Golden Eye: Rogue Agent Walkthrough
Getting the job done right the first time for the other team.
Date: Wednesday, February 16, 2005
Author: Jeff 'Judasen' McAllister

Fort Knox:

As the mission begins, look to the laptop on the left and set your controller settings. Once you have them set, James will open the door to the chopper and it will crash land. When you are in control in the building, watch the scene as 007 takes a dive and make your way to the right. Take out the few enemies at the far end and then make your way down the stairs in the center. You can either shoot or smash the enemy that is hanging on the railing to make him fall. I prefer smashing him. Continue down the stairs and kill the few more enemies that are there and make a right to another set of stairs. Go down and hang a right and follow the corridor along to find a few more enemies at the far end. Pop them and grab the AR4 leaning against the wall around the corner. Now you can use the scope by pulling the left trigger.



Continue through the corridor popping every enemy that appears. You can also take out the few on the far side of the room as well. Go through the door at the end of the passage and make a left in the next room. Go through the door there and clunk the guard who has his back to you and take him as a hostage. Continue to follow the room through to the end while taking out the enemies you come across. When you reach the next door, enter the control room and clear it out. There will be a green button on a panel that you can use to bring down a slide that will kill anyone standing in its path down below. When enemies are in the slot, press the button to wipe them out. Climb down the ladder there and you will reach the floor. Kill the enemies in here before you cross the sled path and then clear out the center area. When it is clear of enemies, head across the next sled slot and continue to clear out the room.



When everyone is dead, head up the stairs and follow the catwalk around to the doorway. Enter it and go down the stairs to the large room. Clear out the doorway of enemies and then enter the room. You can shoot the red valve handles in here to spray steam out and hurt the enemies creeping around as well. When everyone is dead, make your way to the stairs on the far side of the room and head up and through the door. Make your way through the small room and you will be told that special forces have arrived and that you need to get to the vault before the nuke goes off. Go through the next door to enter a large fiery room. Make your way up the left side killing everyone in your way and make a right at the end. You will come to the large vault door there at the far right wall and enter it. Follow it to the end, to the next large door and watch as a hat kills the special forces troop there. After the gate opens, a scene plays and the mission is over.

Auric Enterprises:

Now that the game has really begun, you are off to meet Goldfinger and help him take down Dr. No. You also now have a groovy new eye that can allow you to see through objects. As you start, you will be in the OMEN chamber with a few enemies. Kill them all and the first objective will be completed. Head through the open door at the far end and make a left through the next door. When you enter the large room, you will now be in the OMEN lab. Clear it out as you make your way forward and then to the right to the far side of the room. When everyone is toast, go through the door with the green panel beside it to enter a small room with a few enemies fighting. Shoot the explosive barrels to clear the room out quickly and head through the next door across from where you entered.



When you enter the subzero lab, kill the few enemies in front of you and then focus on the gang to the left. There is a panel at the center of the walkway to activate the sub zero device which will kill anyone standing in the center of the room. When the enemies gather there, use it to dispose of them quickly and easily. Head across the room and up the stairs on the right to find a few more enemies. Kill them and head left to the door and exit the lab now that it is cleared. Go through the next door and down the hallway and you will come to the next lab that has a large blue light in the center. Start clearing out the room, preferably using the explosive barrels when you can. Head to the right and down the ramp to go through the center structure.



Head up the other side and follow the room around to the right to the next doorway and follow the hallway to the right. Now that the Alchemy lab is cleared, there is only one lab left to flush out. When you enter the Weapons lab, you will be on the top floor. Head to the left as soon as you enter and clear out the top and bottom floor of enemies. Take the lift down at the end of the catwalk and continue to clear out the room. Go to the opposite side of the room and take another lift up. Kill more enemies here that appear and make your way to the right and through the door with the green panel. Continue down the hallway to the right and enter the laser room. Clear it out and go through the next door and head across the hallway to the elevator.



