BloodRayne
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Need help destroying the Cult of Kagan?
Developer
Terminal Reality
Publisher
Majesco Inc.
ERSB Rating
M
Rel. Date
09/09/2003
Genre
Action
Players
1
Date: Monday, November 08, 2004
Author: Jeff 'Judasen' McAllister

Mission One: Mansion

After the long intro scene, head through the doors ahead of you and jump over the railing to land on the floor below. Head to the door on the right and two enemies will come out. Take them down with the moves you are learning and go through the door and head left. Take down the girl here and make your way right to face a few more enemies. Learn how to lock on and go through the door to the left to enter a large hall. Go right and you will come to two guards and a scene. After it plays and you learn how to harpoon enemies, take out everyone that enters until you get a scene of two guards on the top floor with guns enter. Head up the stairs on the side of the room and take them down quickly.



Enter the door they came out of and follow the hallway around until you come to three guards and another scene. After it is over, take them all out and the few more that enter and Rayne will use her Aura Vision to locate the gate to the liar. Use it yourself and walk over to the gate. Go through and a scene will play with another Dhamphir. After you kick his ass, head towards the suit of armor in the room and then make a right up the stairs there and head for the gate that you can see with your Aura vision. Go through and a scene will play about Rayne’s past.



After the scene, you will be in a battle with guards that will endlessly run into the room until you have tossed three into the fireplace. Once they are in, a scene will play and no more enemies will enter. Drop into the fireplace and you will get a new objective to check out the mansion more. Head left and then left again to the door. Go through and through the door straight ahead. Follow the bedroom through to the hallway and head left. Go the far end of the hall and enter the pool room on the left side. Follow it through, killing everyone you come across and back out into the hall. Go left and then right and kill the two girls there. Head to the end of the hall and go through the doorway on the right to get out to a courtyard.



Go to the left corner and jump up to the pole. Swing from pole to pole until you reach the drain pipe. Jump over to it and then sideways to the next and onto the balcony. Jump onto the cable on the railing and slide across to the next balcony. Jump to the left to the pipe and climb up to the top. Jump off to the pole and then swing over to the balcony. Enter the doorway there and head to the right down the hall. Kill the guard there and make another left. Enter the door on the right and a scene will play after you save your game. Now that you are outside, you need to pop open three electricity boxes to open the door on the far side. One is down on the lower roof in front of the helipad on the left of where you enter and two are at the top of the scaffolding that reaches up to a balcony.

Jump down and across to the helipad and hit the box there first and then head over to the scaffolding to learn how to wall jump up. When you get to the top of that scaffolding, jump across to the next set and over to the balcony there. Go to the left side and pop the boxes after popping the guard. Head back to the scaffolding and then jump over to chains and run across to the far balcony to the door that is now open. Head inside for a scene to start. After the scene, take down the few enemies that run in and head through the double doors out to a darkened hallway. Head right and go through the door at the end to enter the courtyard again. Climb up to the pole and swing across to the first balcony.



Use the guns to take down the enemies across from you and then make your way to the next balcony. Enter the door there and head right down the hallway. Zip down the railing by jumping on it and head through the door when you reach the bottom. Head straight and make your way to the right through the door there. Keep running forward and make a right and then a left to enter the room with Severin. Go through the next door and a scene with Zerenzki will play. After it is over, save and you will be back outside where you were earlier. Now Zerenzki will be on one of the balconies and will send bats after you. When the bats come, use your rage vision and the bats won’t be able to knock you over.



Make sure you have some bullets and head up the scaffolds to the balcony where the vamp is. When you reach him, slash him and he will disperse into a cloud of bats. When the bats are a flight, use your aura vision and lock on to the bats that have the symbol on them. Fire at them and Zerenzki will reappear on another balcony. When he does, head over to his position and repeat the same pattern over again. When he finally goes down for good, a scene with Severin will play to end the mission.

Mission Two: Meat Packing District

After the opening scene, head up the stairs and take down the punks that rush out. Head up the next set of stairs and there will be a games room with a fan on the wall. Toss all the enemies you can into the fan until it blows up. When it does, hop through and a scene will drop you on the street. Kill the enemies around the corner and then wall jump your way up the scaffolding to the top. Slide across the cable to the other side and jump up and to the right to grab the pole above you. Swing across to the ledge and make your way left to where two punks will run at you.



