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FKextreme Released
Vicon's newest technology makes a spalsh at GDC.
Date: Thursday, March 08, 2007
Author: James Fudge

Vicon announced today the launch of the FKextreme system, catering to game developers and small studios. FKextreme will be introduced at the Game Developers Conference, Booth 354 WH, at the Moscone Center in San Francisco, California. With an extensive amount of new camera engineering and a simplified, user-friendly software interface, FKextreme delivers incredible price performance in a setup comprised of Vicon’s MX3+ cameras, new processing software and a full customer support package. The software component contains all of the underlying power of Vicon’s robust architecture, in a new graphical user interface (GUI) that takes the user step-by-step through the process of running a motion capture system.

The new FKextreme system is suited to small to mid-sized game development and animation facilities and is ideal for capturing both in-game motions and cinematic sequences with up to two performers. The benefits of the latest Vicon system are that it is also fully extensible for facilities that aim to expand into multiple performer capture sessions with high degrees of interaction between characters. You can learn more about it by visiting www.vicon.com .

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