Tom Clancy's Splinter Cell
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A little help getting Sam through his latest adventure.
Developer
Ubisoft Montreal
Publisher
Ubisoft
ERSB Rating
T
Rel. Date
18/02/2003
Genre
Third-Person Adventure
Players
1
Date: Thursday, June 09, 2005
Author: Jeff 'Judasen' McAllister

Mission One: Lighthouse

From the start, turn left and walk up the slope on the rocks. Climb up onto the next rock and follow the passage along to the crawl space. Crawl through and hop up the next set of rocks to see a wooden bridge. Stay in the shadows to the left and wait for the enemy to walk across. When he does, get behind him and grab him and drag him off the first ledge. Listen to him talk and shoot the next enemy as he walks across. When both are down, head across the bridge and make a right to the opening there. When you enter the room with the barrels, scan the crate at the far end and you will need to find 4 more to scan. Turn off the generator and an enemy will start to come down the hall to the left, down the stairs. Pop him from behind when he turns around and enter the room to the left at the bottom of the stairs. Scan the second crate there and head back up the stairs. Head across the room to the set of stairs leading upwards.



Open the door there and pop the light as you enter. Head down the stairs and grab the object on the ground and toss it to the corner. When one of the guards comes over, take him out and then take out the second in the room down the hall. When both are dead, go to Morgenholt and let him down. Head out through the door to the left of the iron bars there and follow the hallway around until you get out side and pop the large light there. When you do, walk to the left and slice the back of the tent and enter. Kill the guard standing there and walk out the front. Pop the rest of the lights on the area and kill the remaining guard. Enter the tent to the far right and scan the crate there to make it your third. Head out of the tent through the back and head for the door on the right. Follow the hallway along till you come to another area outside. There will be two guards on the other side of the wall to the right talking about your target.



When they are done chatting, head to the far left and pop the light up above. Scan the crate in the far right corner and take out the enemy that comes to you. When he’s down, there will be another near the door to the far end with a torch. Pop him and enter the doorway and follow the stairs up to the right. Enter the door on the left and take out the guard listening to the radio as well as the guard sleeping. Use the healthpack on the wall if you need it and continue down the next hallway. Cross the wooden walkway and enter the doorway at the end. Kill the soldier standing there and then hack the computer to the left. Once you have it hacked, head out through the blowing cloth to the next room. To the right will be two guards talking about the storm. When they are done talking, they will separate and go their own ways.



Take them out separately and head down the stairs to the left. Make a right at the bottom and under the stairs will be the fifth and final crate. Scan it and make your way to the next set of stairs and head down. Follow the path down and around to the bridge that leads to the light house. Take out the guard that comes across and make your way around to the door on the other side. Enter the light hose and take down the radio man from behind and interrogate him. Now you need to make your way to the top of the light house for extraction. Head up the spiral staircase and climb the ladder when you reach it. Wait for the guard outside walking around to turn away and then climb up and pop him. When he is taken out, pop the two lights in the lighthouse and head out to the walkway to call the extraction and complete the mission.

Mission Two: Cargo Ship

As you start this mission on the deck of the ship, walk forward and take out the two enemies there and watch for the third down the stairs. Head down the stairs on the left side and stick to the shadows. Head to the right and follow the ship deck along to the stairs that lead down. Enter the door to deck S-1 and it will be a room full of crates. Slide down the ladder and then climb up the crate across from you. Walk to the far side of the room and jump down to the floor. Hug the wall and slide to the left in between the crate and wall to come to a crate on the ground to place a tracker on. Make a left and slip between the crates to the right until you come to a ladder. Now you will get a call that the ship is taking on water and you need to pump out the water. Climb up the ladder and make a right. Go through the door and continue past the water puddle to the next door on the right. Enter the machine shop and take out the guard using the grinder. When he’s down, enter the crawl space to the left and follow it out to the pump room. Take out the first guard on the catwalk from behind and then pop the one below.



Head down the ladder and turn the pump on at the large machine. Once it is on, head back up the ladder and re-enter the air vent again. Crawl back and out to the machine shop room and make a left to the door that was flooded earlier. Slide down the ladder as you enter and make a left. Climb the crates there and the bill of lading will be on a crate at the top. Now you need to find the transit ledger from the ship’s office. Hop down off the crates and go through the next door. Pop the light in the hallway and make your way towards the two enemies coming at you. Enter the alcove on the right and drop down the hole. Follow the passage under the catwalk and continue along until you reach the opening on the right. Jump up and make a right down the hall and down the stairs to the door there. Enter the gas filled room and you won’t be able to shoot in here. Walk a few steps forward and hide in the space to the left. Wait for the guard to walk past you and take him out. Now make your way along the walkway and head to the far side of the room under the catwalk.