Take them down and continue around the corner and take out the enemies there. Enter the entrance on the right and drop down off the edge and you will rail slide down to the ground. Take out the enemies there and then slash the two large support beams holding up the wall. When it falls over, go through the opening and finish off the rest of the enemies there. Lock onto the large container hanging over head and fire at it to make it drop. Jump on to and over to the building behind it. From there, jump left onto a box and up to grab the pole above. Swing to the next and up and across to the next scaffolding. Take out the punks there and slide across the pipe to the next platform.



Jump over to the scaffolding and wall jump your way to the top. When you reach it a scene will show you the entrance to the meat plant. Jump over and start beating on the enemies there and drop down to the ground. Now as the wave of enemies comes one after another, you need to toss the enemies into the back off the garbage truck. Once enough have been smushed up, the truck will topple and the entrance will be revealed. Follow the hall way around to the loading docks and you will enter a battle with Kestrals minions. A lot will enter three at a time and eventually when they stop coming another scene will play.



Hop on the boxes that fall and grab the pole and jump over to the ledge. Follow it around to the scaffolding and then on top of the large container. From there jump off to the pipe going up and climb to the rooftop. Follow it to the end and slide across the pipe. Head to the end and climb up the fence by wall jumping and then you will battle a few more punks. Take them down and then focus on Kestral. When you have her down to ¼ of her health, she will take off. Go through the opening in the gate and kill the on there and then slide across the chain. Climb up the boxes on the left and knock down the radio tower. Slide across and then enter the doorway to the hall. Follow it out to the rooftop and take out the punks there.



When they are down, knock down the sign supports and hop across and knock down the tower there to get down to the street. When you are street side, follow the road and take down the punks along the way until you reach tunnel at the end. When you do, another scene will play and you will be in a battle with Kestral again and some more goons. Focus on the goons first and then work Kestral. A few more goons will come out to play so use them to feed. Once you finally beat the snot out of Kestral, you will receive Blood Stream ability and be onto the next mission.

Mission Three: Union Station

Head through the hall and up the stairs and you will come out to the train yard. Hang a left and then enter the open door on the train. Go through the car and kill the enemies that appear and head out the other side. Enter the large building and a scene with more Kestrels will play. After the big bang, you are in for a tough battle with another Kestral and a few armed punks. After you get Kestrel down to the ¼ health mark, she will take off to a platform high above. Head forward to the ramp leaning against the train and climb it. Go left and slide across the rail to the train across from it. Make a left and run to the end of the train and jump to the pole. Swing to the pipe and climb up. Back jump to the next pole and swing your way over to the platform Kestrel is on.



After the scene, head back down and across the ground to the doorway on the far side at the other end. Enter it and follow the hallway through until you reach the set of stairs on the other side of the sprinklers. Follow the stairs up and then follow through the hallway until a scene plays that shows a catwalk collapse. Head up the stairs there and take out the punks and then make a right at the top to head up more stairs. When you reach the top, swing across the bars to the next platform and then halfway down the stairs. Jump to the staircase on the left and head up to the next platform and more poles to swing across.



Enter the vent at the end and follow it through to a large room you’ll drop into. When the Kestrel shuts the gate, you need to open it up. This part can get a bit tricky. What you need to do is toss a body into the electrical panels on each side of the door and make sure you have a body on each panel at the same time. When you do, the gate will open for you to go through. The easiest way is to use your hook and throw the bodies into the panels. You can try kicking them in but it takes a long time and getting two up like that will not work quick enough. Use the hook to throw them into them and then go through after it opens. Follow the opening in the wall around and through until you reach the staircase. Head up and take out the punks there.

Continue up the next set of stairs and make your way to the end of the corridor. Go through the door on the left and enter the hallway. Head left and drop down the hole at the end. Follow the next corridor along to a set of stairs and go up and up and up to the top floor. Head through the door and go up another set of stairs. Take out the punks here and then you’ll be in a room with a large window. After the scene hop through and head to the left and around the corner to the door there. Kill all the enemies in sight and then a scene will play as a guy comes through the door there. Kill him and then go through the door to trigger another scene.



