E3 2008: Command and Conquer: Red Alert 3 Preview
The Rising Sun looks bright for the future.
Date: Tuesday, July 15, 2008
Author: Troy S. Goodfellow

  • Game: Command and Conquer: Red Alert 3
  • Platform: 360, PC, PS3
  • Publisher: Electronic Arts
  • Developer: Electronic Arts
  • Genre: Big Robots, Bigger Battles
  • Release Date: October 2008

  • It’s been seven years since EA touched the alternate timeline of Red Alert, a world of time machines, zeppelins and robot bears. But Cold War chic never really goes out of style. The Soviets, smarting from their defeat at Allied hands, go back in time to eliminate the cause of all their problems – Albert Einstein. But the world that results has a new player – the Empire of the Rising Sun, a Japanese themed nation with transforming mechs and a unique build mechanic.

    The Rising Sun spawns drones that can transform into the chosen building, and they can unwrap themselves without concern for territorial control or outposts. This is balanced by the fragility of the drones, but the potential for behind-the-lines mayhem is strong. Some units have dual forms, each one with a strength and a weakness. The Tengu mechs can transform from durable ground units to jet fighters with the click of a button.

    One of the big changes is the new emphasis on naval warfare. There are island maps where control of the coasts gives you a decided advantage over your enemies. Battleships can strike deep in the heart of some territories, adding a new important dimension to the ideological warfare.

    EA’s Chris Corry says that everything people liked about Red Alert is still there. The screen is full of exaggerated color, a refreshing break from the greys and browns of recent Command & Conquer games. Soviet troops still toss Molotov Cocktails at advancing armor. And there is still an emphasis on a story based campaign, with the usual B-list (properly B+-list, Corry insists) actors giving over the top performances in cinematics.

    Saints Row 2 Review
    THQ goes all out on its gang banging sequel.
    Sid Meier’s Civilization IV Colonization Review
    Who says you can't have fun with old things?
    NHL 09 isn't a true to life simulation but it's still undeniably entertaining.
    Koei returns to the trough to make this uninspired sequel that is too similar to the first game in the series
    More fun than the original and still capable of making your PC squeek in terror.
    Alex Ross painted removable print/cover
    Activision tries its hand at Sports for the Wii
    Featuring new changes and updates.
    Supersonic Acrobatic Rocket-Powered Battle-Cars. Longest game title ever.
    Animal Crossing: City Folk Preview
    City Folk looks like a fantastic addition to the Animal Crossing series, and we get a hands on look.
    Midnight Club: Los Angeles Preview
    Going undercover just doesn't fly once you've raced the open streets of Los Angeles. We get one final look at the latest spin on the series before it ships later this month.
    We get one last look at THQ's gangster action fest -- this time focusing on multiplayer.
    Whether you do or you don't, Codemasters' forthcoming shooting will still have you shouting what in tarnation.
    A first look at eight player co-op and two new missions from the single player campaign!