Make a right and follow the walkway around to the sdet of stairs. Head up them and wait in the corner until the guard patrolling the catwalk comes and goes away. Kill him and make your way left across the catwalk and up the next set of stairs. Follow the catwalk to the left and go through the door there. There will be a set of stairs here but first go to the hallway on the right and hide in the bathroom with the lights out around the corner. Wait for the guard to enter and take him down and then enter the door around the corner. Follow the hallway to the room at the end and there will be another package to place a tracker on. Head back out and head up the stairs. Follow the hallway around to the first room with computers and you will be told the office is on this floor. Enter the crawl space on the left side of the room and follow it around to the office where a man will be on the computer. Slip up behind him and take him out and then open the cabinet. Grab the body and take him out the door at the end of the room with you and drop him in the room to the left down the hallway. Continue along and head up the stairs to start the hunt for the captain. Exit the door at the end of the hall and you will come outside. Place a tracker on the crate under the stairs and then make your way up them. When you reach the top, make a left through the doorway and head for the stairs across the deck.



Climb up them and head left across the catwalk. Make a right around the corner and enter the door on the right to enter the bridge. When you enter, kill the man at the computer and then use the one to the right. You will find out that Lacerda is in the Captains Quarters on the third deck. Head back out of the bridge and make your way to the ladder on the left. Climb down and then use bash door to open the door and take out the two enemies inside. When they are down, head to the stairs to the right and climb down. Make your way to the end of the hall and make a left and then a right to the far end. Place a tracker on the crate there and make a right. Go through the door to hear some people talking. Walk to the next door and use the optic cable to watch the people in the next room. When Lacerda goes to get a drink, sneak up behind him in the next room to the right and drag him to the bathroom and interrogate him. Kill him and then you will be ready for extraction. Head back up to the top deck where you were earlier at the bridge and take the stairs up and follow the walkway around to the stern of the ship. Climb down the large ladder there and then head to the right. Climb up the next ladder and you will reach the launch where you will be extracted.

Mission Three: The Bank

As soon as you start the mission, walk up the left side of the path and ignore the guards there. Don’t get too close to the left side since some lights will turn on if you do. Walk up the left side of the building and switch off the control panel there to turn off all the lights. Make your way back around the corner and head up the right side of the building. Head htrough the archway and climb up the ladder to the left of the door. When you reach the roof, head to the far corner and around the wall there to find a small shed. Enter it and switch off the power to open one of the domes on the roof. Leave the building and walk over to the dome that is popped open. Climb down the rope there and you will be in the middle of a set of lasers. Look towards the door and there will be a computer on each side of you. Use the Sc Pistol and pull the left trigger and fire at the start of the laser on the left side. When you nail where the laser starts, the laser will cut off. Walk to the computer on the left side and use it to shut off the rest of the lasers.



Open the door and walk to the right and take out the guard sleeping there. Use the control panel next to the door and hack the retinal panel there. Go through the door and around the corner to the right. Shoot out the light there and continue forward. Watch for the camera to the right above the door there. Wait for a guard to come around the corner and enter to storage room on the left side. Follow him into the room and interrogate him for the key for the next locked room. Once you have it, shoot out the light in here and head back out to the hall. Head around the corner and go tot the door on the right with the red light. Use the code to go through and enable the switch on the left wall. Now that you have one down, there are three more to go. Head back out and watch the security office on the left side to make sure none of the guards come out. Head back to the room where you first entered with the lasers and head across the room to the next doorway.



Go through and watch the camera on the left side. Pop it with the pistol and go through the security door on the far left. Take out the soldiers inside and use the computers. Hack them and upload the fake emails and head back out of the room. Make your way through the door on the left side and follow it through to the set of stairs. Head up them and you will come to a room full of lasers and a guard walking around. Wait for him to come near you and then grab him. You can use the guards bodies to get through the lasers since they shut off when they go near them. Use the computer to the right and continue around the corner. Pop the light in the next room and wait for the guard to walk away from you. Head up the right side of the room to the kitchen and then drop off the body. Head to the left and then up the hallway and around the corner to come to a lounge. Watch for the camera on the wall here to the left and make your way through the red curtain. Head for the door on the glass room and enter using the code.



