Space Infestation 2 – Hunt for Shields:
Make your way forward will Sue and Ben and you will come to a weed blocked door. Take out the bugs here and then have Ben pick up the crates and boxes around the room and toss them at the branches covering the door. After a few hits, the branches will fall and allow you through. Once you reach the next room, grab one of the green canisters on the conveyor belt to the left and toss it at the door. When the branches fall off and the room is cleared head through. Again go to the next room and clear it out and have Sue buff you will a force field and clobber your way through the branches blocking the door. Once you have gone through all the rooms, you will reach Cargo Bay One and a giant plant mutant will attack. To defeat the mutant plant, you can only hurt it when it’s chest flashes red. To get it to flash, you will need to kill each of the bugs it coughs up. Each time you kill them all, it’s chest will flash and allow you to attack it. After you nail it a few times, it will cough up even more bugs. Keep wiping them out and hitting the mutant plant until it finally dies.
Space Infestation 3 – Station Destructive:
Have Reed destroy the few bugs in here and then head up the ramp. Go through the door at the top. When you come out at the end of the hall, you will come to a circular room that will have the self destruct system in the center along with some enemies. Make your way right and enter the door marked 2. When you enter, go to the control panel at the top of the room and you will then need to destroy three shielded generators. When you are not near the generators, the shields will drop. Use your stretch punch to take out each of the three shields from a distance. Once all three are down, head back out and go into the room marked 3. Hack the control panel in the center of the room and a ramp will raise back out in the center circular room and go to the next door which will be marked with a 1. When you enter, kill the bugs inside and then head for the control panel in the center. Once you activate it, you will be shown a sequence of which order the three control panels need to be activated. Operate the three panels in this order. Middle, left, right, middle, right, middle, left. Once you have done that, and done it quickly, head back out to the center room and cross the ramp to the center. Hack the control panel there and the mission will come to an end.
Doom 1 - Defend Baxter Building:
As you start, you will need to defend the turrets that are placed in front of the building. Kill the robots that try to get near it and don’t let up. Once the robots are defeated, the turrets will come back online and help you clear out the courtyard. Once all the enemies are defeated out here, have Johnny blast through the doors and then enter the first floor. Once the battle begins again, have thing run up to the turrets and shake the robot off it. Hop on and you will now get to use the turret to clear out the room. Spin around 360 and keep firing. There are a buttload of enemies that will appear and your hand is going to get sore. Keep firing and once the heavy hitters have been taken care of, a cut scene will play and the chapter will end.
Doom 2 – Activate Defenses:
Have Sue throw a force filed on Reed and then run through the blue shield. Have Reed hack the panel there and then return to help Sue. Once the robots are defeated, continue down the hall and take out a few more. Enter the next room and a turret will appear in the wall. Take out the robots avoiding the turret and then hack the panel to reprogram the turret. Continue through the next door and some enemies will break through the wall. Take them down and then run through the opening. Have reed run to his blue 4 spot and stretch over the gap. When he does, have Sue run across him and again for the next gap. Head around the corner and hop up the stones and make a left to enter the building. Use the blue 4 spot there and then the room will fill with robots. Have Reed run over to the 4 spot beside the mech and you will then be able to control it. Clear out the room of the massive swarm of enemies and when it is clear, the chapter will end.
Doom 3 – Attack Doom!:
As soon as the battle begins, Doom will stay in the middle of the roof and summon robots while covered in a shield. Use Reed and run around destroying robots and avoiding Dooms electricity until his shield goes down. Once it does, use your stretch punch to knock him around. It will take more than a few punches to take him down for good, but that’s all it takes to drop him. Once he does go down, a scene will play.
Doom 4 – Ben’s Quest:
Now that you are little wimpy Ben, destroy the robot in front of you and head to the right. Use the objects in the lab to help you defeat the robots in here and continue to the right. Use the engine to blast the robot here and head up the stairs to the elevator. When the black sword robot comes through, head back to the engine to destroy it. Now you need to fins the secret panel to the security systems, but thankfully, it’s right beside you. Use it in the corner and head back out through the lab to the hallway. Make a right and enter the chamber room. Now you need to active each of the four levers and enter the chamber before the robo goons destroy it. Once you enter it, you will change back to the thing and be ready to give a clobberin’. Destroy the robots in here and then head back out in to the hallway. Make your way back through the lab and back towards the elevator. When you almost reach it, on the left wall will be a crack. Smash through the wall there and start to take out all the robots in sight. Continue through each room until you come to a dead end. Now you will have the mech to deal with once all the robots are destroyed. The mech is quite easy to deal with once the other robots in the room are dealt with. Simply run circles around it and keep attacking it from behind. Use cosmic attacks and it won’t last long at all.
Doom 5 – Dr. Doom pt. 1:
Easy enough to deal with Doom here. You will be given the opportunity to use a finishing move as soon as the battle begins. Run up to him and press B to trigger it and let him have it. If you screw it up, you will get kicked off the building along with Doom. When you land on the next rooftop, there will be three poles that will give Doom back his life when he gets low. Take them out one at a time while you watch out for his attacks. Once all three are destroyed, take him down with some heavy hits and the finishing move and this part of the battle will be over.
Doom 6 – Dr. Doom pt. 2:
When the second battle with Doom starts, use the thing and beat on Doom until reed yells to use the Super Nova. Change to Johnny use finishing move when it appears. It will be a short one of 4 button taps so be prepared. Once you get it, you will need to use Sue and have her create a force field around Johnny and Doom. After Doom comes back, use The Thing to beat on him some more until the finishing move option comes up again. When he is being pounded by the team on the ground, have Reed move to the fire hydrant and his blue 4 spot to finish him off for good. Once you have all that done, sit back and watch the finishing cut scene to the game.