The Bourne Conspiracy Preview
Sierra surprises us with this action-packed adaptation of the Bourne films and books.
Date: Friday, May 02, 2008
Author: Tracy Erickson

Another level later in the game, “Eliminate Divandelen,” also provides the same cinematic gameplay. Bourne starts the level chasing after the criminal through an airport, tracking him through terminals into a tram system. Divandelen's thugs take aim at Bourne in the tram tunnels, forcing him to find cover amid the pylons and recesses between the tracks. Hitting the A button enables you to grab any available cover. It's worth noting, however, that cover is destructible based on the material it's made of. Duck behind a wooden fence, for example, and it can easily be shredded by gun fire; on the flip side, a concrete pylon won't be going anywhere.

Catching up with Divandelen means jumping aboard a departing cargo plane just as its back hatch begins closing up. After kicking a few thugs overboard before the hatch completely shuts, Divandelen comes out from the cockpit to confront Bourne. The intense boss battle that proceeds demands quick reflexes to counter Divandelen's take downs, as well as building up adrenaline with combo attacks to trigger your own take downs. It's a lengthy, challenging battle that ends with Divandelen on the floor of the plane and Bourne high in the sky.

Without its cinematic appeal, The Bourne Conspiracy would likely fall by the wayside as just another action game; yet, the two levels we checked out were admittedly a ton of fun. To be clear, this isn't going to revolutionize the genre, but it's definitely looking to be one of those late night single player pleasures, something to be played when you're in the mood for a good story and some action. We're keen to see how the racing sequences pan out, which won't be long given the game's June release.

Questions or comments? We'd love to hear from you .

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