Kill me now; I've been playing America. This latest cookie cutter RTS starts off well enough -- it's set in the world of the late 19th century American frontier. What a fantastic idea this is. When we've all had our fill of medieval fantasy wargames, Civil War titles and futuristic strategy games, something like an Old West RTS sounds just perfect. And if the actual game part hadn't sucked so much, America might have been a bright spot in this year's strategy line-up. As it is, America takes no chances in terms of game design. Even worse, it screws up a few things that are really crucial to a decent strategy game.