Millionaire - 50
Had 1,000,000 dollars in the bank
Keep grinding money in the manner described above and you'll eventually get a million bucks in the bank. Or, be like 50 and buy a small stake in a vitamin water outfit that then gets bought by the largest soft drink manufacturer on the planet. Your choice. Once you have a million bucks in the bank, head back to the phone at the beginning of the bridge (assuming you're following my Mission 7 strategy) and buy whatever weapons and counterkills you haven't purchased yet. If you need more money to finish buying everything, go back and grind some more.
Black Belt - 40
Unlocked all counter kill packs
How Raoul can deliver you weapons in the middle of a war zone is unknown. How he can spend time to train 50 and G-Unit in deadly hand to hand combat maneuvers makes even less sense. Well, buy 'em all regardless.
Packin' Heat - 10
Unlocked all pistols
Pistols get unlimited regular ammo and get nifty explosive and incindiary ammo. By the way, Gangsta time and a full clip of explosive ammo will take out any helicopter in no time flat, even on hard. That's just a little tip from me to you.
Rifled - 10
Unlocked all assault weapons
Once you get your Fabrique, you'll be hard pressed to put it down, so wonderful it is.
Point Blank - 10
Unlocked all close combat weapons
I personally found the close combat weapons to be underwhelming, but your results may vary.
Explosive - 10
Unlocked all special weapons
Why can't everything be rocket propelled?
Tooled Up - 50
Unlocked all weapons
Buy all of the weapons and this one is yours. The best part of getting all weapons is that once you have them all, you have them forever, so if you jump into a new game, or into a co-op match, you'll have your full compliment of boomsticks. Now that's gangsta.
Badge Achievements
As mentioned before, every non-vehicle mission is broken up into multiple chapters with Missions 2, 6 and 9 only one chapter each. At the end of every chapter, you'll receive a bronze, silver or gold badge based on how high your score is. So how do you score as high as possible? First, play on hard. Kills on hard are 1500 points each, compared to 1000 for normal and 800 on easy. Second, taunt by clicking in the left thumbstick after every kill. Taunts give you an extra 25% towards your skill. For the vehicle missions play solo as when driving, you won't get nearly enough points as the gunner and during the helicopter mission, you want to be the one doing the majority of the killing. Third, complete every scenario. Scenarios are good for 25,000 points and there are plenty of them. You can also get points for things like destroying explosives and picking up ammo, so when leaving an area, if there's ammo lying around, or unexploded objects, get some quick, albeit low, points for no real effort. Destructible objects as well as money crates and ammo resets itself if you have to load a checkpoint, so a good way to get extra points is to destroy everything on your way to a checkpoint, have the game save at the checkpoint and then go and get yourself killed. When the checkpoint reloads, backtrack and go get any points from the objects that reset. This solution is particularly useful during Mission 5, Chapter 1 as that level has the highest gold score requirement. Every point counts!
During driving missions, you can kill vehicles as the driver, and you dang well better if you want all of that shine, yo. Ram the other trucks and taunt, taunt, taunt. When playing the non vehicle missions, the choice to go solo or co-op becomes less clear cut. You will score higher when playing co-op, but having an extra person to help out with scenarios is a big help. When playing in co-op, scores for collecting posters and targets (more on that in a minute) and completing scenarios go to both players, but scores for kills go to whoever did the killing. Based on this, you'll get higher scores when playing by yourself, but on hard, it will be easier and less time consuming to have a partner. If playing co-op, make sure to try and chain kills together as well as be exposed, shoot explosive items, kill folks when you're injured and get headshots. All of these modifiers help to turn simple, 1500 point kills into 15,000 point kills. Even with all of this, you may find yourself with chapters that you have to replay solo to get gold. Mission 1, Chapter 2, Mission 5, Chapter 1 and Mission 6 are particularly hard to get gold when in co-op.
As for the posters and targets, simply put, when playing on Normal, you will not be able to get gold without finding all of the posters and targets in a chapter (vehicle missions have no collectibles). Even with finding all of the posters and targets, you'll still probably fall short unless you're wracking up some seriously high score modifiers. To get gold, you have to play on hard, and you have to get most, if not all of the posters and targets. If you're playing co-op, getting all of the posters and targets is a must, and even then, you may come up short of your goal. Once you've played through the whole game, if you want to go back and see what chapters you need to redo for gold, choose to start up a game by picking a Mission. Select a mission from the mission select screen and you can see all of the chapters within a mission, complete with the highest badge level you've received as well as the score targets for whatever badge level you didn't get. From there you can pick a chapter and get started.
Wanna-be - 15
Obtained 15 Silver Badges
Getting a gold badge automatically gets you a silver badge, so why settle for second place? Go for the gold son and you'll get this one no problem.
Regular - 25
Obtain all Silver Badges
Resign yourself to getting this one first, and then cleaning up the what's left for getting all gold. Trust me, it's easier on your ego this way.
Hardcore - 50
Obtained 15 Gold Badges
As everyone knows, the road to O.G. begins with one hardcore step. Get all gold, get this one.
O.G. - 100
Obtain all Gold Badges
Personally, I think that O.G. should be for getting all Platinum badges, but that's just me. Maybe I'll make my own achievement. Until then, you'll have to be happy with these.