When you enter, take out the two guards inside and then enable the second vault switch. Use the computers as needed and then head out and to the left. Follow around the corner and then make a right to another locked room. Use the code on this door to enter the secretaries office and shoot the camera above the door. Head to the next door that will lead to the president’s office and hit the third and final switch to the vault. Flip it and use the computer there and then head for the window on the left side. Hop over the railing and then drop down to the ledge below. Drop again to the ground and watch for the lone guard in the area. Take him down and make your way up the stairs on the right. Pop the camera there as you enter the door and make a left then right to go through the door beside the security office. To the right will be a doorway. Go through there to find some security boxes. Go to the corner until you are given the option of doing something to the boxes. Pick up the charges from them and then head back out and down the stairs. Walk up to the panel to the left or right of the vault and place the telescopic lock pick on it. Go to the other side and start to pick the lock.



Pick it as usual, but when you pick the first tumbler, wait for the green light to stop flashing and the red light to go off. Then start on the second and so forth. Once you have it picked, place the charges on the door and step back to blow them. Blow the door and run through the vault to the computer at the rear end. Use it to place the fake email and to open the cage. Head up the right side of the aisle and grab the money from the cage to make the robbery look real. Head back to the entrance of the vault and zap the black rectangles in the door frame before leaving. Once you do, head up the stairs and make a right down the hall. Head through the door on the left with the camera above it and follow the hallway around until you get outside. Use the pistol to take out the spotlight on the right side as well as the camera above it and start to sneak your way down the steps past the guard at the far end. Go through the archway and again use the OCP on the spotlight there and continue through the main courtyard to the large gate at the far end. Walk to the wall beside it and extract to end the mission.

Mission Four: Penthouse

When the mission starts, make your way left and there will be a guard patrolling there. Interrogate him and then dump his body in the dark. Walk to the ladder on the right side of the alley across from the stairs and climb up. When you reach the top, jump on the boxes there and grab the ledge. Shimmy your way left and around the corner to the drain pipe there. Climb down it and listen to the conversation the guards there are having. When they separate, drop down and make a right towards the car across from you. Head through the door way and on the right will be an entrance to the building. Follow the hallway around and you will come to a worker that is working on the elevator there. Wait until the guard comes to talk to him and leaves and then use the OCP on the light behind him.



When the light goes out, sneak into the elevator and ride it up to the top floor. Walk out of the lift and make a right. Crawl to the left and wait in the shadows for the guard to pass. When he does, sneak past and head dup the stairs around the corner. Now that you are out on the rooftop, make your way to the right and go over the stairs to the next roof area. Use the OCP on the large pink neon sign and run across to the ladder. Climb up on the sign and make your way to the right to the cables that are hanging over head. Grab them and slide across to the next building across from you. When you reach it, take out the far light and hop over the railing around the corner. Wait behind the crate for the guard patrolling there to walk past and then interrogate him. After you learn who is in charge of the security, walk into the door way on the left. Cut the plastic sheet on the right side and enter the room there. Walk under the vent on the left wall and climb up into it.



Crawl through and wait at the other side for the two guards there to walk away. Hop out and make a right through the kitchen area and down the hall at the far end. Take out the sleeping guard and hack the computer. When you are done there, had around the corner and go out the door. To the right will be a camera on the wall. Zap it with the OCP and then walk under it to tap it. Head up the stairs while the camera is still inactive and go through the door on the left. Take out the guard there and head through the room to hop out the open window. Pop the guard there and zap the camera on the far wall. After you tap it, go through the door on the right and there will be a guard patrolling in there as well. Deal with him as you feel and continue to the end of the hall where you will come to a room with a spiral staircase. Tag the camera in here and deal with the guard and head up the stairs. Follow the hallway to the room at the end and deal with another camera there. Make a left around the corner on the other side of the orange glass and open the door there.



Follow the hallway around to the panic room and use the computer there to find out where Devorak is. Head back out of the room and zap the camera again and make a left to the next room. Go through the door there and enter the green house to find two more guards and another camera to tap. Lure them out into the hall and take them down and then tap the camera. Head back down the hall and make a left to the open window and hop out. Through the beams, zap the camera on the right and drop off the edge and enter the room where the guard was sitting earlier. Go out the door and enter the door on the left. Make your way to the end of the room and go through the door that was magnetically locked earlier. Head out into the yard and zap the light in the far right corner. Head over to the door and go through, closing it behind you. Make your way to the next door and bash it open to take out the guard on the other side.