When you reach the next area, your new objectives will be to destroy the air purification tubes. Make your way forward and clear out this first room of enemies. When you reach the end of the hall, go through the door and you will enter a rather large room full of enemies. Take them out and watch for the sneaky bastards that come up the stairs on either side. When the top level is cleared out, head down the stairs and clear out the lower level there. After it is enemy free, head down the next set of stairs and the first filtration tube will be directly ahead of you. Toss a grenade at it to destroy it and head through the door on the left. Follow the hallway through to the next door. Enter the next large room and make your way along the left side. Follow the stairs down and continue killing everyone in your path. Go through the next green panel door when you reach it and follow the hallway around to the Pouring Room.



Enter it and make your way to right and down the stairs on the left. Kill the enemies here and go through the center of the large machine. When you are on the other side, head to the right and up the stairs to reach the far end. Continue to take out the enemies as they appear and the second filtration tube will be in the corner. Blow it up and run through the door to the right. Follow the hallway to the end, killing everyone trying to stop you and go through the door. Head to the left through the destroyed hallway and continue to follow it until you come to a small tunnel on the left. Crawl through and you will drop down into a large room full of debris. Go through the tunnel there on the right and follow it through until you come outside. When you are outside, take out the enemies that appear but watch out for the rocket launcher soldiers. Follow the path through the destruction and you will then need to escape the main dome. Follow the path through to the broken glass around the outside perimeter and step through to escape and to end the mission.

Hong Kong:

Ooohh assassinate Dr. No. Sounds like fun. First off your mission is to grab the sniper rifle that is one level above you. Grab the lone enemy ahead of you and use him as a shield as you take on the rest of the enemies around the corner. When they are all dead, head over the plank of wood that acts like a ramp and head to the right. Take out the enemies here and head up the stairs around the corner. Make your way to the right when you reach the next floor and kill everyone in sight. When you reach the silver case, open it up to get the sniper rifle. Ut oh! It’s not there. Turn around and head through the burning building killing everyone as you go. Hop through the hole in the floor and make your way forward and to the right. Kill the enemies there and hop over the ramp at the end of the room to get to the next section.



Kill the mass of enemies in here and hop in the elevator shaft at the end. Ride the elevator down and kill the enemies that appear at the open doorways. When you reach the bottom, use the sniper rifle there to pop a few of the enemies on the far side. When you have no more ammo, use the zip line to zoot across to the next building. Now the real fun begins. This rooftop battle is just one big run and gun battle. Use the panels for cover but they will rotate so you’ll need to keep moving. Keep making your way to the far right side and then floor panel will open up allowing you to go down the ramp. Save there once you clear it out and you will need to get to the Chemical rooftop to get out. Head forward as the roof opens and follow the catwalk along past the dragon statue to the rooftop. Kill all the enemies that are trying to stop you and you will eventually come to a zipline at the end of the rooftop.



Zoot across to the next rooftop and go to the left. Take the stairs down and enter the door there. Climb up the ladder inside and you will come out to another rooftop. Clear it off and head left to the zip line there. Zip across to the next roof and proceed to clear this one off as well. Head up the stairs in the center and make your way to the large round door on the right. Enter it and climb the ladder there and use the window to shoot through and clear off the rooftop here. Head for the stairs on the left side and go down to face another group of enemy soldiers. Make your way through them and take out the rocket launcher soldier at the top. Head up the stairs and across the walkway to come to a pagoda and some more enemies. Clear them out of the area and there will be some airplane like machines that will attack you. Take them out with more then a few shots and hop on the zip line to get to the next rooftop.



Kill as many enemies as you can as you slide down and then start kicking all their asses. Kill the ones up on the scaffolding and then make your way up there yourself. Follow the stairs to the roof and enter the door there. Follow the stairs down and make a right to the end of the hall and go through the next door. When you get outside and across to the rooftop, Pussy will call and tell you the LZ is too hot and you need to move to a next one. Continue to clear out the bad guys and make your way to the top as you go up the stairs. There will some electrical panels that you can hack that will pour out green slime onto the enemies below as well. When you reach the top, climb the small stack and zipline to the next building. Clear out the rooftop here and enter the door and save. Now you will enter the armor lab and it will be one doozy of a battle.



