the hallway to get to madman.



Savior

Another wonderful Boss fight, the big bad Madman. To take him out you need to destroy each of the four consoles that surrounds the chamber that Betty Ross is in and beat him to a pulp. At the first, concentrate on the consoles while keeping madman at bay. Give the console 3 punches and then Madman 3 punches and repeat until all 4 consoles are destroyed. When they are dealt with, Madman calls in reinforcements and gets a little tougher to deal with. As you beat up all the military personnel more will enter. If you can, leave on machine gun soldier alive while you pound Madman. Keep beating the snot out of him until he collapses on the floor and Betty is free. After a short scene with Betty giving you crap, you are off to the desert military base.



Chemical Effect

After a lengthy cut scene you are inside the military base dressed as a military soldier. Head left down the tunnel making sure not to get too close to any guards or scientists. Seems they can see right through your mask and tell who you are. Ahem. Anyways, active the green button to open the large door when you come to it. In the next room are a few guards. Make a left down the tunnel to another door there. Continue along the tunnel and wait as the guard walks past you. Make your way over to the far side of the room and up the ramp to the circular platform. Activate the control panel and you will rise to the next level.



From here turn around and run down the ramp. Ahead of you beside the computer panel is another universal input computer to enter codes to unlock things. Make your way out of the room, again, being careful not to get to close to the guards. When you go through the door you will come to a split where you can go either left or right and at the same time you get a message about needed to find two chemicals to make a cure. Go to Bruce's right (your left) to get the first chemical. Run down the tunnel past the gaggle of scientists and through the small doorway that the guard is covering. Just run right in and he won't stop you.



When you enter the next room there is a few scientists and some bubbly experiments going on. Make you way over to the right side where the green arrows are directing you. Use the computer and you will need to figure out the code to compile the chemical. To get the code, you the same technique that you do for the door locks. When you have it solved, move to your left and activate the computer there to pick up the chemical. Run out of the room and down the hall to the room at the far end. Dodge and dart in between scientists and guards until you come to the other lab with the small door like you just entered. To the right of the door will be a smaller room with a health orb and a blue continue orb. Grab them and then head into the lab. Go towards the far left side of this lab and repeat the process you did earlier to get the first chemical.



When you have the second one, exit the room and head down the hallway where the guards and scientists seem to have multiplied. You are going to want to go back to the circular platform where you started to continue on. Make a right at the hallway that will lead you back there and run through the room and up the ramp to the elevator. Activate the panel and up you go! When you reach the next level the effects of the drugs start to kick in and everything starts to get hazy. Make your way down the tunnel but run back when the guards start to come towards you. 4 guards will come down the tunnel and into the large room. When they have entered, run in between the last two guards to enter and continue down the winding tunnel. Go down the stairs, past the guard watching the door and into the lab. When you enter Gen. Ryker will announce that there is an intruder in the base.



Make your way over to the right side of the room where the green arrows are and active the switch. Do this twice to put both chemicals in and then you will need to do another number code to mix the two together and get the final chemical. When you do, make your way out of the room using the door to the left of where you entered. Run down the hallway with the many green health orbs and into a large room with a few computer panels in the center. Go over to the green arrows flashing and activate the computer. Do the computer code again to get the formula you need. Grab it from the console beside you and head for the elevator. Run down the hallway, down the stairs and hide behind the blue canister while the guard approaches. Sneak out behind him and continue running down the tunnel. If he catches you, which he usually does, keep running and don't stop. Run into the huge room at the end of the tunnel and up the stairs. You will have a lot of guards chasing you now so don't stop. Make your way over to the circular elevator that you used to get to this level to start with. When you do and cut scene starts and the level ends.



Spear Point

As you get up to the next level a cut scene plays and the guards smack you on your head. Uh oh! HULK SMASH! Ok now back to the real game and none of this sneaky stuff. Take out the few guards in this room and head down the hallway. Smash the few shield soldiers waiting for you and continue on. The corridor is a dead end but there is a side room where soldiers run out of. Smash through the doorway to enter a bigger room and smash through the doorway on the other side to enter another corridor. Make your way down the tunnel smashing through the large metal door and finally enter a room with a few soldiers and a large gray square on the floor. Step onto the square and it starts to rise and lift you up the slope.



As you are rising Military robots drop down to attack you. These guys aren't the toughest around but they do put up a bit of a fight. If you pick them up and throw them off the edge, it won't kill them. They will just return from above. You can also look for their shadow on the platform to know where they will drop down. After you have defeated a few you will finally reach the top. In the large room, you fight two more Military robots and a few regular soldiers. When you are done slapping around the soldiers, head through the door down the tunnel to the left. Make your way down the tunnel and hang a right around the corner. There are a few shield soldiers here, so smash the pipes off the walls and use them to smack the soldiers around with.