Follow the hallway around to the left and use the keypad there to go through the door. Enter the room and make a right and talk to the old man there. When you are done talking to him, move to the main server and turn it on. Now you will need to turn on each of the units in the right order. When you turn on the main server, one of the units will have a green glow in the center. Turn it on and then the next will glow. Follow them around turning them on in that order and the output data will be printed. Pick it up and then head back out of the building. Head across the yard to the door that was magnetically locked and make a right through the room where the guard was sitting. Make your way through the kitchen and down the hallway on the right and enter the first door on the right. Zap the camera there and enter the elevator shaft at the end to extract.

Mission Five: Displace

Make your way forward and around the corner at the end. Head to the right and you will enter a large area with a giant fan in the center. Wait behind the fan for the two guards to stop talking and split up. When one comes towards you, knock him out and then head to the far side of the area where the guard is behind the fence. Go through the door and interrogate him. Knock him out and then switch off the fan using the panel there. Head back out through the gate and head to the fan. Pick the lock on top of it and drop in. follow the vent around to a drop off. Drop down and walk over to the vent opening and drop down into the room with a large blue screen. Walk to the left or right of the door and flip the switch to see some fancy new window blinds. Head through the door and make your way to the end of the hall and make a right to the door with the red light. Hack the keypad and enter and make your way to the stairs on the left side.



There will be a laptop on the ground there to use. Do so and you will get the Algorithms and learn a code for a door. Head back up the stairs and go through the keypaded door and make a right to the operations room. Enter and watch for the guard patrolling around in here. Head to the computer on the left and hack the security access. Once you have it done, upload the tracer to the computer and you will need to find the few others. Head down to the bottom floor and make your way around to the entrance at the back of the room. Follow the hallway and head through the keypadded door and you will enter another long hallway with a desk to the right. Watch for the guards here and on the stairs to the left. Take out the camera on the left half way down the hall and when you enter the door at the end, you will be told that two guards are caught between the doors to the server room and you need to find a vent to get in.



Head back out and make your way back to the stairs. Head up and make a left all the way to the end. The guard behind the desk will not see you so you can get up behind him easily. Knock him out and hack the retina panel on the wall beside the door on the right. Grab the body and take it through the lasers and drop it as you enter the next hallway. There will be two guards in the room to the left talking and you will need to take them out before they find the body you just dropped. Once they are down, continue through the hallway to a room with a staircase in the center. Pop the lone guard in here and head up the stairs to find another computer. Upload the tracer and make your way back down the stairs and over to the red lit corner to find a firing range. Hack the turret controls and make your way to the end of the range and jump up to grab the edge of the vent. Follow the vent along until you reach a rope and slide down to the room below. Load the Algorithm into the computer and then use it.



Once you do that, the lights will start to come back on and you need to climb back up the rope quickly. Head back down the vent and firing range and all the way back out to the main lobby. Zap the camera and then call the elevator in the center of the room. Wait for it to come and then take it up to the third floor. When you step off the elevator, immediately head to the right and follow the hallway around to the open office. Close the door after you enter and wait for the guard to enter. Pop him when he does and then use the optic cable to watch for the guards out in the hallway to walk past. When they do, exit the room and make a left to the corner and then head to the right. Zap the camera at the end of the hall and head through the door there. Make you way through the key padded door on the left and use the computer there to learn where you are off to next. Get the fire door code from the same computer as well and then head back out to the hallway. Zap the camera again as you pass under it and make your way straight to the end of the hall where the key padded fire door is. Use the code to get through and take the stairs up and extract.

Mission Six: Hokkaido

Make your way forward through the jungle and go to the right. Shoot the guard ahead of you in the head and then climb up the rocks to the right and make your way towards the building. Enter the open door way and follow the hallway around to a room where a guard is lighting a candle. Let him light it and leave and then go and blow it out. When he comes back in, knock him out and go out to the tucks. Scan the lisence plates on both trucks and then head to the building on the right. Follow the hallway around in this building and you will come to a hole in the floor. Continue through the next doorway and follow the hallway to the door at the end. Wait for the guard there to walk past and then give him a knocking. Make a right through the room and go around the corner and head to the left. There will be another guard patrolling the hallway here so stay hidden around the corner until he passes.



