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X-Blades Review
7 out of 15
Smells Like Teen ...something
Date: Friday, April 03, 2009
Author: Toni Dimayuga

Combat overall is very repetitive. When you first enter an area, you’re locked in and can’t progress until you defeat the dozens of mobs inside. Hack, slash, hack, slash. Throw in a lot of AoEs in between. You’re free to move to the next area. Hack, slash, AoE, hack, slash. Repeat. What’s worse is that even the environments are repetitive. For example, early on you fight your way through a set of ruins at the beach and get to the main boss. What happens next? You fight your way back through the same set of ruins. At times you even fight the same bosses more than once. It’s as if the developers ran out of ideas halfway through the game and decided to reuse the same material.

X-Blades is all flash but little substance. It’s got the scantily clad heroine, the cool spell animations, and the beautiful scenery. However, once you get past the game’s aesthetics you have nothing but redundant combat and environments, spell spamming, and one of the most irritating, vapid playable characters imaginable.

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