Unlike the PC version, the console game only supports a first-person view, but this is not your typical first-person shooter. Tom Clancy games are typically more reality based, with slower player movement, longer reload times, and one-hit kills. The same is definitely true for the Cube version, but to a much more painful degree. Despite varying degrees of controller sensitivity, the onscreen action is agonizingly sluggish and non-responsive. Successfully aiming at a target and getting a shot to its midsection is near impossible without the aid of the CPU-assisted auto-aim features. Players can choose from "snap," "full," and "off" -- and we highly recommend using at least the snap mode, where your crosshair will magically overlay nearby targets. Playing without this assistance is near suicide, as the CPU-controlled terrorists have much quicker reflexes than your Cube controller will allow, and your mission failure rate will skyrocket without it.