Take out all the enemies you can as they attack. There will be more than a few rushes of them and they will be in all four corners of the room. There are two panels that you need to hack on the center of each of the walkways. Once you download the info from both panels you can escape through the green panel door in the far right corner. Follow the hallway around until you come outside. When you do there will be a few enemies to the left and right and then there will be about 5 or 6 ships that will fly into the area and fire at you. There are stashes of rocket launchers behind each pillar if you care to take them out. If not, run for the zip line in the far right corner and zoot to the next building. Run up the stairs and clear out this rooftop and continue to run under the large blue neon sign. Run ontop of the glass tunnel and shoot out one of the windows. Hop inside the tunnel and go through the door at the end. Save there and Pussy will tell you that Dr. No has gone after her.



Head through the door in front of you and make your way into the bathhouse. Kill all the Triads as they come near you and thankfully they are nice and easy to kill with no armor. Follow the room around to the far side and enter the sauna area. There will be enemies down in each one but you can just close the doors on each room to kill them. Exit through the door at the end and Goldfinger will tell you that the Triad that ratted you out is in the bath house some where. Enter the elevator and take it up. Go down the hall once it stops and the informant will be in the next room wearing a white suit. He can be a tough cookie with his guards, but toss a grenade in the room to kill them and then shoot the informant in the head to finish him off quickly. Go through the next door and you will come outside to the rooftop. Head for the zip line in the corner and slide to the next building where you will need to help Pussy. Grab the rocket launchers and take down the aircraft that are firing at her.



When they go down, good ol’ Dr. No will appear in his ship. Use the center area for cover and keep picking up rockets to fire at him. When he goes down, he will down a piece of debris for you to cross over to the next building. Head over and clear it off and head down the stairs. Go down the next set and up the ladder in the room. Clear off the roof here and head forward and up to the left where there is a ramp. Go up it and kill the enemies there and hop on the zipline. Pussy will tell you that she will pick you up there but you need to clear it out first. Slide across and do what the woman said. There will be an airship and a crap load of enemies here. You can destroy the airship with the rocketlaunchers that are located on the second floor in the observation rooms. After it is toast, kill the enemies around and head over to the observation deck where Pussy will be hovering. When you get up there, the mission will end.

Midas Casino:

Head up the stairs and you will run into Xenia shooting down the chandelier in the center of the room. Run around to the right and kill the enemies that bust into the room through the window. Ignore the chopper and head up the stairs that Xenia ran up. Go through the door and down the hallway there to find more enemies to play with. Kill them and head around the right corner and down the hallway to the left. Take the elevator down while you duck and hide from the airship. When the elevator stops, get out and get back on the elevator beside you with the flashing green arrow. Take it down a few more floors and when it stops, make a right and help the troops there take out more of Dr. No’s soldiers. Continue around the corner at the end of the hallway there and hop in the next elevator with the green arrow that will take you down some more.



When it stops again, get out and make your way to the right, around the corner and down the burning hallway. Kill everyone in it and make your way around the corner, to the doors at the end. Go down the stairs there and you will reach the casino lobby. Fight your way through the crowd of enemies here and work your way around the bar and through the slot machines. When you go around the far corner, take out the enemies there and the main man Thorson will be in the far corner next to the entrance to the sublevel. Take him and his cohorts out and grab his heavy duty chain gun. Drop into the opening and follow the tunnel through to the sub level. Continue along it killing the enemies there until you come back out into another gambling area.



Use the chain gun to drop the airship in no time flat as well as the rest of the enemies around. Go down the stairs on the left and through the doors there that will open into a hallway. Follow it to the door in the center and enter the next room. Kill the enemies in here on the ground and in the windows above. When they are toast, go through the door on the lower floor and follow the hallway around to the stairs. Continue down the hall to another set of stairs and make a left. Kill the enemies here and you will reach the entrance to the vault. Go down the stairs into it and as you enter a piece of the the building will collapse and block the entrance. Make your way around to the right and there will be an opening in the ground in the center of the floor.