Clunk him as well and continue around the left corner to the red curtain the covers the next door on the left. Wait for the guard on the other side to come through and then take hi out and pass through it yourself. Continue to the end of the hall and you will eventually come outside. Make a right when you get outside and follow the walk way around to a door way where two guards are talking. Use the OCP on the light there and sneak inside. Head to the bathroom in the far right corner and go through the crawlspace to the left. You’ll come out in a kitchen and will grab some ammo to the left. Head out the sliding door on the right and you will come outside to a courtyard. There will be two guards out here and a civilian exercising. Zap the light on the far side across from where you entered and then sneak along the left wall to the doorway on the other side.



As you enter the building, you will get the objective of eliminating Milan Nedich. Follow the hallway around and you will come to a hallway with some people talking on the other side of a screen. Walk to the doorway of the room and enter the crawl space there and crawl through to the next room. Get out and wait there for Nedich to go to his room. Either interrogate him or just kill him but either way once he is dead, head back out of the room and make your way back through the red curtains. Head to the right and there will be an airvent there you can climb into. As you come out on the other side, drop down and follow the hallway around turning off the light switches as you go. There will be a few guards along the way, but a quick shot to the face will take them out easily enough. When you get to the end of the hall, go down the small steps to the left and open the door at the end.



Head up the stairs there and through the sliding door at the top. Make your way to the left and follow it all the way to the red curtain covered doorway and crawl through the crawl space there. As you get to the other side, there will be a hut on the right where Zherkezhi will be. Drop off the roof, sticking to the right side and watch the guard in front of the hut. Drop him with an airfoil round and then there will be some action in the hut. Open the sliding door and you will need to chase down Doug Shetland. You won’t be able to catch him so don’t worry about that. Follow the hallway around and through the small doorway and you will come out to the area you were at in the beginning with the trucks. There will be three guards in this area, one on each side of the alley and one in the center near the trucks. Take them out as quietly and quickly as you can and then enter the door on the right. Follow the hallway back out to the beginning of the mission and extract there.

Mission Seven: Battery

Walk to the tap door ahead of you and pop it open.. Grab the rope and slide down to the ground. When you hit the ground, there will be two guards patrolling around. Head to the far side of the truck there and you will be able to drop down into a hole that leads along some pipes. Follow the passage along to the left and down another passage to the right that will lead along a narrow pipe passage. When you get to the end, make a left and you will see a fan at the end of the passage. Take the right corridor just before it and make a right at the end. Climb up the ladder there and open the trap at the top. Take out the guard at the computer and make your way out the door and continue to the next door on the left. Enter the room there and make your way around the left side. There will be an office to the far right with a guard on a computer there as well as one in the center of the room. Take him out and then head for the office. Open the door and turn off the light switch and pop the guard. Use the computer there and you will find one of the shipping logs. Now you will need to find the other three.



Head back out and make a right through the door across from where you entered. Follow the hallway around and turn off the light switch around the next corner. You will enter a barracks where two guards will get up and walk about. Sneak past them and enter the door on the right and enter a storage room. Head to the far right corner and pop open the trap door in the corner. Climb down and crawl through the vent there to come out the other side. Pop the light to the left and then climb up the ladder there. There will be two guards here as well as a camera on the far right near the front of the missile. Go to the red light on the control panel to bypass the circuits and make the missile move. Climb up on the truck and jump to grab the bar the leads along the ceiling. Shimmy your way across the room and into the opening that the missile went in to. Drop down and down the opening and head down the hallway until you reach the small opening on the right side. Drop down it and make a left and by pass the circuit on the wall and a hatch will open.



Climb up and watch for the guard that will come out and wander around the area. Take him out in the shadows and then zap the camera above the door way. Run to the far side of the room and bypass the circuits on the missisle there. Once you have it shut down, head back down the opening you crawled up through and head to the far end. By pass the next circuit at the end and another hatch will open. Climb up it and make a right and sneak up on the scientist near the forklift. When he’s down, bypass the missile control on the warhead and then zap the camera above the doorway. Head through the door and follow the control room through the hallway to the elevator that will be on the left side. Hack the keypad and enter the lift. Ride it up and then zap the light before the door opens. Exit in darkness and wait for the guard there to walk close. Take him down and then zap the camera on the right wall. Pop the lights and then hack the retinal scanner and enter the next hallway.



