Star Wars Jedi Knight: Jedi Academy
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Use the force...and kick some ass.
Developer
Raven Software
Publisher
LucasArts
ERSB Rating
T
Rel. Date
16 September 2003
Genre
Action Adventure
Players
1
Date: 25 February 2004
Author: Jeff 'Judasen' McAllister

Meet Contact

As the mission starts, jump on a speeder and start moving forward. These speeders are a pain in the ass to use and who ever designed the controls should be fired. This is truly one of the worst parts of a video game I have ever played. The speeder run is pretty straight forward. Continue through the ravine and fields until you come to a wall. Jump off the speeder and jump up the ledges and through the opening in the wall. When you hit the ground, make your way to the temple in front of you and a scene will start. Afterwards use the health and shield and ammo replenishers and exit through the other door. Hop on another speeder and make your way past another temple through an archway and eventually you will come to a large canyon that you need to jump over using the turbo boost. When you make the jump, try to jump from right to left since that is the shortest distance over the gap. When you land, there will be a few more enemies on speeders to take out. Continue along the canyon until you come to the large set of stairs at another temple to end the mission.



Covert Operation

Head through the large door and take out the imperials in the loading bay. Go to the elevator lift in the far right corner and take it up. Destroy the cannon in the corner above you and make your way along the left side through the door there. Take out the guard and the flying guard who will float down to attack you. When he is dead, jump up onto the pipes above and beside the door you just came out of and jump on top the roof. Make your way across the bridge and place the first beacon on the roof on the other side where the red marker is. After you have done that, head back across the bridge and place another one where you are shown. Hop back up on the roof where you just were and jump across to the roof of the Garrison on the right. Place and beacon at the mark and after the scene you will be back down on the platform where you started. Go through to the hanger door that you were in earlier and go down to the first floor.



Go through the door on the right and follow the walkway through the door in front of you. Go out the door on the right and follow that walkway to the communications tower and make a left up the next walkway. Go around to the right of the building here and enter the door there. Take the elevators up to the top floor taking out any troopers you come across. When you reach the top, press the green button to open the shutters and reveal a window. Break it and climb through. Go to the right a few steps and drop down to the walkway below. Follow it across to the roof of the communications tower and take out the flying trooper that appears. Plant the beacon and make your way back across the walkway to the elevator. Go down and over to the building that you passed through earlier with the structure beneath it.



Drop off the edge of it and you will land on a walkway below. Take the elevator there down and go around the back of it to find the mark to place the beacon. After you do so, go back up the elevator and across the walkway and through the door at the far side. Go up the elevator and you will be back on ground level. Make you way over to the building you were just at, that you had blown up the bottom of and enter it. Use the elevator to go up to the control room and destroy everyone inside including the disciples. Plant the last beacon and you will appear down the elevator. Now you have to make you way around the area from platform to platform and disarm 4 bombs. There aren't hard to find and are easy to reach. After you have all four (not going to give exact locations since they are out in the open and in plain sight), make your way back to the hanger and to your ship. There will be a disciple and a few troopers waiting for you, but nothing difficult. Go through the hanger door to your ship and the mission ends.



Capture the Crime Lord

Before this mission starts, take what ever weapons you want as usual, but make sure you take the DEMP2 Pulse gun. Most missions it really doesn't matter what weapons you take but this time it really does. It kills the assassin droids on this level a lot faster then regular weapons. Make your way to the rear of your ship and jump across to the ledge there. Make your way around it and take out the few enemies along here. Jump over to the small ship with a Rodian in it and make your way out onto the wing on the other side. Jump from there to the ledge across from you and take out the Weequay that appear. Go up the stairs on the left and take out a few more enemies. Jump across to the ledge on the left. Follow it around the corner at take out the enemies along the way to the end. When you reach the end jump up onto the ledge and jump across to the platform with the small ship on it.



