The camera had plenty of issues the first time around, and Sigma 2 does little to nothing in addressing it. The camera is often cumbersome to use when exploring a level thanks to its limited ability to pan up and down to look around, and in combat it must be manually controlled by the player. This more often than not means that you must either choose to attack an enemy or reposition the camera, and is a choice that comes up incredibly often. Failure to move the camera around often results in off-screen enemies suddenly swooping in for cheap shots, including during boss fights.
Two questionable changes to the original come in the form of the reduced blood and gore as well as the ability to use the Sixaxis functionality of the PS3 controller to manipulate female character’s breasts. Combat in the original game was an overly gory affair complete with decapitations, dismemberment, and buckets of blood. In this version dismemberment still exists but the portion removed from the body simply disappears, and most of the blood has been replaced with a purple and pink glowing mist. While that cosmetic change is an artistic one, the jiggling around of breasts is more debatable in that regard. During cutscenes or gameplay you can move the controller around to move female characters breasts every which way. Yes, while the camera system is still almost completely broken and in need of work you can at least jostle some mammaries around in what was clearly better use of development time.
The look of the game clearly has not suffered in the transition to the new platform, and though the original was no slouch the remake features a crisper look and more vibrant use of color. Screen tearing occasionally happens but nary a frame rate hiccup can be found, showing off your ninja prowess in a manner that is overall superior from the visuals found on the Xbox 360 version. The aural side of the spectrum hasn’t changed much, delivering the same music tracks and sounds of battle that fans of the original game are used to.
On one hand the game is clearly better looking than the original and addresses some of the aspects of it that were frustrating, but on the other it fails to address even the basic issues with the camera control. The removal of the gore doesn’t detract from the gameplay though it does tame the visceral edge of the source game, but the cheap aspects of the combat as well as the need to babysit your view of it certainly does. Patient newcomers will likely have a good time, warts and all, but if you already have the Xbox 360 version Sigma 2 doesn’t really add enough to the experience to warrant a second purchase.
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