Gameplay is somewhat enjoyable – be forewarned though – you are going to get quite a workout on the halfpipes. Again, getting the right jumps and getting the most points seems more of an exercise in trial and error than actually having skill. Now this could be my own personal feeling because I really didn’t enjoy this as much as I thought I would and I found it frustratingly difficult even at the so-called “easy” parts of the game. A dedicated SSX player may find the game too easy; however I found it frustratingly difficult.
The split screen multiplayer has its moments, unfortunately though there’s only room for 2 players. The four player ‘hot seat’ mode just doesn’t have as much excitement as the split screen game – there’s something to be said for simultaneous play!
What’s more is that it seemed to me that I thought I was doing the controls correctly but for whatever reason the button presses and the lifting up of the Wiimote never seemed to be as accurate as I thought they should be – it seems as if there’s a bit of lag there. Even in the slalom course trying to get your player on the correct side of the gate seemed like a challenge to me. While I agree that a game should pose a challenge, it seems like SSX Blur is posing more frustration to me then anything else: I know what I want to do, but I can’t seem to be able to do it.
Overall SSX Blur is an interesting first attempt for the series on the Wii. The game for me was just ok – it didn’t have the same sort of wow factor I had with previous games in the series – it just felt like more of the same except with a new (sometimes frustrating) control scheme. If you’re looking for a workout and enjoy snowboarding or are a fan of the SSX series, the game isn’t bad and probably worth a rental. - Dan Clarke