Continue through the doorway where some more enemies will appear. Take them all out and then go up the elevator to the walkway above. Make you way across and take out the assassin droid at the end. If you don't have the DEMP 2 Pulse gun, then these guys are a lot tougher to defeat. After he's dead jump off at the end to the platform across from you. Hop over the three blue force fields and make your way to the right. When you reach the end, jump down and take out the droid assassin and go right. Continue along the ledges until you come to the large door that leads to Racto's Offices. Fight the few enemies in here and the Disciple that is kicking around. After they are all dead, go up the elevator on the right side of the room and go into Racto's office. After the scene a door opens with 4 assassin droids. Thankfully you have the DEMP2 and they are a breeze to destroy. After they are dead the mission ends.



Cult Investigation

As the mission starts you are in prison. Jump up to get out and go into the small room beside you. Grab the blaster off the wall and head out side. Take out the troopers here as you go left and take their ammo. Go around the corner and enter the door on the right. Go right and destroy the trip wires to enter the room at the end. Kill the two guards and grab the security key. Once you have it head back down the hall, past the blue field and into the security door on the left. Take out the imperials and head up the stairs and pull the switch there. Go back down and use the lift in the far left corner. When you go up, take out the guard there and go through the next to rooms until you reach a large room with plants. Head to the back off the room and kill the troopers there. Flip the switch on the console and the door across from it will be unlocked.



Go through it and go through the second door on the left. Go down the elevator and make a left to the next door on your left. Go through the next door ahead of you on the left and you will come to a firing range. Pull the switch on the right side of the room and then use the cannon to blow a hole in the wall behind the targets. Go along the hallway on the right and jump through to get outside. Run across the open courtyard and jump through the window there to enter the scout walker hanger. Shoot the boxes next to the window of the control room and the window will shatter. Jump and pull the switch to open the locked door up top. Now if you like you can go up the elevator and hop inside a scout walker to take out the one that is walking around outside. Do so and then come back to where you got in the walker and run through the now unlocked door. Go up the ramp and make a right at the end.



Rax will be firing at you with a concussion rifle, so make sure you stay hidden when he does. When you get close enough to him he will run back inside. Continue along the walkway and go inside the door on the left when you reach it. Make your way around the corridor to the right and some stealth troopers will attack. Kill them all and then go into the hallway on the right when you reach it. Kill the imperials in here and head for the control room at the far end. Pull the switch in there and go through the center door to reach a lift. Go down to the first floor and head forward to the tie fighter hanger and a set of stairs. A scene will start and Rax will be high above you on the top walkway. Go up the stairs and make your way around the room on the catwalk. At each end behind the glass wall will be another platform above it. Jump up on it and then run around to the other side of the room. Continue to do that until you are on the same level as Rax. Use force speed and shoot him with the weapon of your choice and he'll go down to end the mission.



Vader's Castle

Make your way forward to the super trooper across from you. The longer you stand in the rain the more health you lose so get moving to cover. Take out the two troopers in the cover and then head up the ramp to the left. Use force Speed to get hit less from the rain and take out the two troopers at the top. Go in the doors there and down the ramp to run into some regular imperials. Head to the left and take out a disciple there and some more troopers. Continue through the corridor and go right, up the ramp there when Kyle makes a large jump to get up the next floor. Meet him up there and go through the door at the far end on the right. Follow the corridor around until you come to a ramp leading down and outside. Go to the left and follow the wall on the right around, past the troopers with the cannon until you come to the green river.



Go left and follow the bank until you come to a building on the right. Go across the second bridge and head left when you reach the other side. Hop across the stones and you will come to an open area with Tie-Bombers and a cannon that you need to get to. Go through the door on the right and follow it until you reach outside. Run to the left and head up the ramp in the center. Go to the left and follow the walkway around until you come to a door. Go through and take out the troopers and the disciples inside. Go through the next set of doors and head up a ramp to a locked door. Kyle will take off to open it and when he's gone a new type of disciple will appear. Take him out and go through the door that will now be unlocked. Use the cannon on the Tie-Bombers and jump down to the ground. Continue along the path way and up the ramp, through the door.



