Perhaps the only complaint is that it’s possible to feel a bit “Lego-ed out” after extended play – the levels are clever and fun, but the basic tasks you perform from stage to stage are more or less similar (select the right spell/character for the task, select the next, rinse, repeat), and it’s definitely easy to get brick-smashing fatigue after blowing up the thousandth little Lego bench.
Thankfully, some very fun boss battles and genuinely clever puzzles are mixed in to keep things from ever getting too stale. Add in the frustration-free design (dying brings about a tiny penalty in studs and sets you back exactly where you were) and the full-on charm of exploring a super cute, living version of the Harry Potter universe and you have an experience that even muggles will enjoy.
Danielle Riendeau is a regular contributor to
GameShark
and is the cohost of
Jumping the Shark
, GameShark.com's official podcast.
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