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G.I. Joe: The Rise of Cobra Review
4 out of 15
Movie-based shovelware.
Date: Monday, September 14, 2009
Author: Tony Mitera

At one point in my play time a boss encounter glitched and made it so the boss fell through the map, making it impossible to kill him to proceed. A restart of the level was required, which despite the checkpoints that had been passed restarted way back at the actual beginning of the level. Though levels usually are set up in three or more chunks it ultimately doesn’t matter; if you die fighting the boss at the end of the third chunk expect to start right back at the beginning of the first.

No-one expects much from a movie-based game, let alone one based on a franchise dominated by toy soldiers and cartoons, still G.I. Joe: The Rise of Cobra comes as a disappointment. For a game that could have been a carefree romp of gunning down bad guys as your favorite Joes, the game is little more than a blatant attempt to cash in on the movie. Between the camera and targeting woes, generally clunky gameplay, and a complete inability to capture the essence of what makes the G.I. Joe franchise fun and exciting in the first place—the game is a complete failure.

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