Follow us on:
Conduit 2 Review
8 out of 15
Change for the worse.
Date: Wednesday, May 04, 2011
Author: Brandon "Destroyer" Cackowski-Schnell

  • Game: Conduit 2
  • Platform: Wii
  • Publisher: Sega
  • Developer: High Voltage
  • ESRB: T
  • Genre: Alien busting FPS
  • Players: 1-12


  • What's Hot: Lots of game modes, multiplayer currency earned in single player, no Friend Code nonsense


  • What's Not: Jokes fall flat, story full of cliches, multiplayer feels very slow, incomprehensible ending



  • Review by: Brandon "Destroyer" Cackowski-Schnell

    Humor is a difficult thing to pull off, especially in a video game where funny moments have to be created out of much less dialog than other mediums. In the right hands, it can be used effectively to defuse tension and comment on the inherent outlandishness found in so many games. In the wrong hands it can make an already tedious story and turn it into a downright slog. Unfortunately, too much of the single player story of Conduit 2 falls into the latter. While the multiplayer is as strong as ever, the single player falls completely flat right up until the incomprehensible ending that left me with little hope for or interest in a third game in the series.

    The game picks up right where the second left off, with Secret Service agent Michael Ford jumping through the Conduit on the trail of bad guy John Adams. Ford has his trusty All Seeing Eye with him, complete with the consciousness of Prometheus, a dead alien, locked within. Upon arriving on an oil derrick off the coast of Florida, you’ll take on Trust agents and aliens in your quest to bounce around the globe finding other aliens so you can suck their souls into the ASE for some kind of alien slumber party. If you haven’t played the first game, don’t expect to know anything about what’s going on as the game makes no effort to illuminate who anyone is, or why you’re doing what you’re doing.

    The game’s writers definitely wanted to take a less serious approach and apparently felt it would be a waste of voice actor John St John, voice of Duke Nukem and Michael Ford, to not have Agent Ford spouting off quips and one liners at every turn. Unfortunately most of them fall flat, including the cheeky, self referential lines about video game design, to the point where you don’t know if you’re supposed to be laughing alongside the game—or at it. Granted, if you’re not laughing at all, it’s a moot point.

    The story also brings characters into the game for no reason, like Andromeda, a female warrior in stasis on some ship at the bottom of the ocean. You wake her up, Prometheus tells you not to tell her that he’s locked in the ASE, you think you’re going to hear about some sort of sordid backstory and she does nothing but act as your operator for the entire game. Worse still is the fact that she’s clad in armor from head to toe, except for her cleavage. Give me a break.

    The game sports the same excellent control scheme as the first game with plenty of things to tweak and play with to get the optimal playing experience. WiiMotion Plus is supported this time around, used to smooth out the controls and it works as designed, however I did notion some hypersensitivity when using zoomed in weapons. If you prefer the twin stick approach, the Wii’s classic controller is also supported however I’ve always found that controller too loose for my liking.

    The great multiplayer modes from the first game also make a return. Gone is all of the Friend Code silliness allowing you to easily build custom matches or jump right into a game. As you succeed in your multiplayer endeavors you’ll earn currency you can use to unlock weapons, armor and upgrades, all of which can be combined into various profiles, profiles that you can swap based on the game type or whatever other whim is driving you.

    Mario Party 9 Review
    The 9th time is...somewhat charming.
    The Legend of Zelda: Skyward Sword Review
    Game of the year AND controller shame of the year.
    We get a deeper look at Rock Band 3's Pro Mode with Nate Savage from Guitar Lesssons.com as Mad Catz prepares the Rock Band 3 Re-Release
    A familiar family outing
    You sank my.. oh wait, this one's based on the movie.
    Epic's game engine technology gets stereoscopic 3D gaming technology.
    Activision's super hero title dominates the rest at retail.
    Ubisoft teams up with Marvel to create a new game based on the Secret Invasion story arc of the popular comic book series.
    WWE '12 Preview
    Smackdown vs. Raw no more.
    Epic Mickey Preview
    Notes from the Warren Spector Conference Call on Disney's Epic Mickey
    Brandon is apparently awful at Deca Sports 3.
    Beyblade, Beyblade, Beyblade, I made it out of...er...death?
    Monster Hunting on the Wii