Hop down it and follow the tunnel down and to the right. When you reach the vault, you will have to unlock the main vault manually. Use the control panel on the right and then head left through the corridor and swing around to the right. Now you will need to make your way down the corridor and enter 4 more rooms to activate the rest of the panels to open the main vault. Once you have entered all the rooms, enter the main vault and you will see Oddjob getting airlifted out. Now you will have to fight off enemies as they appear in the windows around the room until pussy returns. Use the predator or the magrail with your MRI eye scope and pop them as they come. When Pussy returns, activate the OMEN and the mission will end.

Hoover Dam:

Out of the casino and onto Hoover Dam. It seems Dr. No has set up shop there will a bomb and you need to infiltrate it to find it. Make your way forward and into the large tunnel to your right. Kill the enemies there and follow it around to the door on the left. Enter and climb up the ladder and follow the hallway to the right to come out to a large room. Grab the sniper rifle there and pop the guards down below from the catwalk. When they are toast, climb down the ladder on the right and there will be another swarm of enemies that enter. Take them down as well as the commander and you will get a new objective of finding the freight elevator. Head to the yellow lift in the center of the room to the right and ride it up. Head to the stairs at the end of the catwalk and enter the control room there. Clear it out and head up the ladder in the rear of the room.



Follow the hallway through the door and around the corner and you will come back outside. Now you will have some enemies and an airship to deal with. Head to the left and up the stairs to the corridor on the left. Climb the ladder there and you will come to another set of stairs to the left. Head up those as well and you will get an objective of reaching the roadway. Enter the corridor on the right, climb the ladder and clear out the small area here before going through the large green door on the left. Save after you go through and drop down the opening in front of you. Kill the enemies in the room and head out the green lit door. Clear the hallway to the next door and enter the control room there. Head left through the open door and down the stairs to reach a catwalk. Before you use the zipline to hit the ground, try to clear out as many enemies below as you can. When you hit the ground, be sure to use cover and your shield.



There are a crap load of enemies down here as well as a tank that fires at you in the far left corner and a row of tanks in the center of the room that will blow up. Make your way to the far right side of the room as you clear a path through enemies and grab the rocket launcher there to take out the light grey tank. Once all the enemies are toast, you can enter the overflow tunnel on the far side of the room and follow it around to a blockade in the tunnel. Use the Longbow there to kill the far enemies and then continue through the tunnel to the next blockage. Head left through the corridor and it will lead you outside. Head up the stairs on the right and enter the next corridor and climb the ladder there. This is a tight spot since there is a rocket launcher soldier at the far end firing at you. Run forward killing the enemies along the way and run up the ladder. Kill the enemies at the top and enter the corridor on the right to save. Now you will be out on the roadway.



Make your way to the left and there will be a few enemies that come out as well as a few tanks. The tanks will come in pairs and you will need to grab the Harpoons laying around to take them out. Use cover and switch between harpoon and the AR4 to kill the soldiers and tanks. Once you clear out all 6 tanks, head to the fenced area at the end of the road and enter the building on the left side where there will be a few enemies waiting for you. Climb down the ladder and make your way through the hallway to another ladder. Climb up it and you will come back out onto the road on the other side of the fence. Continue down the road taking out the tanks and soldiers that appear and you will want to enter the gold elevator at the far end on the right to get back into the damn.



Once you are back inside, head forward through pipe filled hallway to the door at the end. Go through and through the next door and make a left to come out side to a very large area with a crap load of soldiers and an airship. Stay in the tunnel and take out the enemies you can see and the airship by using the crates for cover. When it’s down, head around the left corner and make your way all the way to the end of the area. Head up the stairs on the left and go down through the door marked caution. Follow through the turbine room to the far end and go through the door on the right. Follow the hallway around and climb the ladder at the end and you will enter another turbine room that is swarming with enemies. Slide down the ladder to the ground and start clearing them out as you make your way through the room.