Vader Castle II

You'll enter the castle in a large hanger bay. Go to the right and enter the hole in the wall there. You'll drop down into the garbage compactor and you'll need to jump out before it closes in on you. Jump up to the ledge above and Kyle will take off down a hallway. There are three hallways to take, one Kyle goes down, one you came down and the one you are going to take. Head up it and you'll come to a room with some troopers. Take them out and pull the switch on the console. Go through the door and make a left down the hallway to a door on the right. You can go left down the next hallway and move a box there to get to a secret area if you like. Go through the door and meet up with Kyle. Help him take out the three disciples and make your way back out to the hall you just came from. Head to the right and go to the door at the ends of the hall. Kyle will stand in front of it and it will unlock. A scene will play and Kyle will hold a wire as the water level in the room rises. Use force push on the three red pumps on the side of the room to lower the water.



After the next scene run up the conduit and go through the hole in the roof. Follow the red hallway around, past the droid, to the tunnel with the wind blowing upwards. Jump in and go into the hallway at the top. Destroy the droid there and fo0llow the hallway to the next room with a green laser. When the laser shoots, immediately afterwards run into the room and go to the right. Take out the trooper there and shoot the box on the other side to take out the rest of the troopers that were on the left side of the entrance. Stay on the right side of the entrance and there is a spinning object in the center of the room. Jump on the right side of it when it stops and jump from that up to the ledge above. Follow the ledge until you come to a door and enter it to reach a room with stairs and a few troopers.



If you went in the door on the left side of the room there will be two disciples in here to deal with. Continue through the room to the next door and enter the grey room with the control room beneath you. Take out everyone in here and then use the lifts on the wall to go up. Take out these guys as fast as you can and head through either door at each end of the room. Follow the next room around and go through the door and enter the room with a large green laser in the center of the room. Take out the flying troopers and then hop on top of the roof to the small room with boxes on top of it. Jump up those as well and make your way to the ledge that leads around the room. There will be four green mirrors up here that you need to use force Push on to move them. Once all 4 are moved a scene will play and you'll be on your own for the time being.



Vader's Castle III

Hop out of the hole you're in and you will be in a large room with a few troopers. Take out the flying trooper that comes to you and then do the same to everyone else. Go through the door on the far right. Take out the two disciples around the corner and then use the lift to go up. Again take out the disciple here and go through the next door. Follow the walkway around to the far side and enter the door there. Enter and take out the troopers until you come to the next lift that will take you up to another large room with a few more imperials. Kill them and go through the large door on the left. Follow the hallway to the center and there will be a disciple and a few troopers. Take them all out and then use the lift in the center of the room to go up. When you step off the lift, there will be two disciples there waiting for you. Take them out and then toss your saber at the gas canister and box in front of the window to blow a hole in the wall.



Jump through and you'll land in a hanger with more disciples and a flying trooper. Take them all out and head to the far end of the hanger and make a left. Go through the door there and after a few seconds two more disciples will jump down to fight. Take them out and then jump up the stack of boxes that is near the entrance to the room. Climb up and go through the door on the right at the top and you will face another disciple with two sabers. Take him out and continue through to the next room that has four large columns that lower. Use the control box in the center of the room and then four doors around the room will open that contain assassin droids and light saber training droids. Kill all of them and then go to the small room that opened that has shield and ammo regenerators and go up the lift in there. Enter the large chamber and take out the disciple in here.



Go up the ramp on the left and follow it to the door on the other side. Go in and fight another disciple and continue through the next door. Follow the walkway around and enter the next door to come to a staff saber disciple. Defeat him and enter the next door for a scene with the boss of this level. There will be three people to defeat but only the main one will have a saber. Take out the two with out sabers first to stop their annoying force grabs and grips. Use force speed on all of them to make the battle go a lot easier. After all three have been taken care of, a cut scene begins and the mission ends. After this mission is over, you will be given the choice of a new saber or fighting stance. You can pick the third fighting stance and keep the regular light saber or you can choose two sabers or the double saber. After your choice you are again given a choice of five missions to choose from.



