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X-Men Origins: Wolverine Review
10 out of 15
For someone who doesn't enjoy killing, Wolverine sure does a lot of it.
Date: Thursday, May 21, 2009
Author: Brandon "Beserker" Cackowski-Schnell

To help you figure out what objects can be broken open for rage, or what objects in the environment Wolverine can use to kill enemies, pressing up on the d-pad turns on Wolvie's Feral Senses. It's a cool mode that not only helps navigate the environment with ledges and actionable items showing up as a nice bright green, but also helps Wolverine find certain cloaked enemies as well as get experience by collecting dog tags off of dead soldiers littered throughout the game.

Yes, I said experience. The game sports an RPG-lite style of character customization so that you can tailor Wolverine to your needs. As you kill folks, you'll earn experience that lets Wolverine go up levels, amassing skill points along the way, points that can be used to increase claw damage, or the duration of fury attacks, or the size of his rage meter. In addition to this, the experience goes towards combat reflexes for each of the game's four enemy types. As Wolverine goes up levels in combat reflexes he'll do more damage to enemies of that particular type. Experience is gained simply by killing; however the player is rewarded for varying up how they kill as well as for chaining kills together. Along with upgrading skills, Wolverine can find and equip mutagens. If you want to harness Wolverine's rageaholism and focus on Fury Attacks, there are mutagens for that. If you want him to be a damage sponge as he bounces around, there are mutagens for that. It's not a terribly complex system, but it certainly gives incentive to do as much varied damage as possible and explore Wolverine's move set.

There are plenty of enemies for Wolverine to gain experience off of, however combat still can feel repetitive as Wolverine moves from area to area, clearing them out. The machete guys in the African jungle aren't that much different from the knife wielding guys in the military installation. Even the mini-bosses are dealt with the exact same way: wait for a ground pound, dodge, lunge for the back and then hack away until the beastie goes to grab for you. Granted, the game isn't all the same. There are some very cool sequences that will have you free falling to catch up with an enemy helicopter, only to take it out and then jump away to the next one, as well as a sequence where Wolverine lunges from riverboat to riverboat, or truck to truck while taking out enemy soldiers. The problem is that these more varied sequences are sandwiched between lots of waves of the same enemies so they don't stand out as much.

The story pops back and forth between Logan's memories before he had adamantium fused to his bones and what takes place once he escapes from the Weapon X facility post fusing. At the beginning of the game, the story structure of popping back and forth works as you'll do a level in the jungle and then a level in the military base, however as the game progresses the length of flashbacks get smaller while the frequency increases. Towards the end, at any point when playing "current time" you half expect Wolverine to see a desk chair, remember something that happened back in Africa for 30 seconds and then warp back to present day. The inclusion of characters from the movie also seems thrown in just to tie more into the movie, and results in not only an extremely annoying fight against Gambit, but one of the worst ending boss battles in recent memory against Weapon 11 (I refuse to call him Deadpool) as well as a story that doesn't end up making a whole lot of sense.

Graphically the game does an admirable job of showing just what a man with blades in his arms is capable of. The combat animations are all very impressive with lots of variety to them. Even the quick kills will cycle between multiple animations for the same enemy and are very, very gory. There is a lot of blood in this game, plenty of which is Logan's as his character model will show bone, muscle and blood as he takes damage. I hope you like staring at Wolverine's bare chest as his tank tops don't last very long under a barrage of weapons fire and his clothes do not have regenerative powers. Personally, I think they went a bit overboard with the gore and the healing factor, but I'm somewhat old school with my Wolverine memories, so consider this the old fuddy-duddy opinion. That being said, watching him cram his claws down a dude's throat and then rip the guy open from mouth to crotch never gets old.

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