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PS3 Folding@home
Sony's consoles around the world help special research project at Stanford University.
Date: Thursday, March 15, 2007
Author: James Fudge

Sony Computer Entertainment today announced that PLAYSTATION 3 will have the capability to connect to Stanford University's Folding@home program, a distributed computing project aimed at understanding protein folding, misfolding and related diseases. Folding@home is leveraging PS3's Cell Broadband Engine and what will be an even more powerful distributed supercomputing network of PS3 systems to help study the causes of diseases such as Parkinson's, Alzheimer's, cystic fibrosis and many cancers.

Because the process of folding proteins is so complex, computers are used to perform simulations to study the process. Since these simulations can take up to 30 years for a single computer to complete, Folding@home enables this task to be shared among thousands of computers connected via the network, utilizing distributed computing technology. Once the data is processed, the information is sent back via the Internet to the central computer.

The Cell processor inside each PS3 is roughly 10 times faster than a standard mainstream chip inside a personal computer (PC), so researchers are able to perform the simulations much faster, speeding up the research process.

With the latest system software update expected to become available at the end of March, the Folding@home icon will be added to the Network menu of the XrossMediaBar. PS3 users can join the program by simply clicking on the Folding@home icon or can optionally set the application to run automatically whenever PS3 is idle (and connected to the internet of course).

Starting with Folding@home, SCE will continue to support distributed computing projects in a wide variety of academic fields such as medical and social sciences and environmental studies throughout the use of PS3 and hopes to contribute to the advancement of science.

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