Head up the stairs in the center and work your way to the far end and down the set of stairs there. Go through the large grey doors and enter the room there. Clear it out and make your way to the next corridor through another set of large doors. Continue to fight your way through the corridor, through the large doors until you come to a save point. When you save you will have another large door ahead of you to go through. Head through and you will enter another large room with more than a few enemies. Head for the lift controls in the far left corner and activate them when you reach it. Wait for the lift to come down in the center of the room and then hop on it. Activate it once you are on it and you will go for a slow ride up the slope. Kill the enemies that appear on both sides as you ride it up.



Once you reach the top, you will be in the engineering room and the bomb will be hanging above you. Make your way to the catwalk stairs at the far end of the room and follow the walkway to the controls. Use the crane there to dispose of the bomb and a scene will play. After the scene, make your way back down the stairs and out the door in the far right corner from the control panel. Follow the collapsing hallway all the way to the end and when you reach the elevator, you will have a showdown with Xenia Onatopp. The battle really isn’t all that difficult and the first part is the same as the show down with Dr. No. Grab a harpoon rocket launcher that will be lying around and fire a few shots at her airship. Once you hit it enough, she will land and get out of her ship and start to run around. Once she does that, go grab a machine gun or keep firing at her with rockets if you like. Use cover and your shield to protect you from her blasts and she will drop in no time flat.

The Octopus:

Enter the underwater base and make your way forward. Start opening fore on everyone in sight and make your way to the door at the far end of the room. Enter the next room and clear it out as you make your way up the stairs. Enter the elevator door at the top and ride the lift down. Step out and you will be in a colorful room with an odd center structure. Go through the center and then the room will flood with enemies from all sides. Clear them all out as they enter and then head through the green doorway to find another lift. Take it up and you will come out into a weapons storage room. Kill everyone in here and use you hack eye on the control panel across from where you entered to extend a bridge.



Head up the stairs on the far side to reach it and heads across. Go through the door on the far side and you will enter a hallway. Follow it around to the next weapons room and clear it out, both upper and lower floors before heading through the door on the opposite side. Feel free to buy some explosives here and head through the door into the next room. Clear this next room as well and continue to the next doorway which will take you to an elevator. Ride it down to the next level and you will enter a command room. Gold finger will tell you that to access the information, you will need to get the retinal imprint. The room will fill with enemies as you circle around the outside perimeter and you will need to clear them all out until the leader comes out. Take him down and you will acquire the imprint you need. Head through the door and through the next and down the hallway.



Go through the door at the end and you will enter a large orange room with stairs at the far end. Head up them as you continue to clear out the room and head through the door behind the desk. Go through the blue floored room and into the next large long room clearing them out as you go through. Enter the door at the end and trough the next door and you will enter a room with crates up the right side and a open space in the center. Clear the room out and head to the right and down the stairs on the other side. Take the lift up and then walk to the opening and activate the platform there to ride it into the next room. Follow the catwalk across to the other side and then to the right and back across to another lift. Ride it down and enter the door there on the right to enter a room with a large fountain.



Clear out the room here and enter the next room to find more enemies. Exterminate everything in here and make your way to the right and then up the stairs to the door there. Follow the hallway around and some gas will start to fill the hallway. When you reach the door, hack the panel through the glass and enter the room. Go through the next door and a scene will play as you save. When you are back in control, the room with have massive enemies and turrets on the walls. Immediately hack the two turrets that are closest to you on either side and they will start to fire at the enemies for you. When they are hacked start working on taking out the soldiers. Move your way closer to the center and hack the turrets as you come to them. The leader for the area will be Vane and he has a gun that fires electrical shocks at you. Not fun.



Take him down with everyone else and then return to the control and activate it to download the information. Once you have it, go to the center and ride the lift down. Enter the door at the bottom and enter another room stacked with enemies. Start clearing it out and head for the lift in the far left corner. Ride it up and circle around the catwalk until you come to a door. Go through and you will enter a room with gears spinning around the walls and ceiling. Make y our way through by using the stairs on the right and left to proceed and go through the door at the end. Now you will enter a room with three levels on it and a control panel in front of you. Use it to electrify the second floor and to fry some enemies up there. Make your way to the far left corner and take the lift up. Again clear out the level and make your way to the next far left corner and go up again.