Target/Poster Achievements
Every chapter that has targets and posters, again, the non-vehicle ones, has five posters to collect and five targets to shoot. The posters feature various characters from the game as well as 50 and members of G-Unit. The targets are yellow and black bullseyes. To collect a poster, walk up to it and press the A button. You'll get a score bonus and a message saying how many posters you've collected. To "collect" a target, shoot it. For the target and poster achievements, you can either get all of them yourself in a single player game, or get at least one of each when playing co-op. As mentioned before, you'll need all targets and posters to get gold badges for all of the chapters, so a handy guide is included below. Don't worry, all good gangstas follow guides. I'm sure of it.
Target Practice - 15
Shot all 5 targets on any level
Again, these can be all shot by you, or you can assist your co-op partner. Either way, leave no target standing!
Fly Poster - 15
Collected all 5 posters on any level
Not sure why 50 would want five posters of Kamal. Fifty's bedroom must be a strange place.
Target and Poster Locations
The following guide will help you find all of the posters and targets. The guide is written so that the locations somewhat lead off of one another, so you may have to backtrack to a previous poster/target so that the next location makes sense. You will have some limited backtracking abilities when in a level. Any ledge that you jump down from, or need a co-op jump to traverse can not be backtracked over, so when you see the orange circles indicating either of these things, make sure you've collected everything before heading on. Sometimes you can backtrack through doors that lead to new areas, some times you can't Unfortunately, the game doesn't indicate when a chapter is about to end, so you'll need to be picking up targets and posters along the way so that you don't miss some and have the chapter end. Trust me, it is very easy to have this happen, and very annoying. With the exception of times scenarios involving bosses, the game lets you take your sweet time to progress so the best strategy is to kill everything in an area, wait a few seconds to make sure that more reinforcements aren't coming and then look around for posters and targets. Most of the time, you won't have to go back and get posters and targets if you're killed, however there are a few places where the checkpoint will spawn you after some collectibles, however the fact that you collected said collectibles was't saved. Not a bad idea to do a little backtracking and checking in the event of your untimely demise.
Mission 1: Chapter 1
Poster 1: After you jump down, the poster is right in front of you.
Poster 2: Pass the garage door and the poster is on your left.
Target 1: Again, after the first garage door look to your left and it's on a building
Poster 3: Get through your first scenario and a cutscene and the poster is on your right
Target 2: Climb to the top of scaffolding and it's to the right
Poster 4: You'll have to jump up again. After this, follow the path around and to the left to find the next poster.
Target 3: Before you have to jump down again, look straight ahead and you'll see it at the end of the corridor
Target 4 - Get to the end of the bridge, turn southwest and there's your target.
Poster 5: You'll come to a scene where your character is forced to walk slowly as you talk on the radio. After this there's a boarded up room on the left. Smash open the room for your final poster.
Target 5: Continue further to another boarded up room on your right. Do a 180 and the final target is above the doorway.
Mission 1: Chapter 2
Poster 1: After using the C4 to blow the wall, go through the hole and it's on the right.
Target 1: At the courtyard area, go around the corner left twice, through the arches on right, look up and it's on the wall.
Poster 2: Another slow walking scene. Then smash down a wooden door, go straight until you get to a T-intersection and take a left.
Target 2: Break down another wall and turn left. The target is on the outside of the building you just left.
Target 3: In the alley, near the payphone, its high up on the left in an alcove, around the corner from an AC unit.
Poster 3: After the scenario you'll have to do a co-op jump to get up through the opened shutters. The poster is right in front of you.
Poster 4: When you get to a ledge to drop down, don't drop. Instead, follow the stairs to the left to the poster.
Target 4: When you get to the top of the stairs, look across the street and to the right. The target is inside an apartment.
Target 5: After blowing up the tank, follow the left path until the stairs leading down. Look up and around and the target is above the stairs behind the small arches.
Poster 5: Go down the stairs, cross the courtyard to the opposite corner and look for the stairs leading up. Go up the stairs to find the target.
Mission 2
No targets or posters.
Mission 3: Chapter 1
Target 1: Take out the machine gunner then look above him for your first target.
Poster 1: From the machine gunner head straight and then turn the corner to the right, the poster is there, under the catwalk you entered in from.
Target 2: Head towards the gate enter the building and make your way through it. When you exit turn right and look to the ceiling.
Poster 2: On the left side of this area there are a bunch of pillars. The poster is on the third one.
Poster 3: A shotgun enemy will come running out of a window. The poster is to the right of where the enemy came from, on the wall.
Target 3: Head into the open area, face where you entered the mall from and look up. The target is about six floors up
Poster 4: In the room with the money collection scenario, turn left and the poster is next to the door.
Target 4: From the room with last poster approach the pay phone, turn around and look up to the balcony for the target.
Poster 5: Find the small door, lift it and then turn left to find the last poster on the wall.
Target 5: Go through the door on your right and start looking tp the ceiling. You're looking for a ceiling tile that's angled downwards. The target is on the tile, facing the ceiling.
Chapter 2
Target 1: At the start look through the windows opposite your position. The target is beyond the windows.
Poster 1: After jumping down look in left corner.
Poster 2: After jumping up, the poster is in front of you
Target 2: After the garage scene, go up the stairs and do a 180.
Poster 3: Go through the door on the left to find the third poster.
Poster 4: Go back outside again and head to where you jumped for Poster 2. The poster is on the left.
Target 3: On the left hand, over the fence on top of the garbage truck.
Target 4: As you approach the machine gun, look over the right side of the railing . The target is on the right wall, by the large windows
Target 5: Before you jump down, look to the bridge ahead. Look at the arch where the heavy enemy comes from. Too the left of the arch, way off in the distance is the last target.
Poster 5: After jumping down look between the two buildings.