Follow us on:
MadWorld Review
13 out of 15
Bloody awesome.
Date: Wednesday, March 18, 2009
Author: Brandon "Happy Onion" Cackowski-Schnell

Adding to the scoring opportunities are the Bloodbath Challenges, mini games that have you throwing enemies under a giant spiked press, knocking zombie heads through rings with a golf club, batting enemies onto a giant spiked dart board and my favorite— throwing zombies into a giant hand so that it can then grab more zombies, crush them and go on a zombie slapping frenzy. The Bloodbath Challenges are often times hilarious and provide a nice break from the hectic pace of the levels as, for the most part, the enemies provided as fodder for the challenges are all too eager to have you throw them to whatever doom the challenges prescribe.

Controlling Jack is done via a combination of Nunchuck stick movement, A and B button mashing and gesture controls spread across both sticks. Shaking the Nunchuck allows Jack to do a handy back flip dodge move. Shaking the Wiimote allows Jack to do uppercuts and back fists as well as perform the gesture based contextual kills and my personal favorite, the Power Struggle. When Jack is fighting bosses and sub-bosses, a gesture will appear on screen. Completing the gesture with the Wiimote will result in a Power Struggle, a beautifully animated gesture fueled quick time event that allows Jack to not only escape unscathed but also knock a fair amount of health off of Jack's enemies.

During the beginning levels, Jack is free to take his time, grabbing enemies and brutalizing them in all manner of ways as the opening enemies just stand around and let Jack use them as models in his sculptures of death, however things ramp up quickly enough to where that guy you just stunned doesn't stay stunned quite so long and hey waitaminnit, those guys have giant scissors and oooww, what the hell buddy…dodge, dodge, dodge! Jack only has a limited number of lives, with additional lives sometimes available as you score your way to the boss, and some lives found in the levels, but no matter how many lives you have, if you lose them all getting to the boss, or while fighting the boss, you have to do the whole level all over again. It can be frustrating; however there are Happy Pills and Happy Onions to be found that replenish either some or all of Jack's health. Smart players can very easily get to the bosses with several lives and a fully tapped health bar if they pick and choose when to heal wisely.

The boss battles are exactly in line with what you would expect from such an over the top game. You'll face a giant Frankenstein monster, a Nazi-wannabe with tornado spewing drills on his arms, a duo of telekinetic swordsmen and a busty vampire to name but a few. Boss battles require a heady mix of dodging, regular attacks and power struggles as well as basic pattern recognition skills. In fact, the hardest part of most battles is recognizing the patterns, once you do that, the battle is half over. As over the top as the bosses are, they pale in comparison to their eventual demise at Jack's hands.

From a visual standpoint, the only real gripe is the lack of 480p. On smaller screens, it's not as noticeable, but blown up large, the visuals, though striking in black and white with red being the only color contribution, do show some flaws, namely jaggies and a slightly dull sheen. Still, even with these minor complications, the game is visually arresting and the framerate rarely suffers. The real treat in the presentation though is the audio, represented by a fantastic hip-hop soundtrack and two of the greatest commentators in video gaming history. Greg Proops and veteran voice actor John DiMaggio (the voice of Marcus Fenix) provide a running commentary to Jack's actions, providing some of the biggest laughs I've had in a video game. If they never uttered a word, save for their commentary over the closing credits, they would have earned every penny. The commentary can be repetitive at times, especially if you're farming points by staying in the same area, but for the most part it is brilliantly executed and absolutely spot-on.

The only real problem with the game is a result of the wonky camera. Your only camera control is to center it on Jack which can make for some hairy situations, particularly if you get backed into a corner with three zombies and a Big Long Driller. The game sports the ability to lock on an enemy however it seemed to grab and give up locks according to its own sense of whimsy and during some boss battles actually ended up being to Jack's detriment.

Cash on delivery
Star Wars MMOs strike back in a very serious way. Our 2nd take on the Star Wars MMO -- this time from a long standing veteran of the genre.
The Worst Game of 2012 Has Arrived
See what surprises await you for the rest of the year.
Wizards of the Coast and Hasbro brings new franchise to the worlds of TV, TCG, and online gaming.
Multi-platform MMO's from Spacetime Studios prove to be popular with people.
MMO hopes to break the record for the most in-game marriages in a 24-hour period on Valentine’s Day.
Warlock Master of the Arcane Preview
Civilization V gets a fantasy make over.
UFC Undisputed 3 Preview
THQ's flagship fighting series heads into Round 3.
It's man vs. machine in this new PC shooter from Flying Wild Hog.
Dead Island: zombies in the tropics.
The original badasses of the galaxy finally get their due.