Head through the door on the left after the scene and head through the room to the right. Drop through the opening and head down the stairs to the ground floor of the club. Look up to the right and there will be a large neon sign that says Strages. Target it and then toss up your hook to grab it and pull it down. When it crashes down, run through the door there and you will come to the dance floor. When the punks attack, you will need to toss one onto each of the four speakers in the corners. When you have a punk in each speaker, the dj booth will blow and you can escape the dance floor. Make your way up the stairs and again until you come to the floor with a doorway directly across from you. Enter there and take out the enemies inside.



Target the ceiling and then pull it down with your hook. Jump up the debris and head down the corridor to the opening at the end. Go to the fence directly in front of you and start wall climbing up to the top. Jump over to the closest scaffolding and take out the punk there. Go to the corner of it and rail slide down the pipe and again on the next one. Jump to grab the pole and swing over to the next platform. Make your way to the ramp and run down it to the catwalk against the wall. Run to the right and head up the spiral stairs. Kill the rest of the punks and then enter the gear room. After the scene climb up the pole in the room with your back away from the gear. Back jump off to the flat gear and land on it.



From there jump up and grab the pole and then swing over onto the next gear. Jump from that gear to the right and then from there to the pole above. Swing up the poles and then over to the gear beside the weight going up and down. Climb the pole with your back to the weight and wait for it to lower. Jump back on to it and ride it up. Now you will have a little scene with Ephemera. After the scene, you will battle her for a little while until another scene plays. After the speech Ephemera gives, the mission will end.

Mission Four: The Sewers

Head forward and left around the corner. When you come to the punks there, they will blow the catwalk up. Turn around and jump on the pipe against the wall. Climb up and jump to the next pipe. From there back jump to the pole and swing over to the platform. Take out the enemy there and slide down the railing with your blades out to take out the vamp there. Continue through the tunnel until you come to a locked gate. Kill the crowd of vamps that appear and then the gate will open in a scene. Head through and you will come to another room with a few vamps on the right hiding behind a half wall. Shoot the pipe above them to take them all out in one go. Head over to where they were and use the machine gun there. Shoot the tanks on the wall across from you and it will blow up.



Kill the vamps that run in and then head over to where the water is falling. Wall jump back and forth to the top in front of the water and head down the stairs. Enter the area on the left and head up the stairs and go though the door on the left side. Follow the tunnel around and you will come to another stationary machine gun. Kill everyone here and continue through the gate. Head around the corner and there will be some vamps that blow up the catwalk. Rail slide down it and kill the vamp there. Head around the catwalk and jump behind the waterfall there. Use your Aura vision to see the gate that is hidden there and go through. After you go through and are back out on the catwalk, go to the machine gun and hop over it to reach the poles there. Swing across to the pipe on the wall and climb up.



Swing back over to the catwalk and follow it across the room and up the stairs. Head right and there will be a machine gun to the left. Take it out by blowing the tank behind it and then take out the rest of the vamps that show up. Head to the passage that is to the left of the machine gun and you’ll enter a large room. As the far wall collapses, run down the stairs and immediately take out the machine gunner. Use the gun and blow the two tanks on the left and right directly ahead of you. That will open a hole in the floor and allow you to drop in. Do so and rail slide down the pipe all the way to the end, where you will need to jump off and grab the pole above you before you shoot of the end. Swing to the next and then swing and jump forward to land on the wooden bridge below.



Head left through the doorways and then make a right and go through the door there. Enter the large room and a scene will play showing you the water being turned on. Now you need to find the pump rooms to lower the water. Head to the left and there will be a gap in the center with cable running to the ledge below. Slide down and when you hit the bottom The Kestrel will introduce you to some suicide bombers. Head through the door across from the water pool and Severin will tell you to get up to the west pump room. Run back up the cable that you slid down and head over to the now open door. Go through to the corridor and enter the pump room on the left. Pull the lever in the center of the wall by the controls and the pump will shut down.

Head back to the main room and you will have a little fight with a Kestrel. Take her down just like you did previously and you will receive Blood Spray weapon upgrade. Now the east pump door will be open do head through and enter the pump room. After the vamps blow up the switch a rush of vamps will enter. What you want to do now is kick, throw and toss all the vamps you can into all three of the pumps. When you have tossed in enough vamps, they will blow up one at a time. After they do, head back out to the main room and hop in the tank in the center of the room. Slide along the pipe until you hit the end. From here run forward until the water starts to come. When it does, throw on your super speed and high tail it forward.