Let the guard there come to you and take him down. Enter the hallway and make a left and enter the gate there. Climb the ladder up and through the fan room to come to another ladder. Climb down and follow the corridor past the screens, to another gate door. Open it and jump down into the control room. There will be two guards patrolling as well as the main guy in the office up the stairs to the left. Take out the guards quietly and then sneak up and interrogate the office to learn more about the missiles. When you have the info, use each computer in the control room to complete objectives. Once you get the tech report, you will be told to tap into the motherboard of the launcher that fired the missile. Head through the hallway and around the corner and enter the room with the elevator again. Hop in it and make a right as you get out. Run through the control room, zapping the camera above the door and make a right to the far end of the room.



Head around the corner on the right and hop down into passage below. Follow the tracks along to a partially open door and watch for the patrolling guard. Head for the stairs on the right and go down to the missile control room there. There will be another guard patrolling down here, so watch out for him as you make your way to the far side of the center machinery. By pass the circuit there and the motherboard on the missile launcher back up the stairs will be open. Head back up and use the launcher board and you will be told that there is a missile in the east bay about to be fired. Head back through the partially opened door and follow the tracks to the missile room. Head through the room to the far side and drop down the red lit opening. Run through the passage and up the next hatch. Cross the missile room here and head around the left corner and take out the guard patrolling on the catwalk.



Drop down once you pass the missile to the right and then bypass the circuit to open the door. Once you enter the missile launcher area, the missile will launch and you will need to abort it. Head down the stairs to the left and go through the door. when you enter, there will be two guards patrolling the room as well as the one up the stairs. Since you only have three minutes, just waste them as quickly as possible. When they are down, use the computer on the far side of the room and get the abort codes. Once you have them, head back up the stairs and down the tunnel. Hop up the edge near the rocket and run along the catwalk to the east missile bay. Enter the control room there and use the first computer to enter the codes and abort the missile. Once you have it down, you just need to run back out to the missile launcher platform outside where you just were and climb to the ladder in the corner to extract and complete the mission.

Mission Eight: Seoul

Walk forward through the burning building and you will come to an opening in the wall. Walk to the edge and rappel down and you will be told that there are no alarms but everyone will be on the hunt for you. When you hit the ground, make a left down the alley there and walk to the blue fence slowly. Disable the wall mine there and then climb over the fence. Walk to the end of the alley and there will be two special forces guys on the right behind a curtain. Wait for one to move through the curtain and follow him. Grab him an interrogate him and the other soldier will come through after a few seconds. After you have the info, knock them both out and continue left to the end of the alley. Climb the pipe in the corner next to the door and up onto the catwalk. Now you will be told to tap the command center ahead. Head to the ladder and drop down and make your way to the left around the corner. Wait beside the truck for the guards to go on a walk and take them down. Enter the tuck and upload the tap and head back out.



Make your way past the small stair case on the left and you will come to a ladder on the left near the fire lit wall. Climb up and bypass the circuits there to take out the Psy-ops. Head back down and make your back to the small stairs now on the right and enter the door there. Pop the guard on the other side of the room with the electrical cabinets and then jump and grab the pipe overhead. Shimmy across to the other side and drop down. Make a right down the hallway there and follow the catwalk around to the stairs on the far side. Watch for the guard there and head down. When you reach the bottom, hang a left and enter the room across from the stairs. Take out the guard in the room at the computer and grab the drives. Now head back up the stairs and head down the hallway to the right. Go around the corner and enter the bathroom there and turn off the lights. Wait for the guards to come out of the elevator and take them out as they do.



Enter the lift when they are down and ride it to the top of the building and watch the scene. Once you are back in control, hop over the railing to the left and crouch under the walkway. Use the EEV on the lap top at the far end to disable the radar there. Once it is down, there will be three more to go. Walk towards the laptop and drop of the ledge there. When you do, jump to grab the rope above and zip across to the fence on the other side. Shimmy to the far right and climb over the fence. Crouch over to the wall mine and disable it and make your way around the corner. Walk to the edge of the gap and jump up onto the pipe above you on the left. Shimmy across to the far side and drop down. Hide in the crates as the drone flies by and then hop on top of the crates and use the EEV on the laptop far across on the other side of the area where a guard is patrolling. Once it is hacked, run across the top of the crates and drop down to the ground.



Make a left and go through the door there. Head down the hallway to the right and head around the corner and go through the door there. Look to the far right, across on the next balcony will be another laptop. Hack it with the EEV and then drop your way down two floors. Hop across the gap to the balcony with the laptop and go through the door there. Follow the hallway around and you will come to a room with a large hole in the floor. Walk to the far right corner and drop down to the floor below. Walk to the far left corner and drop again and then wait for the enemies below to leave and drop to the ground. Once you do, you’ll be able to hack the laptop at the end of the room after you take out the two guards there. Go through the door at the far end and you’ll come out side to an alley. Take down the soldier there with a knock out and then make a right and hop the fence there. Make a right and disable the wall mine there and shoot the yellow light. Wait for the soldier crouched around the corner to run out and then run around the corner to the right yourself. Make your way to the far end and hook left to a ladder. Climb up it and follow the walk way to a rope stretching across the alley.



