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Inside Reckoning Episode 1
In the first installment of Inside Reckoning, members of the Big Huge Games Narrative Design team (Lead Narrative Designer Erik J. Caponi, and Narrative Designers Andrew Auseon and Tom Murphy) share stories about their roles, how they shape the world of Amalur, and how NYT best-selling author R. A. Salvatore’s involvement has enriched the Reckoning team’s creative direction.
Date: Friday, October 07, 2011
Author: James Fudge

More info on what's new in the game and in retail packages available for pre-order right now.
Max takes his bullet time fun online.
Bullet hell shmup invades Western shores.
You sank my.. oh wait, this one's based on the movie.
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