Revolution Controller Revealed
Nintendo's controller for its next-generation console system proves to be more exciting than the system's announcement.
Date: Friday, September 16, 2005
Author: James 'Prophet' Fudge

Nintendo President Satoru Iwata today gave a keynote address at the Tokyo Game Show, offering his company's view of what the game industry needs to survive and revealing the Nintendo Revolutions new innovative controller. Iwata elaborated highlighted company's aim to broaden the population of video game playing market, with ideas to bring players of all stripes and ages into the fold using innovative software and hardware to get the job done.. Two shining examples highlighted in his keynote include the smash-hit sales of Nintendogs for the Nintendo DS, and the new controller that will be central to the company's upcoming console system, currently code-named Revolution.

Nintendo's new controller abandons the traditional controller held with two hands and introduced an all-new freehand-style unit held with one hand. The interface allows players to run, jump, spin, slide, shoot, steer, accelerate, bank, dive, kick, throw and score using a remote like device that senses how close to the screen the controller is, the angle of the controller, and more. If you believe the presentation by Nintendo, when picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself. The controller also allows for a variety of expansions, including a "nunchuk" style analog unit (with the Nintendo style toggle) offering the enhanced game-play control hard-core gamers are used to.

"The feeling is so natural and real, as soon as players use the controller, their minds will spin with the possibilities of how this will change gaming as we know it today," explains Satoru Iwata, Nintendo president. "This is an extremely exciting innovation – one that will thrill current players and entice new ones."

The response from publishers worldwide has been extremely positive. Beyond its other innovations, the new controller gives third parties flexibility, allowing them the option to use as many or as few of the controller features as they desire. In addition, incorporated technology will easily allow games from the NES, SNES, N64 and Nintendo GameCube generations to be controlled in familiar fashion. This is important because The Revolution will be offering these games in a "Games on Demand" service to be launched at some point on the system.

You can check out Nintendo's Keynote Address by hitting this Link . We'll have more on this controller as details emerge, but check out these controller pictures and scenes from the video shown during Nintendo's presentation at TGS. The Revolution will launch sometime in early 2006.

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