Crash and smash your way through the small doorway and hall into a large room with a few more Military robots. Trounce them and head through the small door on the other side of the room to go through another small hallway. When you enter the next large room there is a whole lot of Military robots in here, 8 of them to be exact. If you don't want to take them all on at once then lure one or two at a time back to the hallway that you came out of and deal with them there. After you kick their butts, make your way through the small door to the left of where you entered from. Smash on through until you come to another tunnel. Make you way past the shield guards and go left at the end. Continue up the corridor making a right and smashing through the door into a large room with 2 Military robots.



Defeat them and there will be another grey square platform elevator like you were previously on. Hop on and start going up. This ride up is a little harder then the first trip. The Military robots will drop down two, and then three and then four at a time. If you didn't have a lot of health entering the area then chances are you won't make it through the first time. When you finally reach the top, 4 more military robots come out to play along with a few regular soldiers. Beat them all to itty bitty pieces and head through the hallway to the left.



When you smash through the large door and explosion will go off in the next room and vaporize all the soldiers in there. 4 military robots will drop in to play. Use the blue canisters along the edges of the room to throw at them to cause some hefty damage. After the first 4 are defeated 5 more will drop in. After the second group of 5 military robots is defeated then 6 more will drop in to join the battle. Keep using the same tactic of throwing the canisters at them and using your rage attack as a soon as possible. When they are all toast and no more drop in, Hulk will make his way over to the door by himself.



Containment Failure

This next area can be one of the easiest of the game or one of the hardest of the game. Depending on how you do things. Too make it the easiest level all you do in run. Run and keep on running past the tanks around the corners until you come to a blue door, just like the one you smashed to enter this area, on your left side. Smash through the door and you will be in a show down with Flux. If you want to do it the hard way, then you need to punch the tanks missiles back at it when they fire at you. Since there are A LOT of tanks on this level and they do some hefty damage it is very tricky to do. As you get around a few corners some military robots drop down and make it that much harder to fight. Having to deal with them while tanks are blowing rockets at you is not fun. Take the easy way and save yourself a lot of frustration



Guardian

Remember those bosses I was talking about where their health would get full after you beat them once? Well Flux is another one of those bosses. You have to love the wisecracks that he slings while you are handing him his ass though. Like the battle with Madman, there are consoles in the room that need to be destroyed while you fend off Flux's attacks. When you destroy each of the 3 consoles the shield around the center generator goes down. That's when you pick up Flux and throw him into it. That does the most damage to him and what you want to keep on doing.



After you throw him in once, then more doors along the side of the room open up exposing more consoles that need to be destroyed to take down the shield that is back up. Flux will hop up to the second floor and start throwing grenades down at you. Run away from them until he jumps back down to the first floor. Keep repeating this process until he has lost all his health. Of course he gets it all back again and you need to do the whole thing over again. Well at least you kicked his ass once and you can do it again. After you do you are off to Alcatraz again.



Unfinished Business

Well back to Alcatraz you go. As you enter the courtyard to start the level a green gamma guard with a nasty gun runs out to greet you. Stay out here while you pummel him and the rest of his buddies that come out after him. When they are done head inside the building to find a few regular soldiers at a force field. Smash the electrical box on the wall to drop the field and continue down the hall. When you reach the end there will be a hole in the wall. Jump through and you will see more green Gamma guards break through the walls and jump down.



Slap around whoever you like down here and smash through the fence to jump down to the lower platform. From here smash inside the building through the door and continue down the hall to a room with a force field in it. It seems to be another kennel with a lot of Gamma dogs in cages that will jump out at you. Take them out while at the same time, throw objects at the electrical panel above the force field to knock it out. After the field is taken out, smash through the doorway and follow the hallway along until you reach another force field. Smash the panel on the way to bring down the field and you will enter another kennel with even more gamma dogs and two electrical panels on each side of the room. Knock out all the dogs and the two panels to take down the force field behind the door.



Smash your way through and head down the hallway to where you will run into 2 gamma guards with guns. Take them out and smash through the door into another hallway with more gamma guards. Bash past them and around the corner to a wall. Break through and jump out to the lower level. More Gamma guards with guns appear and prove to be a pain in your ass. Smash through the fence and you will come to a large opening that a helicopter rises out of. Grab objects around the opening and throw them at the chopper. After the copter explodes two more will exit out of the hole. If you are in need of health, smash the towers around the opening to grab some health orbs.



After the 3rd helicopter is destroyed the opening stays open and you can jump down. When you drop down a mad rush of enemies will come at you through a doorway. That's where you want to head to get out of this room. When you do, there will be a drop to your right where there will be some electrical boxes on the wall that control the force field. Smash them and continue to the next force field. There will be a gamma guard guarding here so try to take him out fast and get through the field into the next room. Look familiar? It's the same room where you fought Madman. The room will fill with enemies that come in through the elevators. Fight them all until no more show up and then you can exit through the large door.



