Follow us on:
Vicious Engine Program
New licensing scheme for Vicious Cycle's game engine kicks off today.
Date: Wednesday, February 14, 2007
Author: James Fudge

Vicious Cycle Software today announced that Vicious Engine, the company's middleware solution for cross-platform development, is implementing a program called “The Vicious Engine Rising Stars Program” that assists independent developers and start-ups in creating their new games. In tandem with this announcement, the new website for Vicious Engine is now live at www.ViciousEngine.com . New developers now have the special, full-featured license of the Vicious Engine to build the prototypes of their game ideas. Experts at Vicious Engine will provide guidance at every step of the way, and also offer valuable introductions to one or more publishers in the industry.

Program benefits include access to the Vicious Engine build for six months; online technical support for Vicious Engine; expert feedback during the development process; and (upon completion and approval of demo) connection to publishers . Hit the links above for full details.

The Legend of Zelda: Skyward Sword Review
Game of the year AND controller shame of the year.
Fishing Resort Review
Fishing Resort proves that taking things slow can still make for a great game.
A familiar family outing
Do the evolution.
See what surprises await you for the rest of the year.
Wizards of the Coast and Hasbro brings new franchise to the worlds of TV, TCG, and online gaming.
Multi-platform MMO's from Spacetime Studios prove to be popular with people.
Another game joins the pay-what-you-want bundle for Android, Linux, Mac and Windows.
WWE '12 Preview
Smackdown vs. Raw no more.
Epic Mickey Preview
Notes from the Warren Spector Conference Call on Disney's Epic Mickey
Brandon is apparently awful at Deca Sports 3.
Beyblade, Beyblade, Beyblade, I made it out of...er...death?
Monster Hunting on the Wii