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Cracked LCD 13.1: 2010: The Future of Gaming
Michael says it's time for boardgaming to go digital.
Date: Thursday, January 14, 2010
Author: Michael Barnes
<i>Ti3 on Vassal</i>
Ti3 on Vassal

The argument for board games, sadly, is not that great at this point for those who aren’t already involved in them at a hobby level. So maybe a sea change in thinking among hobby design and publication that embraces and acknowledges the digital age in a more significant way would not only bring more new gamers into the hobby, but also open up new ideas that would lead to more growth and evolution.

I always want to see game designers do more, push more, and take hobby gaming into new concepts for gameplay. And I think that embracing electronics in a wider, more meaningful way could be a real kick in the pants for the hobby. But it takes some open-mindedness, willingness to experiment, and getting over this idea that board games are a shelter from the modern world. The technology available for gaming purposes today is exciting and the time is now. I want to see 2010 be the year that forward-thinking designers and publishers like Fantasy Flight Games, Z-Man, Asmodee, GMT, and others step up and start exploring how to bring hobby gaming into the 21st century. At this point, it’s ten years behind schedule.

Questions or comments for Michael? Send them along to wabner@gameshark.com .

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