Now you can go through the door there and enter a room with some enemies and some masher blocks. Make your way past them as they retract and head through the door at the end. Creep through and room with gears spinning and go through the door at the far end to enter a large room with several stories. Make your way up the stairs, killing everyone you see and use the lift at the top to go up two more floors. Head through the door at the top and you will enter another room full of gears. Make your way through it like the previous ones and the next room you come to will have two levels, one below you and a section of water in te h center. Simply head right, killing everyone in your way and go through the door at the far left side of where you entered.



Use the control panel where the hologram is to check out your merchandise and go through the door. Enter the top level of the hanger and kill the few soldiers and the leader Ambler with the Harpoon for quickness. Exit through the door on the left and take the lift down. Enter the room there and kill a few more soldiers and another leader and go through the opening to enter the submersible hanger. Kill the few remaining soldiers that are trying to stop you from escaping and head to the left side of the sub and the mission will end.

Crab Key:

Make your way forward and take out the guard in front of you. Continue forward and use the panel on the left to lower half of the bridge and hack the panel on the far side to lower the other half. Head across and an airship will enter the area. Take it down first and then worry about crossing the bridge to the other side. Once it’s down, head across and start to take out the enemies there. Head around to the right and follow the walk way to the end and another airship will appear. Take it down as well and head up the stairs on the left side. Go in the door there and through to the next room. Fight your way through to the door at the far end and head up the stairs. Enter the control room at the top and use the button to unlock the security door. Head back down the stairs to the bottom and go through the next door that you unlocked.



Head through the room by taking the stairs down and go through the door at the far end. Now you will come to a large room that leads outside across from you. Clear this room out as well and head out there. Use the crates around the area for cover and kill the enemies as they appear. Once the leader goes down, head through the main doors and you will enter a small area where two airships will enter. Use the AR4 that is there to take them both down and then the leader Hood will enter through the doors. Kill him and head through them yourself. Head up the slope to the top and enter the large area there. Clear it out and head to the right through the large green doors. Once you enter here, you will be in the mining complex and will need to follow the tunnel around until you get back outside. You will also have the new objective of planting the explosives on the cobalt silos.



Once you reach outside, head to the left and under the large dumptruck. Keep going through the area killing everyone in sight until you reach the zipline. Take it across to the other side and clear out the enemies below you, as you take the stairs down to the walkway. Head across it after everyone is toast and hop on the next zipline. Repeat the same process except this time after everyone is dead, two airships will show up. Take them down and hop on the next zipline. When you reach the zip tower this time, you will be told to plant some explosives on the machinery. Walk up the fuel tank and plant it and head up the hillside to the large door where enemies are coming out of. Kill them and enter the long passage. Kill the enemies in there and when you come out the other side you will be in a large series of catwalks. Follow them around to the right and to the left and eventually you will encounter two airships. Take them down and continue across the catwalks to the other side.



Hang a left and you will come to another swarm of enemies and their leader. Head through the door on the right and you will head up a slope and come out to another large area with Morrow and two tanks. Immediately run to the left side and toss some grenades over at Morrow while firing at him. Kill him quickly and there will be more soldiers beside the tanks to deal with. When you step out of cover, keep moving since the tanks will kill you in one shot. Grab the Harpoons after you take out the soldiers and then take out the tanks. When they are dead, a scene will play and you will enter the base. Head forward down the corridor and when you reach the door at the end, you will be told to take out the satellite controls so Pussy can pick you up. Enter the control room after you kill the guards and continue to clear out the room. Once it is, press the button on the panel to deactivate the satellite and more enemies will enter.



