Follow us on:
Damnation Multiplayer Preview
We go hands-on multiplayer in Codemasters' upcoming shooter.
Date: Thursday, November 06, 2008
Author: Cole Jones

Thanks to the moderately awkward shooting setup, many of the showdowns I witnessed devolved into brainless punch-fests. Since punching was as simple as tapping one button, nothing compared to the power of a fist in close quarters. I calculated that it only took about four hits to fell a foe, while it would take closer to five seconds of gunfire to do the same. All of this made the melee feel just felt a little unbalanced, especially when coupled with the awkward control scheme that left many of us spinning and punching in circles.

Even though things felt a little broken, a few different control schemes and a bit of balancing could easily fix up the multiplayer in no time. It’s also important to note that I had no hands-on time with the single player campaign (which is by far the bread and butter of the game), so those curious about the game should certainly read up on our prior preview with the first few hours of the game. Also, check out the trailer below for some real time action shots.

Questions or comments? We'd love to hear from you .

MMO hopes to break the record for the most in-game marriages in a 24-hour period on Valentine’s Day.
Another game joins the pay-what-you-want bundle for Android, Linux, Mac and Windows.
Frime Studio brings its shooter to Kindle's new tablet device.
Gaikai makes 2K Games' newest title available via your favorite Java-enabled browser.
Warlock Master of the Arcane Preview
Civilization V gets a fantasy make over.
Hitman: Absolution Preview
The Hitman returns.
We take a hands-on look at the new multiplayer mode in F.E.A.R. 3 or "F3AR" or whatever you want to call this game.
Harpoon Without the Headaches?
Ten ways the Imperial Guard will kick ass