Without Ethics

Start your way down the tunnel smashing and crashing everything and everyone in your way. The tunnels are pretty straight forwards. Just follow them along through the small doors that you smash into bigger doors until you eventually come to a room with glass capsules that house some gamma guards. They will smash open and the soldiers will come out for a fight. There are four rooms like that along here. One after another and each room contains more soldiers than the previous room. If there are any unopened capsules in the rooms, break them open and kill the soldier inside. When you pass the last of these rooms you will come to large machine that has a beam shooting upwards from the center of it. There are four sections at each corner that stick out and have a blue light on it.



The Hulk needs to punch these sections inwards to close them and make the blue lights turn red. Repeat that to all four sections and the force field in the hall will shut off. Run down the hallway and follow the green arrows. My, they sure are helpful. Go left and smash through the small door straight ahead. Do not go to the right through the already smashed doorway. This hallway is one bad hallway. As soon as you enter there will be four gamma dogs and some gamma guards heading your way. As you move farther down the hall even more gamma guards show up and make life really difficult. If you don't feel like staying to fight then just keep running down the corridor to the end.



When you get there, a soldier gets you to chase him and an explosion goes off sending you to the ground far below. Make your way over to where the green arrows are pointing at a rock and smash it. You will want to hurry because this place is going to fill with gamma dogs fast. Don't even bother fighting the dogs, just jump and move your way to the top fast. Smash the rock and jump on top of it. Make your way over to the right jumping up the ledges and away from the dogs. Keep jumping up until you reach another rock on the left side that you need to break. Break it and keep jumping up to the ledge. Smash the rocket launcher and head into the tunnel opening on the right. There are 4 gamma guards here but you can just run past them to where a bomb is set and goes off as you enter.



Resolve

Nooo….not banner again! Ah well, crawl through the small opening in the rocks and stay crouched as you move. Around the corner here are a few sleeping gamma dogs. I guess it's a good thing the explosion didn't wake them up. Stay as far away from them as you can as you creep past them and around to the other side. Enter into the opening in the destroyed wall and continue along to the opening in between the two blue canisters.



Run down the hallway and make a right turn around the corner to come to another pile of rocks that you can crawl through. When you go through the hole, stay to the right of the tunnel hiding behind the rock. Wait there until the ceiling collapses (I think that's what happens, it looks like it snows and then the floor explodes) on the two guards standing there. Pass through the next room and down another hallway. Wait as the debris from the ceiling falls which indicates that there will be explosion there. When it happens, keep going into the next room where two guards will be fighting a gamma dog. Hide behind the blue canister until they are away from the door. Usually the gamma dog will take out one soldier right away and then fight the other. When they are fighting run through the door way and up the hallway.



Run through another room which is uneventful and through another hallway with a few more explosions. The next room you come across has a few more sleeping dogs that you need to sneak past. Explosions don't wake these guys up, but you walking past does. Hmmmmm ok. Enter the room crouching and head to your right, around the blue canister and over to the far side of the room. Follow the room around past the dogs and past the glass capsule that holds a gamma guard. Make your way up the hallway and through the rocks to the large mechanism that you were at earlier with the hulk.



Activate each of the 4 red lights to turn it back on. When it is back on a force filed generates and blows up some rocks. Head down the hallway and follow the green arrows in to the hole in the wall that you entered from earlier. Go to the end of the hall and now the dogs will be awake. Crawl through the hole when the dogs aren't in front of it and run like hell to the sky car entrance where the green arrows are flashing.



One and All

Let's get ready to rumble! As you step out of the sky car and head up the ledge and down the tunnel you enter a large room to see the Leader and Ravage. The Leader takes off but Ravage sticks around to give you a world of hurt. Ravage is not easy to beat and can be down right frustrating. He is another one of these bosses that lose all their health and then gain it all back. To beat him the first time, clap and attack. That's all there is to it. Use the sonic clap against him and then pound him when he is covering his ears. It's cheap but it works great.



After you beat him once, he rejuvenates again to full health and he teleports in some gamma guards with guns. The clap technique doesn't work so great this time around. When the 2 gamma guards arrive try to keep Ravage between you and them. They will shoot at you but hit him a lot of the time. Don't try to fight them. Ravage will get free shots in on you and he will bring in more soldiers in no time. Let him come after you and slap him around some more. When he starts bashing the ground to make the ceiling fall, let him. The pieces are good weapons to toss at him from a distance or club him up close. Run when you hear the gamma guards start firing. Ravage will give chase and usually get hit a few times himself. It may take a few tries but you will eventually defeat him for the second time. When you do a cut scene starts and you are on your way after the leader.



