Follow us on:
Magicka Preview
Magicka: one part Castle Crashers, one part Diablo.
Date: Thursday, February 04, 2010
Author: Troy Goodfellow

If you don’t have four friends, you can play Magicka alone. The 13 level campaign has a somewhat branching story, so it’s not a straight line from one location to the next. This means some replayability for your lonely souls. But the team co-op is really the heart and soul of this design. Magicka’s success will eventually depend on how popular it becomes with groups of people, not solo adventurers.

But of all the games on display at the Paradox Interactive Convention last week, Magicka was the one that generated the most buzz. Its color and accessibility certainly set it apart from the rest of the super serious calendar, but its core design conceits give Arrowhead a chance at a hit if people can get past the generic name and setting.

Questions or comments? We'd love to hear from you .

Warlock: Master of thye Arcane Review
Paradox delivers another whimsical hit
Star Wars MMOs strike back in a very serious way. Our 2nd take on the Star Wars MMO -- this time from a long standing veteran of the genre.
Harry Potter and the Half-Done Hints
Frozenbyte pulls a golden rabbit out of its hat.
New DLC brings back some fan favorites to take on some pivotal roles.
Welcome to Port Malaya, where everything new under the sun is waiting for you.
Chances are you already knew this...
Epic's game engine technology gets stereoscopic 3D gaming technology.
F.R.E.Q. 5 Headset Preview
Justin gets a look at the upcoming gamer headset from Mad Catz
Aliens: Colonial Marines Preview
Multiplayer may save the day for this Aliens spin off.
The Majesty Tower Defense game
We go hands on at a recent Battlefield 3 press event as the blockbuster from EA nears release.
Zen and the art of keeping it all in the family