Mass Effect Review
13 out of 15
Going where no role-playing game has ever gone before--BioWare expands the outer edges of the genre with an innovative game of galactic proportions.
Date: Thursday, November 22, 2007
Author: Tracy Erickson

Ultimately, Mass Effect comes out more than the sum of its parts. Each of its disparate elements--role-playing, action, and exploration--possesses discernible weaknesses. None of these shortcomings ever acutely scar the experience, instead mitigated amid a masterful blending of these mechanics. The fluid, nearly organic nature of gameplay coincides marvelously with the existential themes explored by its narrative. Beyond the sophomoric serenades of clichéd console role-playing games, Mass Effect explores the metaphysical universe as much as it does the corporeal. Life, sentience, coexistence, human nature--these are issues dealt with a profundity rarely--if ever--seen in a game.

Symbolism and implication relay the game's themes as much as dialogue and text. Interactions with characters certainly drive the plot forward, but the universe BioWare has created relates themes by means of its sheer existence. The desolation of an uncharted planet with craggy mountains, howling winds, and life-draining atmosphere evokes a sensation, for instance, unattainable through common role-playing conceits which would encourage linear sequences and scripted conversations. That isn't to detract from the carefully laid out plot, which evolves at a pace set by the player; moreover, innumerable side missions provide insight into the characters that join your party, the species that inhabit the Milky Way, and even Shepard's own past. This is more than peering at posters--Mass Effect takes a sophisticated step forward for interactive storytelling by cultivating a universe that reflects the complexity and beauty of our own reality.

In what appears to be an effort to minimize loading times, low-resolution textures are used upon entering a new area. A few seconds is all that passes before these muddy palettes are replaced by more detailed textures, but it's noticeable and annoying. Texture popping isn't the only problem with the presentation, as framerate drops are common. The incredible visual detail likely demands a lot from Xbox 360 hardware; however, it runs off of the Unreal Engine 3, which handles just fine in other titles. It seems clear that Mass Effect needed more time to tune its performance and eliminate these nagging little issues.

The flaws that Mass Effect possesses, while disappointing, also serve to highlight the amazing quality of its strengths. This is a masterful game that innovates in a genre that often sticks to tradition. Mass Effect is a gorgeous, thought-provoking adventure that is as captivating as action-packed. While it hasn't undergone the polish it deserves, that doesn't prevent it from emerging as one of the best examples of the artistry to be achieved in the development of a game.

Prince of Persia Review
This new spin on the franchise isn’t fueled by frustration – rather it’s an accessible, gorgeous, and genuinely entertaining acrobatic adventure.
Banjo-Kazooie: Nuts & Bolts Review
Banjo is a steal at $40.
Get in the ring! Er...squared circle...
Even more ways to display a stunning lack of common sense.
Post patches SOCOM is worth playing -- but it's still for veterans or patient newcomers only.
It was just a matter of time.
The new Prince of Persia takes a chance
New title based on the upcoming DreamWorks movie
Latest installment of the fighter to hit 360 and PS3
Killzone 2 Preview
We go hands on with the multiplayer component!
Prince of Persia Preview
The Prince returns and we get a hands on look.
A first look at eight player co-op and two new missions from the single player campaign!
Jason gets his Fleece on in this promising story driven action RPG.
Less is more in this refined strategy game built on the Supreme Commander engine.