Digital Integration's Top Gun: Combat Zones, originally developed for the PlayStation 2, is not the company's first attempt at flight combat. It has a long history of developing impressive simulations for the PC including F/A-18 Super Hornet and Apache. It nearly brought F/A-18 Super Hornet to the Nintendo 64, but the project was cancelled for unknown reasons. So then, Top Gun is its first work on home consoles, and Digital Integration has swayed from its simulation roots to create a more fast-paced, accessible flight game. Sadly, whatever vision it had for Top Gun: Combat Zones has been lost in a blur of dull simulation and lackluster combat. It doesn't even have a two-player mode to fall back on. Is Top Gun: Combat Zones even worth looking into then? Yes, because it is currently the only flight simulator on GameCube.