E3 2008: S.T.A.L.K.E.R: Clear Sky Preview
GSC casts you as a mercenary S.T.A.L.K.E.R, so you can get a better grip on the alternate post-Chernobyl scenario.
Date: Wednesday, July 16, 2008
Author: Troy S. Goodfellow

The same attention to local detail is there. One village is designed as a 1950s Soviet suburban village, complete with a deserted and rusted playground. The overgrown bushes and abandoned Russian made vehicles make everything appropriately creepy. They have even included a ballistic missile radar, scaled down in size so as not to dwarf the entire region – the sole admission of fudging reality that I could get.

GSC is enthusiastic about the future of the S.T.A.L.K.E.R world. Though they have other unannounced projects in development, this is a world they feel they can keep expanding, both geographically and thematically. Though not surprised by their success with S.T.A.L.K.E.R, they feel they owe a duty to the fans and critics who championed their game that was so long in development.

Clear Sky is scheduled to arrive in stores in late August.

  • S.T.A.L.K.E.R: Clear Sky Screenshots
  • Questions or comments? We'd love to hear from you .

    Smackdown! vs. Raw 2009 Review
    Get in the ring! Er...squared circle...
    Motorstorm: Pacific Rift Review
    Even more ways to display a stunning lack of common sense.
    “When did Bond go Rambo?”
    Music for the Wii People
    Set to release in Early December for PS3, 360 and PC
    Set to arrive sometime in 2009
    Lara's latest adventure now on sale across the UK
    Multiple sports title now shipping for the Wii
    Killzone 2 Preview
    We go hands on with the multiplayer component!
    Prince of Persia Preview
    The Prince returns and we get a hands on look.
    A first look at eight player co-op and two new missions from the single player campaign!
    Jason gets his Fleece on in this promising story driven action RPG.
    Less is more in this refined strategy game built on the Supreme Commander engine.