Electronic Arts has revealed that, after almost 15 years and 30 million games sold, they are bringing the Tiberium series to a conclusion with Command & Conquer 4. Shipping in 2010 for the PC, Command & Conquer 4 will introduce a multitude of innovations to the to the classic Command & Conquer gameplay. Introducing new class-based gameplay, mobile bases and persistent player progression throughout all game modes, Command & Conquer 4 will offer players new, innovative and compelling strategic depth.
The story of Command & Conquer 4 takes place after the events of Command & Conquer 3: Tiberium Wars. The year is 2062 and humanity is at the brink of extinction. With only six years left until the mysterious crystalline structure Tiberium renders the earth entirely uninhabitable, the two opposing factions – Global Defense Initiative and the Brotherhood of Nod – inevitably find themselves in desperation for the same cause: to stop Tiberium from extinguishing mankind. The unthinkable becomes reality and Nod’s enigmatic leader Kane takes off for GDI headquarters.
In addition to the two campaigns on the battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command & Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command & Conquer game.