Multiplayer is team orientated and lets four players play at one time – teams don't have to be two on two either, which can be a fun way of ramping up the difficulty of a session. Players can communicate using a PS2 compatible USB headset and can even give their enemies a parting insult before they get snuffed out – not that significant in the grand scheme of things, but fun nonetheless.
The game serves up three multiplayer modes: In an interesting play mode called Neutralization, Shadownet operatives are charged with disabling several viral containers, while their opponents in ARGUS are put in place to stop them in their tracks; Extraction charges Shadownet to hunt down, secure and deliver to an extraction point a number of viral containers - ARGUS must stop them; finally there's Sabotage, a mode where Shadownet operatives must hack into security systems to dispose of the viral containers – hacking takes a significant amount of time, giving ARGUS the opportunity to stop Shadownet before the timer runs out. These game types are played out across eight different maps riddled with dark lighting, hidden passageways and a number of other interesting features that serve well the stealth versus soldier mentality of the multiplayer game. The only key distinct feature of the PS2 version is the special lighting used, which is probably the best use of lighting in a PS2 game to date.
Basically Pandora Tomorrow on the PlayStation 2 is a pretty decent game, though probably not the best of the various platforms. Still PlayStation 2 owners that would rather pluck out their eyes than own an Xbox will want to get this game. PS2 owners that enjoy online multiplayer can't go wrong with Pandora Tomorrow, and the single-player portion of the game is pretty nice, even though it suffers from a few transitional quirks. Overall Pandora Tomorrow is a must buy for PS2 owners that haven't already nabbed it for another platform!