Only the patient need apply.
The graphics are just as strange – being both beautiful and early-PS2 ugly all in the same game. Spider-Man himself looks great; his movements are fluid and realistic and he’s jam packed with robust animations from combat moves to aerial acrobatics when soaring through the skies above New York. The other characters look bland – and the cut-scene graphics are flat out embarrassing. Granted, the cut-scenes aren’t vitally important to the gameplay but it’s shocking to see a $60 next-gen game with story graphics this bad. Add to it the monotone voice acting and you’re left with a pretty lousy presentation for such a high profile game.
There is certainly a strong temptation to rush out and grab Spider-Man 3. The movie just came out, Spider-Man 2 was a surprise hit on the Xbox and PS2 and the idea of playing Spidey on a Next-Gen console is terribly hard to pass up – the thing is, that isn’t what you’re getting here. You’re getting a buggy, frustrating, and unpolished game that only at times feels like the wind-rush you expect from an open-ended 360 Spider-Man experience. Toss in the hideous camera, the button mashing fight sequences and sadistic Boss fights and you have a videogame companion that fits well with the third movie – both are sadly unfulfilling.