Shoot the white light before you zip across. When you land, walk to the right, under the white light and drop to the street. Use the cars and tanks for cover as you stick to the left side. Go behind the tank and use the OCP on the light above the door in the corner. When it’s out, climb the ladder there and you will find the second last laptop. Hack it and enter the hole in the wall and go through the building. Drop down and exit through the window to get on a balcony. Drop down to the street and follow it to the end avoiding the drones and their red lights. Make a left and a right around the corner and at the end of that alley make a left to find the wrecked plane. Head to the right to find the cockpit and two pilots. Grab each of the pilots and carry them back down the alley way you just came from to get them clear from the airstrike you need to call in. Take them one at a time avoiding the soldiers there. When both are safe, head back to the plane and make a left down the alley to the ladder right next to you. Climb the scaffolding to the top and designate the target for the airstrike. Once you do, the mission will end.

Mission Nine: Bath House

Make your way forward and around the left corner. Sneak up on the guard sitting down and take him out. Make your way down the stairs on the far right and you can tap the phone line box there. Once you do, head back up and down the alley where two more guards are talking. Distract them and sneak past to the opening in the ground on the right side. Climb down the ladder and follow the passage to the next ladder. Climb out and walk to the right of the dark room. There will be a guard on patrol there that will turn on the lights in the room when he is done talking. Pop him when you get close enough and go through the next doorway. You will come to a laundry room with a few more guards to avoid. Head up the stairs on the left and you’ll enter the bathhouse. You’ll be told that you need to get to the private offices north of your position and past reception.



Zap the light to the left beside the reception desk and head through the door on the left. Detach the curtain and enter the room on the right. Use the med kit there if you need it and head back out. Make a right around the corner and detach the curtains there as you pop the lights. Wait for the two guards to come through and knock them each out. Go through the curtains and enter the room and make your way up the stairs. Kill the guard at the top after you zap the camera and pop the lights and enter the office at the far end of the hall. Hack the keypad to enter and then use the computer. When you are done, walk to the right corner and jump up to enter the crawl space there. Listen to the two soldiers talk and then interrogate them and knock them out as well as hack their computers. When you are done, head back out and make your way back down the stairs and back out to the main lobby where you first detached the curtain. Head to the far left corner and follow the hallway there that leads to the locker room. Kill the guard in there and continue through the next door and hallway until you come to the pool.



Use the OCP on the work lights on the far side of the room and work your way over there. Tap the phone line in the corner and take down the two guards. Go through the door there and you will come to the cold bath room. Make your way directly across to the door in fornt of you and there will be two guards and a civilian running around. Sneak up on the guards and go through the door. Follow the hallway around and you will come to the steam bath room. When you enter, you will see a turret across from you. Go to the left and turn the valve there to fog up the room. Head over to the turret and go through the curtains to the right of it. Follow the hallway along to the reception desk and the last phone line will be there. Tap it and continue to the right down the hallway. Make a left around the corner and then another left and you will come to blue lit hallway. Head to the end and go through the doorway and make another left to find a crawlspace. Enter it and crawl out to the water. Run up to the ledge on the right and follow the walkway to the far end and cross the wood bridge.



Enter the green house and there will be another crawl space. Jump in it and follow the vent to the end and watch the scene. When it is over, crawl back out and drop into the green house and run through the water to the crawl space on the far side in the corner. Crawl through and use and air foil or shoot the two guards there fighting in the hallway to the left. When they are down, creep your way through the doorway and take down the two enemies they were fighting. When you get to the end, make a left and go through the storage room and disable the wall mine. Run through to the end of the hall and you will come to a gate. Now you will have 1:45 to enter the furnace room and disarm the bombs place there. Climb the fence to the left and hop over it.



