Pacific Storm takes us into the heart of World War Two based in the
first half of the 20th century in the year 1942 with Japan trying to take
over the pacific. You play as the United States fleet, who tries to
stop the Japanese expansion in the region. With three game types rolled into one game and twenty-three
different forces (Bulgaria, Poland, Hungary, Romania, Portugal, Italy,
France, Germany, Scandinavia, Israel, Turkey, India, Japan, South Korea, China, Taiwan, Brazil, North America and South Africa) Pacific Storm is nay offer just what fans of simulators, action and strategy are longing for..
Game Styles:
Strategic Mode is a overview of a battle field, where you control your
fleet, ships and bases. The ships are manufactured and ordered in your
metropolis and are used to move your engineers, sailors, pilots and
soldiers and take over enemy territory. Bases are used to protect your
territory while your fleet is away and they can also assist your ships in
intelligence gathering and your air fleet in bombings.
The Tactical Game is a Sea and Air based prospective presented in a bird's eye
View. You begin by placing your ships and aircraft on the map, with the object
of the game being the capture all the enemies bases by destroying their
ships and the base's defenses using the shells from your ships or
bombings from your aircraft. You can take over any unit on the map in a
Tactical Game and switch the mode to the Action mode.
In Action Mode you take over a single unit, like an airplane or the defense
system on an aircraft. In this mode the game becomes a simulator, but all the commands
you have given in tactical mode for your units still stick. While controlling
an airplane you can switch between third and first person prospective, with the option to fire the MG, drop bombs
and launch torpedoes. When in control of a ship you play as the defense system, taking the role of an anti-air gunner.
To win a game as the United States you must capture and hold two bases,
from Tokyo, Nagasaki, Osaka or Okinawa for four months, as the Japanese
you must capture and hold for at least two months Panama and either
Bremerton, Monterrey or San Diego.
Driving The War Machine:
The Metropolis zone is the area that houses your industrial buildings
and military production plants facilities. The metropolis is also used
delivering Engineer, Soldier, Pilot and Sailor Units and Goods by your
country's industries. after ordering a unit you select which area the
unit will be placed in. The Order Management Button opens a dialog where
you can order new units, new designs of Airplanes, Ships and Weapons.
New Hardware is also stored in your Metropolis for the use of shipping
to Bases and ships via Transports. Cargo and Personnel maybe transported
by transports. In the Unit Editor you can make modifications to your
Ships, change their Engines, Weapon Systems, Equipment or number of
Personnel on board.
Your personnel units each have a crew, each crew is divided into
different experience groups. Crew members have no identity, Commanders
however have a name, photo biography and a list of characteristics describing
them as commanding officers. Engineers and Soldiers are special
positions and are not members of a crew. Engineers construct bases while
Soldiers capture and defend bases. Personnel gain experience in fighting and
exercises as they do their day to day jobs, there are five experience
ranks Recruit, Experienced, Battle-Hardened, Veterans and Elite.
Personnel also gain and lose Morale, Morale determines how effective the crew
gains experience. Morale is gained and lost when a unit is in a battle
in which you win or retreat from.
Bases are used for Defensive and offensive operations. A base may used
as an airfield to extend the range of your aviation, or you can built
facilities and turn it to a strategic strong hold to provide support
your naval and aircraft offensive, and defensive operations in large
areas. Bases are constructed when you find an island and transport engineers
to it. To capture a base you must land troops onto the base's island,
after destroying the coastal defenses you begin an invasion. Invasion
troops begin fighting as soon as they land, fighting the base defenders
and destroying the base's facilities. after the base is defeated you
begin building your own.
There are five different types of aircraft; each Aircraft unit is
stationed on an airfield or an aircraft carrier. The Fighter is a aircraft
designed to fight enemy air units, the Carrier Bombers are designed to
attack land based targets and ships with heavy damage bombs, Carrier-Based
Torpedo Bombers are designed to attack ships and submarines, Bombers
are capable of carrying large loads of ordnance and the Bomber's designed to
destroy large stationary targets, like bases.
Final Thoughts:
All in all our test drive of Buka's game was an interesting experience. Obviously the game is still heavily in development, but what's there looks good, functions well and is on the right path to be different than most strategy games.
Pacific Storm is a very diverse style war game with many different
interesting features and many in-depth and complex ideas. The game has a
easy feel to it with many different styles of play, and will be
something to look forward to when it is released next year.