Reckoning

Back to Banner mode, unfortunately. When you teleport you will end up in a large room with a large door across from you. On either side of the door is a spire that has electricity flowing through it. Turn off each of the spires and the door will open. Run down the tunnel until you see two gamma guards running towards you. Stop and start running back the other way, back out of the tunnel to where you entered. Hide behind one of the spires outside the door and wait for the two soldiers to run out. When the two soldiers are out of the tunnel, high tail it back in and follow it to the end where a large door will open up for you.



As you enter the next area you run into some old friends from earlier levels. A black-eyed Madman and Half-Life show up again to hand you some double whoop ass. Try to stay away from Half-Life as much as you can by jumping in the air and attacking Madman. Jump attack Madman as much as possible and as an added bonus he really hates the sonic clap attack. It freezes him in place every time. Eventually when he is at about ? of his health he will tuck his tail between his legs and head for the elevator to escape. When he does 4 health orbs appear and chances are you are going to need them right about now.



To finish off Half-Life you will need to get as much debris to fall as possible. Jump and super charge punch the ground to get some to fall. Pick it up and start clubbing it over Half-Life's head. Stand on the bridge and let him come at you while you swat him away. Repeat the process until he finally is beaten. Grab the life from him when he is beaten and make your way through the door and up the tunnel.



You will run into a few gamma guards until you finally come to an open room with 3 more doors, a green one on the right, a yellow on the left and a blue one straight ahead. If you are still being attack by gamma guards in this room then stand on the platform in the middle of the room and pick them up to toss them over the side. The blue door straight ahead is the one you want to get through but it won't open until all of the energy spires are destroyed. Smash all of the ones in this large room and then head back to the beginning of the level to the teleporter and destroy the two there as well.



Some more gamma guards will show up but to get rid of them easily, pick them up and toss them over the edge of the platform. Make your way back down the tunnel to the large room with the three doors. You still need to take out a few more spires so smash through the yellow door and continue down the yellow tunnel. When you reach the end there are 4 spires in here to destroy and a load of gamma guards that enter through elevators in the room. Hulk smash! and then make your way back to the large room and through the blue door that is now open.



Mind Games

After the cut scene with the leader and the transformation you need to complete this short part of the level as Banner. There are 4 computer consoles that you need to get to and activate in the room. Do the two closest first and then the two farthest. When you are running over to a console and the Leader teleports close to you, use your somersault roll to get out of his range real fast. He will bring down pillars of energy but as long as you move quickly out of range they won't hurt you. After you activate the fourth computer, the shield around the gamma orb drops and you can grab it. When you do, you switch back to the Hulk and get ready to kick some Leader ass.



The easiest way to defeat the Leader is to hide behind the elevator structure to the left of you. Hide around the corner there and the Leader will float over to you. Run around the corner when he approaches and give him a few shots. He will teleport back to the far side and again float over to you. When he does, run around the corner and give him a few more shots. Also from this spot he cannot hit you will any of his energy attacks that he tries to throw at you. Sometimes the Leader will duplicate himself so that there are 5 copies of him floating. If you stay behind the corner all the copies will bunch up and float over together. Run around the corner and you can usually take out about 3 of them at once. Grab the health they drop and run back around to your safe spot.



After you have defeated the Leader once, guess what? You got it. His health fills up again and you have to do it all over again except this time with gamma guards exiting the elevator on each side. The same tactic still works for the leader, but to deal with the soldiers you need to be quick and get rid of them fast.



Deliverance

Well now that the Leader is toast, all hell is breaking loose. You need to get out of there before the place comes down on your head. You need to get back to the teleporter that you entered this level on. Smash through the door and head down the tunnel way. There will be a few gamma guards in front of you, but they turn and run as well ignoring you. As long as you get out of the tunnel first, they ignore you. If they get out first, they will turn around and start firing. Keep heading straight, across the platform and through the door and down another tunnel. Keep running until you see a cloud of dust rise up. This is the floor collapsing and you need to jump across as the floor falls away.



Go in through the large doorway to the teleporter. As you walk up to it you run into the big chicken that ran away last time, Madman. This time around he seems new and improved and can be a total pain in the butt if he gets you caught up in his flame stomp move that he does. Jumping and attacking works pretty good against Madman as does the good old pick up an object and bash him with it. To defeat Madman you pretty much just need to stay out of his way when he freaks out with his fire attacks and attack him when he is running towards you. Thankfully this is a Boss who, when he goes down, stays down and doesn't refill his life. After you beat him for the last time, Hulk runs into the teleporter and that ends the game. Sit back and watch the rather disappointing ending.



The End.

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