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Final Fantasy IV Review
14 out of 15
Fans of Cecil’s epic journey now have their definitive version of the game.
Date: Tuesday, July 29, 2008
Author: Tony Mitera

One negative snippet is the lack of touch screen use. While there are some optional minigames that require it, for the most part it can remain sheathed inside of the handheld. In much of the game the bottom screen is used for such things as maps, or is used to display the health and status of party members while in combat. In dungeons as you move around the map is gradually uncovered on the bottom screen, the completion of which will grant the player free items such as potions or ethers. It’s not that the lack of touch screen utilization harms the gameplay, after all it didn’t exist seventeen years ago, but rather that there are a couple times where using it would have been welcomed over using the traditional controls.

What is most admirable about the remake of Square’s classic RPG game is not the fancy new 3D graphics. The look may be more modern and some of the features and combat tweaked, but ultimately the underlying game itself remains just as it was complete with both its epic plot and spoony bards. The game may not make use of all of the strengths of the Nintendo DS but it makes full use of the ones that really matter, bolstering an already impressive game for a new generation of as well as those who look forward to replaying through a classic staple of the role playing genre.

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