Walk down the stairs to the right and duck into the small opening to the right. Follow it to the glowing orange light and defuse the bomb there. Once you have it down, the timer will start over. Head up the stairs quietly and pop the guard there. Head along the catwalk around the corner and jump over the railing at the end. Defuse the second bomb there and then climb back up. Shoot out the lights you see and make your way to the right and to the next catwalk which will have the last bomb at the end of it. Jump over to the platform and defuse it as the rest of the guards search for you. As soon as you defuse the bomb, immediately jump back to the catwalk and run forward and left at the end. Run through the door that Shetland ran through and kill the guard there. Once he is dead, follow the corridor out and around until the scene with Shetland plays.

Mission Ten: Kokubo Sosho

Head forward and to the right and make your way to the large door at the end. Switch the panel on the left to open the door and head through. Make a right and stick to the right wall until you come to the switch panel. Flick it to turn off all the lights in the hallway and continue forward to the first door on the right. Bust the lock and head through the room to the ladder. Climb up and cross the catwalk to the crawlspace at the far end. Crawl through and there will be a soldier in a washroom stall. Wait for him to leave and then crawl out and make your way to the right. Follow the corridor along and pop the lights as you go. You will eventually come out to a large lobby. Make your way to the left and over to the far side so that you can see the computer on the desk. Hack it using the EEV to get the door code and then make your way to the corner across from the desk. Pop around the corner and use the OCP on the light there and then head for the stairs.



Sneak up them all the way to the top and pop the guard there with a knock out blow. When he’s down, follow the corridor to the left and you will come to a vent in the wall. Hop in it and drop out the other side to find a soldier talking to the two American captives. Pop the light in the corner to the right and the soldier will come to investigate. Take him down and then go over and talk to the captives. Now you need to find the meeting that is taking place and find out what all is going on. Head back out of the room through the same way and head back down the stairs. Now when you reach the bottom floor, make a right and walk to the door on the right that will be between two red lights. Enter the door and there will be a large ramp leading down. Flip the lights off using the panel at the top and wait for a flash light guard to come up to turn them back on. When he does, take him down and then run down the ramp and OCP the camera dome at the bottom.



Wait for the guards to move and then make your way to the left and around the corner to the right. Sneak behind the elevator and watch for the two more guards patrolling. Take them out one at a time without the camera around the front seeing. When they are down, head around the corner to the left and go down the stairs. Hack the retinal scanner there and go through the door that opens. Head around the corner and pop the lights. Head up the stairs and hack the computer through the door using the EEV. When you do, make a left through the hallway and use the code on the door that you got earlier. As soon as the door opens, zap the two cameras on the ceiling and enter the server room. Walk to the second set of servers and use the computer there quickly. Head back out before the cameras come back online. When you get out of the room, make your way all the way back to the retinal scanner and head up the stairs. Zap the camera there and make a right to go to the elevator doors.



Now the large set of double doors across from the elevator will open. Enter the red lit corridor and make a left and head around the corner. There are two guards patrolling here and there are camera’s on each side. Lure the guard’s up the right side and then head down the left. OCP the camera and then head around the corner so that you are at the back of the room. Before you reach the large door, jump up to the ledge above it and then enter the crawlspace. Head through and you will come to the war room. Listen to the conversation and then hack the laptop to start another scene. Once they are finally over, head back out of the vent. Drop down and run out of the room and hop into the elevator. Take it for a ride down and eventually it will stop and a trap door will open. Grab the edge facing the wall opposite the door and drop down ledge by ledge until you reach the bottom. Once you do, climb out of the hole and make a left. You will now have 3 minutes to stop the missile from being launched. Head left around the corner and go slowly as the guards walk in front of you. Disarm the two wall mines on the right of the door and then go through it. When you enter the hallway, there will be a switch panel on the right. Hop over the railing to disarm the turret.



Head to the end of the hall and enter the door there. On the left you will see a vent grate and there will be a turret zipping back and forth above you. When it heads right, jump in the opening in the floor on the left and follow it around to the end. Climb out when the guard there turns around and pop him and his buddy. Head to the right and run up the stairs and to the left to the computer there. Hack it and then place the charge. Run back down the stairs and hop back in the vent passage and detonate the charge. When you do that, the timer will stop and you will have to find Otomo. Follow the passage back to the beginning and hop out. Head up the stairs on the left and follow the hallway to the left where you will find Otomo. Listen to him talk and after he falls over, enter the room on the right with the servers. When you enter, go to the back corner and drop into the vent opening. Follow it along to the end and hop out into the war room. Walk over to Otomo and save him. Once you have him on your shoulder, walk to the window with water and place the charge on the middle plane. You will have 10 seconds to step back before it blows. Once it does, head over to the flowing water and the mission and game will end.



Congratulations!

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