State of Emergency 2 Walthrough
How to get through DC Studios' riot themed action romp.
Date: Tuesday, May 30, 2006
Author: Jeff 'Judasen' McAllister

Chapter 5 – The Docks

Once the mission starts, have your gang members attack and start taking out every one of them. Once they are all down, have your gang follow you and enter the building. Crouch at the doorway when you reach the other side and start mowing down all the guards there. When they are all dead, a scene will play and you will meet up with Mac and Bull. After the scene, its time for some more interrogating. Once you get the info from him he will tell you all about the drugs and now you guys decide to take them all out. To get a hold of the tank, Bull needs to run and hide behind 5 barricades. For the first three, you have plenty of time to run after the tank fires, but for the last two, you will need to start running once the tank fires. When you get to the tank, a scene will play and you’ll be in control of it. Destroy the tanks that enter the area.

After you destroy the 4 tanks, you’ll need to drive around the area and destroy the 8 containers of drugs. Simply follow the map to the yellow dots and destroy them as you come across them. Watch for rocket soldiers as they will blow you up in no time as well as more tanks rolling about. Enter the large boat and drive through to exit the other side. When you get out to the next area, kill the soldiers and the two tanks there. Continue to roll through and stick to the left. Follow the path around and the container will be along the walls and two will be on the ship on your left once you get around the corner. Continue to destroy all the containers and enemies. If you get into trouble and start taking a lot of damage, kill everything and then rest and your tank will heal up. Once all the containers are toast, the mission ends.

Chapter 6 – Escape

Make your way forward and head for the green circle. Have Bull open the door and then enter the courtyard. Shoot the few guards around the area to cause a riot and then some riot guards will come in from the far right corner. Make your way there and take them out. It’s easiest to stand beside the tank and do it so you don’t have to watch your back. Kill the riot guards and then the enforcers and you will get yourself some teargas. When you have it, head to the green circle behind the tank to take it over. Now that you are in control of it, simply use the machine gun and mow down everything in your path. When you come to a dead end, clear out the enemies there and a scene will play as you blow open a door to the parking garage. Enter it and again start taking out more enemies. Keep on rolling and killing everything in sight and eventually you will come to a dead end.

Once the scene plays, you’ll be back on foot. Now you need to enter the control room to disable the fence. Ignore the battle going on and head to the left side of the battle. Climb down the ladder here. Use the mines on the grate and then enter the red hallway. Follow it around to the door that opens and start popping guards as they come at you. Grab their guns and then a bunch of riot guards will enter. To kill them easily,, shoot their feet under their shield. When they are down, continue around the corner and down the hallway. Continue around the next corner and more riot guards will come. Wait till they are beside the barrel and then shoot it.

Pop the turret at the end of the hall and continue around to the right. Continue to follow the hallway around, killing everyone you come across and Freak will eventually tell you that the control room is at the end of the corridor network. There will be a few more turrets along the way and when you finally reach the control room, kill the few remaining soldiers. Once all is clear, shoot the consoles around the room, but make sure you stay back from them since they explode pretty good and will take you down if you’re not careful. Once they are all destroyed, the chapter is complete.

Chapter 7 - Rescue Libra

Ooooh Stealth. The sniper rifle is your friend here. If you alert the guards, they will run over and hit the alarm which brings in even more guards. It’s not difficult if the y do come, but much easier if they don’t. Pop the three ahead of you and then the two to the left behind the fence. When they are down, continue around the corner and you should see two more guards; one to the left and one ahead of you. Pop them and then head up the ladder by way of the green circle to the right. Climb up and there will be a few more guards you can see here to kill. Sneak around to the right afterward and around the corner to the left. Continue through the open area to the green circle on the left and climb another ladder. If you haven’t triggered the alarm yet, you can wait till he turns around, but if you have triggered it, you’ll need to go gung ho on the guard at the top of the ladder.

Kill the few other guards remaining and make a run for the helicopter on the right. Once you are in it, you will need to take out the radio tower to find where Libra is. Follow the map to the tower and start firing at it. It will take quite a few bullets to take out the tower but it will eventually blow up. Once it does, you will need to fly around and look for Libra’s signal. Head to the far right corner, towards a building with yellow lines running up and down it. Beside it will be a shorter building with three large windows. Lower yourself to those windows and start firing. Once the guards are killed, a scene will play and you will be in control of Libra. Now that Libra is free, it’s time to escape and play one of the worst parts of the game. You’ll need to climb down the side of the building while shooting the guards that pop out from the windows. To do this, keep the trigger pressed and pan back and forth as you jump down the wall.

When you see a red arrow appear, quickly move towards it and take out the guard that appears. Once you get near the bottom, some guards will appear on the street to take out. When you finally reach the ground, kill the few soldiers there and continue to the next building. Time to climb up! Repeat the same thing you just did, except when you get near the top, you will need to shoot out a window to climb inside. Once inside, you will need to hack a computer but it takes some time. You will need to protect the laptop as guards rush in and try to destroy it. The best place I found was to crouch down in the right corner (facing the screen of the laptop) and from here you can see where all the guards are entering from. Keep the laptop and yourself alive until it is finished downloading and the chapter will be complete.

Chapter 8 – The Plan

First off, you need to head to the mall to meet up with the Mallrats. Follow the map to get there and take out the few guards along the way. When you reach the mall, talk to the rats and you will need to head to the precinct to get some explosives. Get the rats to follow you and make your way there. Once you get there, send the rats in to attack and hang back while they clear the area out. Once you get far enough in, a scene will show a door open. Continue around to the right and through the tunnel. Kill the guards on the left and right and continue right. Enter the garage there and grab the explosives, also take note of the tank there, you’ll be coming back to get it. Now that you have explosives, it’s time to blow stuff up!

For this part of the mission, you will need to run around to 4 underground areas and plant charges to detonate. Each time you reach one of the areas and plant the charges, some enemies will rush in to get you, so face the door when you are planting it. Move from one to the next and when you have all 4 placed, head back to the mall. After they go boom, Mac will be in play and will need to head back to the precinct to get the tank that was there. Once you make your way through the few enemies, enter the garage and jump in the tank by stepping in the green circle. Now that you have some wheels, you need to go destroy 4 fast food joints. Be careful with this tank though, it doesn’t recharge it’s health like the other ones. Once all 4 joints are blown up, you’ll need to head back to the safe house to complete the chapter.

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