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Ghost Squad Preview
Less stealth, more shooting--we take a look at Sega's arcade-to-console on rails shooter.
Date: Wednesday, June 06, 2007
Author: Tracy Erickson

With all of the outrageous action, dramatic storytelling, and grandiose visuals of contemporary console games, sometimes it's nice just to forget all that and shoot stuff up. Focusing on offering the purest action experience you possibly can muster, Ghost Squad comes fresh from success in the arcades to your Wii at home. Ghost Squad won't necessarily wow you in any way, but from what we've seen it looks like pure entertainment.

Ghost Squad puts you in the role of an operative in the titular anti-terrorism group. Under commission by the United Nations, the extralegal Special Forces are split into three teams of two: Unit Alpha, Unit Bravo, and Unit Charlie. You take control of a squad member in Unit Alpha, taking on missions in the single player campaign while backed by your computer-controlled compatriots.

Much like Virtua Cop and Time Crisis, the game plays out on rails, taking you along set paths to shoot down tangos. The game is divided into three missions--Grand Villa, Air Force One, and the Jungle--of which we saw the first in two-player cooperative mode. Split screen play through the campaign will be available, as it was in the arcade; even more, up to four players can play cooperatively as an exclusive addition to the Wii port. Exactly how this will work on a single display has yet to be seen, but Sega is promising simultaneous four player action.

Coming from the arcade, Ghost Squad looks to retain its fast-paced action on Wii. Gone is the light gun, replaced instead by the Wii remote. Shooting is done by simply pointing the remote at the screen and using the B button. Reloading your weapon mimics the arcade controls by having you point the remote off screen and pressing B. A feature exclusive to the Wii version, you'll be able to hear the sound of whatever gun you're reloading through the speaker on the remote.

The Grand Villa mission we played requires rescuing the President and accompanying diplomats from rebels holding them hostage in a large coastal mansion. Each mission possesses multiple paths, however, letting you select different routes with each play through and at various difficulty levels. Your goals are to secure whatever hostages have been taken for the given mission, kill any terrorists on sight, and rack up as many points as you can in the process. New Wii-specific mini-games will occasionally pop up during play, forcing you to quickly defuse a bomb or beat up an enemy in a fist fight but for the most part, Ghost Squad is all about the shooting.

Dispatching terrorists will earn you points, but to boost your score you'll need to nail quick blasts, string together kills for combos, and land tricky head shots. The more points you earn, the greater you chances of unlocking all of the 25 weapons available in the game. From sub-machine guns and shotguns to pistols to all manner of rifles, there's an enormous variety of firearms from which to choose.

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