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RF Online Review
9 out of 15
This MMORPG gameworld is an acquired taste...
Date: Friday, June 16, 2006
Author: 'Captain' Gordon Edward

Most of the game cannot be accessed until you reach level 30, which will certainly take more than a month to get. Once you do get there, the world of PVP opens up, as well as suiting up in a Mech to gain a lot of attack power. Which this does totally dampen down the experience of the game, it does get better in time, even though it does feel like the beginning is just a waste of time. Mainly the game really begins at level 30, but the max level is also currently level 50, so when you do reach there, the game feels almost over.

The sound and graphics were dismissive, as nothing really seemed to pull me in. It was better for me to play my own music in the background, which mainly contains the Pop 40 songs. The graphics were not inspiring, but they were not that horrible either. On the graphical engine as well, it did feel like it was having a few blocking issues, where parts of your body would go through things like walls, if you walked up too close. The camera was also something you would be battling, when trying to run away from a battle.

Perhaps they tried to make up for this by introducing a two-tier money system, allowing people to exchange their money into gold, rather than just the currency you pick up from creatures. Each of them would have a varying exchange rate, so it could be beneficial to make the change. Even then it seemed to be lacking.

In the end RF Online is one of those games that will be a hit or miss depending on whether or not you enjoy the theme, gameplay and game world that it offers (sci-fi with a touch of fantasy). Overall Captain Gordon gives this game a C, which means try at your own risk. - Gordon Edward .

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