When you land, take out the enemies on the catwalks and hop over to the left. Walk to the end of the catwalk there and double jump to the pipe on the right. Climb up and go to the next pipe and then to the catwalk behind you. Go to the left and jump across to the next platform. From there jump left to the platform there and make your way to the stairs. Go to the top and then jump on the railing to the right. Slide down and chop the vamps at the bottom. Head down the corridor and when you come to a door ahead of you, watch the little scene behind it. Creepy. Head left and take out the vamps there. When you get to the end, head right and super speed through the corridor past the machine gunners. When you get to the end a bomb will go off and block the tunnel.



Head through the opening on the right, through the knocked down fence and watch the scene. Now you need to lure the suicide bombers over to the weak wall on the right side and have them blast away at it bit by bit. It takes about 8 bombers to get all the way through the wall. When you do, hop down to the machine gun and start killing vamps. Fire at the machine gunner across from you and then at the tank to the left of it. After it blows, go to the left of the machine gun and wall jump up to the top. Hop across to land on the fence and then rail slide down to another section of wall that you need to wall jump up, do so and then hop down the hole at the top.



As you slide down the pipe kill the enemies there and again jump before you hit the end. Use your aura vision when you land on the other side and go through the gate there to the blood room. When you come back out, drop off the edge and had left. Go through the passage there and up the ramp to come to a large room. Now you will be attacked by a never ending rush of bombers and vamps. Kick or toss them over the edge to the giant fan and it will blow when you have hit it enough times. When it does, hop across to the platform and over to the other side. Go through the doorway and follow the corridor around until you come to Slezz.



Watch the scene and you’ll notice a vamp pull the lever to steam Slezz. What you need to do is wait until Slezz grabs a suicide vamp from the railing behind him and throws it at you. Grab him when he gets close with your hook and throw it back at him. When you do, he will cover his stomach with his wings and not get hurt. Stay up at the lever and pull it when he tosses a vamp at you. Pull it and then when he is flailing his arms toss the body at him to hit him. You need to land 4 hits on his unprotected belly to blow it open. When you do, head down to him and go inside his stomach and fire your hook up at his heart and yank it out to finish the mission.

Mission Five: Wet Works

Make your way forward and be sure you sun in the shadows. Running through the sunlight will chip away at your health slowly but surely. Head around the first corner you come to and a quick scene will play. Go through the doorway and hook the vamps there to get them away from the machine gun. Kill them and head to the left of the entrance. Kill the few more vamps here and head around the corner to a gate. Shoot or hook the vamp there and throw him back into the red light behind him. When he does, the gate to the right will open. Head all the way down the hall and around behind the machine gun where you entered and go through the now open gate. Enter the room and you will be shown a scene of the Tesla coil that spins in the center of the room and the control room above.



Take out all the enemies that enter the room and then a scene will play about a gargantuan in the blood room. Kill the vamps and then enter the blood room to face off with the beast. Get down into the blood with it and use your blades to slash it. Stay tot eh side and hack for a few swipes and then run around behind it to the other side. Slash him there and repeat running side to side. If you stay behind, he’ll kick you and in front he’ll grab you and mash you around. After he drops, the gate will open in the room and a vamp will come out. Head there and take him down to go through the opening. Head around the corner and up the stairs killing the baddies along the way. Enter the door at the top and follow the catwalk around to the other side of the room.



Enter the door with the A-2 above it and hang a left to head down the hall. Enter the next door there on the left and you will come to a broken catwalk. Slide down the railing of it on the left side and you will come to a control room below you. Head out and to the right and up the stairs. Enter the room on the left and jump to the pole in front of you. Swing to the next and then the pipe and then back to the pole to the left and onto the catwalk. Follow it to the doorway and enter the room and through the doorway labeled B-2. Follow it out to the catwalk and take out the vamps that appear. Follow it across to the other side and enter the hallway. Go right and then head up the stairs and make a left at the top. Enter the control room there and stand in front of the console to trigger a scene.



Now that the fence around the coil is up, you need to hook and toss a body in to the center of the coil. Once you do, the gate to the right down the hall will open. Go through when it does and enter the control room there to raise the fence around the next coil. Again toss another body into it and after the scene, head down the hall and into the elevator on the right. Save you game and then head through the door in front of you. Run forward to stay in the shadow and then shoot at the gas tank behind the machine gun across the yard. When they are sky high, head to the corner and hop up the poles. Swing up and around the corner and over the fence.

