If all the cat and mouse of tactical combat is too much work, the game offers an arcade style light gun mode that fully supports the Wii Zapper. In this mode, movement is handled by the game, with crouching being the only movement afforded to the player, which is fine, because you’ll be spending all of your time filling Nazis with sweet, hot, lead. You follow the same levels as in the campaign mode, however there branching paths are available by taking out special enemies, and as there’s no real cover system, you have to shoot health packs to get patched up. While it’s nothing new, in terms of locale, the arcade mode is, pardon the pun, a real blast to pay, and a nice compliment to the tense structure of the campaign mode. The Wii Zapper, while not necessary for this mode, works quite well and makes you feel transported to the arcades of old.
If shooting AI controlled enemies isn’t enough for you, the game supports 32 person online matches. As this is an EA product, all which is required is an account on EA Nation, sign up of which is done within the game. Once you have your account you pick your uniform, pick your weapon, find a game and start shooting. The game supports deathmatch, team deathmatch and capture the flag on maps taken from the campaign mode. While new maps would have been nice, simply being able to play an online shooter on a Nintendo product is more than enough. Finding a game is never a problem and for the most part, lag was never an issue.
From an audio visual perspective, you’ll be seeing the usual grays, browns and olive greens found in most military shooters. Character models are done well, with plenty of nice death animations. In an attempt to keep the framerate chugging, fallen enemies will fade from view shortly after shuffling their mortal coil. This can be a pain when you’re not sure if the guy you just shot is dead, or simply still hiding, but given how well the game runs, it’s a small concession. Weapons all have nice convincing reports, with reload sounds coming from the Wiimote speaker and there’s plenty of moody music to go along with whatever your current mission is. On missions where you’re accompanied by other soldiers, their repetitive dialog can get annoying, but at least it’s delivered convincingly enough.
Medal of Honor Heroes 2 won’t be winning any awards for mission originality, or AI for that matter, but the gameplay it serves is up is solid and fast paced with the best FPS controls on the WIi to date. The single player campaign will keep you occupied for eight hours or so, however once that last Nazi has fallen, the arcade mode and multiplayer will keep you playing for far longer. It’s certainly taken some time, but shooter fans should rejoice, for the console control scheme they’ve dreamed of is finally here