Finally there's the tension system which allows you to store
power for devastating attacks. To take advantage of the system players
will use the "Psyche Up" command to build up the
character's power for several turns, and then unleash a very
powerful attack that can turn the tide of battle.
In this kind of state, a character could defeat a seemingly
unstoppable creature with one or two blows.
Final Thoughts
Dragon Quest VIII on the surface seems like your standard
turn-based role-playing game, but when you take into account
all the charm, dazzle and sizzle rolled into this game,
coupled with the North American release touches, you can't
deny that it is one RPG that is worth watching out for when
it hits retail in November. I can't wait to get my hands on
the game and hope it is every bit as good as the very first
game that came to North America on the Nintendo Entertainment
System so many moons ago.
In the meantime, check out these
brand new Dragon Quest VIII screens
!
© 2004, 2005 ARMOR PROJECT/BIRD STUDIO/LEVEL-5/SQUARE
ENIX
© 2004, 2005 KOICHI SUGIYAMA
All rights reserved, used with permission.