Mission Seven: Cemetery
Go to the house in the cemetery!
Well it’s back to the cemetery again and unlike most of Tesshu’s mission you need to go all the way through it. I really dislike the cemetery levels but at least this time through there is no undead to deal with. The path to get through to the house (which is where you fought the headless giant) is the exact same as Ayame’s walkthrough.
The only difference is the place is crawling with Jonins and Samurais. There are no fancy tricks that you need to watch for through here, just keep on your toes and keep peering around corners before you turn them. Eventually a cut scene will play while running through the tunnels. When it is done playing, grapple upwards and you will be at the house in the cemetery to end the mission.
Mission Eight: Ronin Village
Return to Zennosuke!
This mission for Tesshu is run through in the reverse order that it was for Ayame and Rikimaru. Your first stop will be the red house to the left of you. It is the same red house you entered to finish the level in Ayame’s Mission. Jump on the roof of it and drop down, taking out the Ronin guarding the front door. Enter and watch the humorous cut scene.
Go straight towards the water a head of you when you are back outside. Turn right when you are in it and make your way along the wall. Grapple up the ledge and continue along the wall. Hop up the wall and up the slope to the gate and on to the next area. Jump up on top of the first giant barrel to your left. Hop from barrel to barrel and take out the ninja’s below if you choose. Jump down and make your way up the hill on your left for the next area.
Climb onto the roof of the house that is on the other side of the giant barrel in front of you. Dive off the roof into the water way below. Crouch and roll to the far left side and jump up grabbing the ledge. Wait until the Ronin there turns around to climb up and kill him. Grapple onto the roof right beside you after you take him out. Run along the roof, following it around the turn until you come to the end. Jump off the roof, heading for the water to your right. Crawl through the opening to reach the final area. When you come out the other side, there will be no enemies to fight except for Jinnai.
When you run up to him a cut scene will play and then the battle begins. Please note though, if you did not go into the red building in the first area to speak with Zennosuke, then nothing will happen when you get to this area. I found that out the hard way.
Jinnai
Make sure you have a lot of health on hand for this match up. His sword can do some really mean damage to you. Use the houses and rooftop of the village to your advantage to get some breathing room if you start getting beaten a little too much. Jinnai doesn’t seem to jump up onto them to chase you, however, he can swipe you with his sword if you are only one rooftop above him. When Jinnai swings at you, he will sheath his sword after every swipe. This is when you want to attack him. Get close to let him swing at you, move and hit him as he sheathes his sword. I found this to be the best method to defeating him.
Jinnai Sakyo
Well it seems Jinnai has a brother who helps him with his dirty work. Odd though, that they have the same first name. This Jinnai has a few new tricks like a shoulder charge and sword attack that lifts the ground at you, but he also only has 80 health. Not to mention that this Jinnai will come looking for you on rooftops. For this Jinnai I found that if you hide from him and let the Ki meter turn pink and ?!, then you can get some good surprise hits in without him blocking them. Repeat that move along with the same technique used to defeat the first Jinnai and he won’t be alive for long.
Bonus Mission
Through the portal
You start off this modern day mission down an alley beside a basketball court. You have two ways which you can go. There is a staircase to your left with a cop walking up and down it or you can jump on top of the cars to the right and take the path there. I prefer to take the stairs. Head through the basketball court so you can see when the cop is walking up the stairs. Jump over the fence and kill him when he does.
Be careful you don’t get spotted by the cop down the alleyway around the corner on the right. Next make your way through the doorway on the left. Hide behind the column in the centre of the room and watch the cop walking on the other side. Stealth kill him when he is turned. At the back of the room is a wall and some pipes. On the other side of the wall is a cop walking back and forth. Poke your head around the corner to watch him.
Take him out when he turns around and run out the door to the walkway. Down to your left is another cop standing around. Jump down on his head and kill him. Grapple up to the pipes overhead and crouch so you don’t get spotted. Up high and to the left of the fence in front of you is a ledge. It’s difficult to see, but it is there. Grapple up to it and drop down the other side onto the pipes.
Walk along the pipes to the far side where you can drop of them onto a ledge. Crouch along this ledge and enter the air ducts. You will exit inside a parking garage. Grab onto the ledge to climb out, but take a look around first and see where the three cops are in here. Two of the cops in here use guns and they really aren’t fun to deal with. After they are dealt with, grapple up to the catwalk above and enter another air duct. Drop down through the hole and hop over the desk to take out the cop here. Make your way down the hallway, take out the guard and jump into the elevator. Take out this one last cop around the corner and head through the double doors.
CEO
As should be expected for a bonus mission, the boss CEO is one tough customer. Since you only have one health potion, assuming you haven’t used it yet, and not one ninja rebirth this fight is difficult at best. Use everything in your inventory to help wear him down. The caltrops are actually pretty useful here. When he steps on them, it gives you a few seconds to attack without him blocking.
He has a few attacks that he likes to use, the worse of which is a shoulder charge that ends in a grab. Another one of his attacks is an energy ball that he shoots from his fists. It doesn’t move all that quick and is pretty easy to dodge. The CEO stays in place for a few seconds after he fires it so use that to your advantage and start wailing on him with a combo. Keep away from him until he fires at you and repeat your combos on him. Repeat that move and use the Caltrops and he will be toast in no time.