New trailer gives you a glimpse behind the curtain.
Date: Friday, August 19, 2011
Author: James Fudge
This week at Gamescom Paradox Interactive revealed details on the economic system in tis upcoming free-to-play massively multiplayer online RPG, Salem.
“The economy will be based around a store owned by the "game" that players can trade and purchase items from, " explained Björn Johannessen, Creative Director. "When trading you'll receive silver based on the value of the resource traded. With this silver you can then buy inaccessible resources or ones you don't want to spend time gathering. The store will also offer the option to buy silver with real world currency. It's key for us that all items will be purchasable with the in-game silver only, so all players, whether playing for free or not, can buy any item for sale."