Climb the pole in the shadow and jump back to the next one. Jump from there to the catwalk and then down to the ground. Go round the right corner and through the opening in the fence. Kill the vamp there and follow the shadows along the trucks and around the edge of the wall to the door way. When you enter, the door behind you will close and you will be in a hallway. Head to the right and take out the vamps here and blow the gas tank at the rear of the room. It will blow a hole in the wall to go through and enter a room with meat hooks. Enter the kitchen through the plastic covered door and a rush of enemies will attack. Kill them all and a vamp will come through a door at the far end when they are dead.



Go through the door that’s now open and when you enter, one of the foremen that you’ve been hearing about will enter. Kick it to death and use the vamps that enter for health. Head down the hall way with the open door and enter the elevator shaft on the right side. Wall jump up the fence pieces and enter the hallway on the next floor. There will be a vampire gate there if you use your aura vision to go through. After you enter it and are out, jump back into the elevator shaft and jump across to the pole there. Climb up to the third floor and head down the hall. Kill the vamps there and go through the double doors to come outside. When you do, you will be in a show down with a dhamphir like you fought earlier in the game.



Take him down and try to push him into the sunlight whenever possible. When he goes down, a scene will play and you will be back inside. Kill the enemies there and then when you reach the end of the hall another Foreman will appear. Take him out and you will then be in the next hallway. Kill the vamps and head around the corner to face a few more. Run to the end of the catwalk and enter the doorway on the left to climb up the stairs. Walk to the door at the far end and Rayne will note that the door is locked. After the scene, jump down to the catwalk below and start using your hook to toss the vamps into the blood pool. Once you have six of them in there the pipe will blow and the door above will open. Head back up the stairs and go through to enter the Turbine area.



Head forward and slide down the railing there and then hop down to the ground. Head around the corner and start a battle with a few vamps there. Head in to the elevator around the corner and ride it up to the next floor. Kill the vamps there and then head through the gate that opens. Kill the foreman as he comes and then head around the corner and down the stairs to face another one. Kill it and head for the bottom floor and a group of vamps at the turbine. Toss the vamps into the turbine until some come down in the elevator. When they do, head over there and get in it to ride it up. When you get out, you will see a baddie waiting for you in the room ahead. Take her down with the same technique you used on the male sword swinger and you will receive the blood bomb when she is defeated.

Head through the open doors and you will enter the bone crusher area. Head forward through the hall and then jump over the railing to reach the ground below. Enter the door at the end of the hall and you will run into the bone crushers. Run through when they are in the air with your super speed and make a left at the end. Head over to the second set and do the same thing, but at the end, quickly jump to the right and down the opening there so you don’t get grinded. Make your way forward down the hall through the open doorway and you’ll come to an elevator. Enter and ride it up and head around the corner in the hallway. Enter the large furnace room at the end and enter the doorway on the far left to find a staircase.



Head up to the second floor and now you will need to toss enemies into each of the 5 burners. When all 5 are toast, you will need to blow the door between them. Head back down to the lower floor and you will have to toss 5 more vamps into the flaming bases that you just exploded. When all 5 are in, the pipes will blow and the door will open. Go through and head up the stairs. Follow the catwalk around to the open doorway and enter. Take out the vamps there and head for the bottom of the stairs. Head through the vamps and enter the elevator when it arrives. Head forward and outside and you will be shown a quick flyby of the area.



Kill the machine gunners to the right and use their guns to kill the gargantuans fast and easy. Enter the door behind the sand bags and kill all the vamps in the building as you make your way to the stairs. Head up and out along the catwalk to the next set of stairs and save your game there. Enter the next large room and head for the opening at the other side. Go up the stairs there and then step on the platform to the left. Ride it to the other side and follow the walkway there to the end. Enter the control room to activate the next platform and head back out to it. Ride it across and go right to the control booth there. When you activate it, a gate will break open down below and the conveyor will be accessible. Head down to it and hop on.



Ride it forward and jump at the end to grab the pole. Drop to the ground and head up the stairs to meet Ferril. Continue around the catwalk and up the stairs until the next scene plays. After it is over, continue around to the end of the catwalk and up the stairs for another scene and to end the mission.

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