Devil May Cry 4 Walkthrough Part Two
We wrap up our detailed walkthrough with the Dante missions.
Date: Tuesday, April 08, 2008
Author: Jeff McAllister

Hey it’s the castle again. Make your way to the left side and follow the walkway to the door at the end. Enter the center courtyard and instead of Frost demons to deal with, there’s a new kid in town. This is Blitz and Blitz sucks. You can’t hit him with your sword while he is all electrified, so walk back and forth shooting him and avoiding his attacks until he loses the charge. Once he does, fire up your power and go nuts on him. You won’t be able to kill him in one go, so once his charge starts coming back, step back and repeat the process again. Keep shooting him while walking and he will eventually drop for good. Continue to the end of the hall and enter the door there to get back in the castle and the grand hall.

Head to the right side and go through the door there that will lead you through the gallery and to the library. Enter the door on the right side and fight a few angels as you enter. Head for the next room after they are dead and drop down the spiral staircase to the door at the bottom. Make a right in the large hall when you drop out of the opening in the wall and go through the door there to reach the dining room. Follow the hallway around that had the fire ball in it earlier and you will eventually come back out to the large hall again. Follow it around to the torture chamber entrance and go inside.

Battle some Frosts here and then fall down the spiral staircase through the next door way. Use the mechanism at the bottom to turn on the blue ring and step on it. You’ll soar to the top of the torture chamber to some platforms to walk across. Enter the door there to go into the Master Chambers and to find another Blitz to take down. Go through the glass door when he is down and you will enter the soldier’s graveyard again. Break through the fence on the right side and go through the door to find Dagon

It’s not Bael, it’s a Dagon, but he fights the exact same way that Bael did and look how that turned out for him. There really is no difference in this fight from the last time you fought him other than he actually seems a lot easier this time around. Use the same techniques you used on Bael and the frog will go pop in no time flat. After the battle with Dagon, you will have yourself a nifty new weapon called Pandora. Talk about overkill. Hop of the edge of the laboratory entrance to end the mission.

Mission Sixteen: Inferno

Now that you are back in the lab, the poison is in the air so you don’t have time to dance around. Head through the door quickly and there will be three more Cutlasses in the floor like there was previously. They are a lot harder this time around without the devil bringer to grab them, so use your pistols to slow them down and then sword swipes to knock them out of the floor. Once you kill them off, enter the next room where you had you had your dice game earlier. Exit through the door and you will enter the contaminant room where you fought Angus earlier.

Clear out the Gladius’s in here and then hop through the glass and out the door. Now that you are back in outside, head up the stairs and enter the Angel Creation center again. Clear out the angels and head up the stairs and down the ladder. Clear out a few more and then head through the door. Bounce your way up the red rings now that there is no more poison and head down the extremely long hallway. Head up the stairs and back into the castle through the broken painting and hop over the railing to the lower level. Run for the door on the far side and get your butt outside once again.

Head back across the bridge where Gloria did her thing and you will be greeted by some little poochies that breathe fire. After they are down, follow the path going south and make the jumps up the ledges and along the broken staircases. Follow the path all the way back to the mining area and it will be pretty uneventful for the trip. Enter the mining caves when you reach them and make the long drop to the bottom of the shaft where Nero had to grim grip his way up. Continue heading south and you will come to Berial once again.

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