Cult Sighting - Chandrila

When you start, use force Pus on the rock in front of you and it will knock a enemy off the ledge with it. Go out and a disciple will show up. Take him out and go to the right and jump down on the ledges below. Head across the bridge and continue to follow the wall down the ledges until you come to some rocks that crumble when you step on them. Drop down to the ledge below and across from you will be a large broken bridge. Continue going the e way you were going down the ledges along the wall until you come to another ledge that will take you to the other side. There are a few disciples along the way to take out so be careful along here. When you get to the other side, go inside the doorway on the right and follow the corridor down to the bridge. A bomb will start beeping and when you get to the center it will go off destroying the bridge. Head up the stairs and into the large room to do battle with three disciples.



When they are dead, use force Sense on the large door to the right and use force pull on the symbol that appears. Go through the open doors and fight the disciple waiting for you. After you beat him, go through the end of the hall and another disciple will jump out. Kill him and then jump down to the ledge below you on the left. Continue jumping down until you come to another large broken bridge. When Jaden sees she/he can't get across, go down the ledges on the left some more until you reach the walkway below that extends to the other side. Make your way over and take out the disciple there and head up the ramp on the left. Make your way down to the ledge below and take out the two disciples there. Now make your way over to the ledge that leads around the building on the far side and Jaden will make a comment about getting down.



You will see the ledge on your right that you need to jump down to before you go around the corner. There is a disciple around the corner so take him out if you like. Start making your way down by going ledge to ledge until you finally come to a broken bridge again. Jump across ands take out the disciples there and jump up on top of the ledge at the far end. From there jump across to the platform with the enemy shooting at you and then up to the ledge past the small platforms sticking out of the wall. Go right, across the bridge and take out two more disciples there. Head up the stairs into the crypt and kill the disciples as you come across them. When you reach the tomb at the end, use force sense and then force push on the large buttons on each side of the steps under the symbols that appear and a large block will come down on the tomb. Use force speed and high tail it out of the crypt and across the bridge before the whole place comes down. When you get to the other side of the bridge the mission is over.



Cult at Tanaab

As the mission starts, you are in a hanger bay and a rancor gets let loose. There are a few disciples around the area but you can lure the Rancor over to gobble them up instead of fighting them. Make your way to the far right corner and there will be a console with a switch on it. Pull it and a box will be moved to reveal a doorway on the left. Take out the disciples there and go through to the next area. Again take out the disciples in here and the rancor will eventually crash through the wall. Make your way to the left of the room and to the end of the hall and three more disciples will appear.



Lead them to the rancor and go through the doorway that was at the end of the corridor. There will be two more disciples to deal with and the rancor will smash through the wall to get in here as well. Pull the lever at the end of the hallway to operate a box high above on the right. Jump up there and go forward to another control panel on the left of a small room. There will also be a conveyor belt to the right of the room. Pull the switch there to lower some containers and then go through the door. Make a left up the ramp at the other side of the room and into the larger control room. Take out the three disciples in here and pull the switch to operate the conveyor and dispose of the rancor to end the mission.



Dismantle Device

Make your way forward to the front door and there will be a scene showing you a Noghri telling you to leave. Kill him and the other in the room and the next and hop in the elevator. Go up and take out the imperials and Noghri here and go through the door on the far left side. Take out the troopers in here and notice the large fan on the left wall. Go right through another door to another elevator. Go down and take out more imperials below and pull the lever on the right as you enter the second room. The fan up above will stop and you need to go back up there. Hop in the elevator and go back up and hop through the space where the fan is. The wind will blow you up and you can enter the opening to another room high above. Enter the large room with the blue beam in the center and take out the disciples that show up.



Go through the door on the left afterwards and follow the hallway to another large room with another blue beam in the center. Take out the disciples in here and go through the fan on the left. Go up to the room above and fight a few more imperials. Go outside and across the bridge and another disciple will appear behind you. Take out everyone here and enter the center tower. Use the replenishers under the stairs and then start your way up them. Take out the four disciples you run into along the way to the top and go outside when you reach the door. Head across the small bridge to another tower and enter it after you defeat the enemies here. Go up the lift and you will be given a new objective to set charges on the cloaking device. Take out the disciple at the top of the lift and then head over to the battle on the other side of the bridge. Take out everyone here and then place the four charges around the platform where the red markers are. After you have all four placed, a scene starts and the mission ends.



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