343 Industries revealed details on how Kinect will work with Halo: Combat Evolved Anniversary, the remastered Xbox 360 version of the classic game.
At New York Comic-Con this weekend, i343 announced that the fan-favorite multiplayer map Hang ‘Em High would be in the game as well.
High Noon, the remake of the classic Halo: Combat Evolved map Hang ‘Em High, is set to make its return in Halo: Anniversary. High Noon rounds out seven fan-favorite multiplayer maps launching with Halo: Anniversary. High Noon features vast generator complexes which power an enormous slipspace portal and allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team-based combat in both Slayer and Objective game types (4 - 12 players).
Alongside the reveal of High Noon, 343 Industries also unveiled details about Kinect functionality in Halo: Anniversary, including voice commands and a new feature that lets players gather canonical information about its universe as they explore Halo and relive the adventure.
Analyze Mode is a Kinect-exclusive feature that allows players to scan items of interest within the campaign to populate the Library, an interactive encyclopedia of Halo lore. Once in Analyze mode, new articles of interest can be added to the Library by focusing the reticule on them and saying "Scan."
The Library is an index that provides detailed information on items of interest players have scanned through Analyze Mode, such as vehicles, characters, enemies and weapons. Through the use of gesture controls, players can explore the entire Library at any time. Finally, Voice Commands harness the technology of Kinect to reload your weapon, throw grenades, switch seamlessly between Classic and Remastered graphics and more, using only your voice.
Halo: Combat Evolved Anniversary comes to Xbox 360 on Nov. 15.