Kill them and the leader and head through the door they came in from. Follow the hallway down and through the door to the next hallway and you will need to clear it out and then fight Dr. No’s airship out the window. Take it down with more than a few shots and then head through the door in the center. Follow the hallway to the end and you will reach the reactor room. Once you enter it, the battle with Dr. No will start. Kill the few enemies around the area and then grab a MK2 detonator gun. Climb down the ladder and look up to see Dr. No running around up top. Fire bombs and wait for him to walk over them. When he does detonate them. Enemies will enter the doors around you periodically to help give you more ammo and armor. This is the only way I found to kill him since he has the blue force field around him all the time when you are on the upper level. Once he is destroyed, head through the door and follow the passage to the hanger and the mission will end.

Volcano Lair:

After you are dropped off in the volcano lair, your first objective is to reach the prison complex. Head forward across the bridge and enter the elevator on the left. Take it down and you’ll enter a control room with a few enemies, a leader and a new weapon called the Omen that will fry anyone in one shot. Nice effect but pretty useless in a fast fight. Kill everyone here and head down the stairs in the center. Follow the corridor to the left down another set of stairs and go around the corner. Kill the enemies here and continue through the next door. Head up the stairs and enter the room there and clear it out and hack the turrets along the doorways so they are on your side. Enter the next room and kill the enemies as they come closer and hack the turrets there as well. When you get further into the room, watch for the Omen guns that will kill you in one shot. Use cover and let the guns you hacked clear out the room. When all is quiet, head down the stairs at the end and go through the hallway to the right.



Kill the leader Flint and the enemies there and hop in the elevator. Take it down a floor and you will come out in the prison complex. If you grabbed the predator, fire it up and then open the door. Mow down everyone in the room ahead of you and you can creep to the left side to electrify the walkway there. When everyone is toast, make your way to the far end and onto the lift to the right. Take it up and across the catwalk and through the door. Enter the hallway and follow it around to the far side and enter room #2. Make your way down the stairs and clear out the room, starting with the Omen soldier on the right. Head to the far end of the room across the walkway and enter room #3. Clear it out just like the rest and head through the hallway at the end. Enter the small door at the far side and the control panel to free the prisoners will be inside. Use it and save your game. Once the prisoners are freed, the objectives are now to clear the test ranges and acquire the Omen virus.



Head down the hall and through the door in to the control room and there will be some friends to help you out. Head left and up the small stairs to enter the red room. Use grenades and your back up to clear out the room and keep an eye out for Omen guns. When the room is clear, head through the back door into the next control room and follow the hallway out. Clear the area here and enter the elevator on the right. You will come to another room like the red one but this will be green. Repeat the same means you used to clear the first one out and head through the control room. When you clear out the third funky room, you will have cleared out all the test ranges. Enter the next room the end of the hall and you will enter a room with two leaders and two Omen soldiers at the far end. If you have an Omen then you can take out the leaders easily enough by using cover and then heading for the door on the right.



If not, run around to the left before anyone sees you and take out the two omen soldiers quickly and then take their guns and kill the leaders. Go through the door to the right of where you entered and follow the stairs down to a large room with a chair and a laser. Down load the virus from the center of the room and head through the large door to make your way to the command center. Make your way in to the next area and it will be a round room that will lead you up a series of ramps. Try to take out any enemies above you and in front of you until you reach the top level. Once you do, you will reach the command center and need to clear it out. Follow the walk way around through the office and you will come to a series of rooms with tables and carpet. Continue around through the rooms and through the metal circular corridors until you finally come to a board room that has a large Octopus on the screen.



This will be where the main final show down begins. Enter the next door way and you will enter a large room with more than a few soldiers. Head to the right and circle around the room. There will be 3 leaders to deal with in here and two of them will have Omen guns. Use your grenades and any other weapons you can scrounge up and keep moving. Do not let the Omens catch you at all and do not stop moving at all. Keep an eye on all the enemies around to make sure one doesn’t sneak up on you. Keep your shield on to reserve the damage you take as well. Once you have defeated all the leaders, head through the door on the right side wall and you will enter a hallway. Kill the few soldiers in here and follow it around to the door at the end. Enter the large room where Goldfinger will enter. Sit back and watch the ending to the game and congratulate yourself on a job well done.

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