kill.switch
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Guide.Kill.Switch(Back to Guide)
Developer
Namco
Publisher
Hip Interactive
ERSB Rating
T
Rel. Date
04/03/2004
Genre
Third-Person Shooter
Players
Date: Thursday, July 01, 2004
Author: Jeff 'Judasen' McAllister

Opening Move

After the short scene, move your way forward and around the left corner. Continue along the side of the building here and stop at the next corner. From here you will be able to hear two enemies talking about where their gun is pointed. Go around the corner and hug the wall. Shoot through the window there to take out the two guards inside. Continue along the wall until you come to the doorway. Lean around the corner and pop the two guards inside there as well. To get the third, run up the entrance and hide behind the chair.



Take out the remaining guard and head to the right of the room and hide behind the pillars lining the wall. When you are behind the first one, there will be two more soldiers on the opposite side firing at you, one on the top floor and one on the ground floor. Take them out and continue along the pillars to the stair case at the end. Follow it up and to the second floor and take a left at the top. Follow the hallway to the first opening on the left and run across the boards through the opening in the wall. Go around the corner and you will come to a room with two guards talking. Lean around the door frame and take them both out. Head around the corner and you will come to another ramp made of boards leading up.



Take out the guard on the other side and follow the wood to the other side. Hug the wall there beside the entrance and a guard will run into the room and hide behind the chair. Take him out and make your way through. When you go through the next door, you will be outside. Crouch down behind the half wall on your left and take out the guard running towards you. When he’s down, launch a grenade into the nest of the two guards behind their barricade. When they are dead, run across the boards behind them and through the opening in the wall.

Slight Change of Plans

As soon as the mission is done loading, look to the right and a guard will come running around the corner. Take him out as soon as he does and then head forward to the end of the hall you were facing to start with to grab some health and ammo. Once you have it, make your way back to where the enemy came running at you and head up the stairs there. Peek around the first corner and kill the soldier behind the chair there. When you pop him, head down the hall and there will be an opening on the left, one leading outside along a ledge and one leading down a hallway. The hallway will have a soldier and a big machine gun in it. If you don’t want to risk trying to take the gun head on, you can run along the ledge outside and take it out from the rear.



Head down the hall from the opening in the wall to take you back inside and take out the two soldiers there. The next hallway will have another soldier on the right and at the end of the hallway you are in will be a set of stairs leading up. Follow them up and hug the wall on the left. Pop the guard there and make a left down the next hall towards some rubble. When you get half way down the hall, some enemies will pop up and open fire. Retreat back around the corner and take them out. When they are dead, head back down the hall and make a left in to the room.



Follow the room through and you will come around to a hallway with a huge hole in the floor. Go through the room on the right and kill the enemy hiding out in there. Continue through the room and you will come out into the next hallway and another board walkway across into an opening in the wall. Go across it and you will get the objective update to eliminate the general. Hide behind the half wall before entering the room and take out the enemy behind the chair. When he is dead, there will be another to the right. Crawl around the corner and take him out as well. In the far corner of the room will be a doorway leading into another room. Go through there and kill the general who will just stand there and cower.

What’s in the Box?

Now that you are back outside and back on ground level, make your way forward and hide behind the gray box. When you reach it, a soldier will appear in the window above you. Launch a grenade through the window to take care of him and head around the corner. Stick to the right and hide behind the first pillar or wall you come to. About 5 enemies will rush the area and start firing and tossing grenades at you. Take them out one by one and continue to make your way forward. When you take out the firs t wave, two more soldiers will appear and one will jump behind a stationary gun. Take the two out and as you make your way around the left corner a chopper will appear. After you turn the corner, stick to the left of the area and use the cover over head to guard from the chopper and the columns to guard from the enemies that appear from the door way across the street. Take them out one at a time by leaning around the pillar and dropping them.



Move from car to car for cover and work your way forward to the next stationary gun. Also be sure to grab the health packs on the left side wall if you need them. When you get to the gun, a rush of soldiers will exit from the building ahead on the right. Take them down with the big gun but don’t keep firing steadily. Fire in short bursts so that the gun doesn’t over heat. If it does over heat, black smoke will rise from it and you’ll have to wait a few seconds for it to cool. After they are dead, leave the gun and take out the next two enemies that appear from that open door as well. Enter the door on the right and take out the two soldiers who come down the stairs. Grab the health kit on the wall here as well if needed and head up stairs. Before you turn the corner at the top of the stairs, kill the two soldiers in the next room. One will be on the left and one will be behind the couch.



When they are dead, head to the right of the large opening in the wall and take out the enemy across the street in the window. After he is dead, look down and kill the two soldiers down and to the right. Drop down onto the truck below and run up to the car ahead of you for cover. Take out the three enemies that are running around the pillars and fences in front of you. The longer it takers, they will come running at you so try to get them when they are popping their heads out from behind the pillars instead of when they are rushing right for you. Grab the health kit on the wall in the center and make your way to the right and then around to the left. Hug the next wall before turning the corner where the stationary gun is. There are two soldiers here and both will toss grenades at you. Try to peg off one before the grenade is thrown and then run and come back after the next grenade is tossed to takeout the other one. When both are dead, head to the end of the street and the package will be in the back of the truck there.

Something You Should Know

Head up the stairs in front of you and at the top of the first landing will be two guards talking. Pop them and then make your way up the next set of stairs. When you get near the top this set, you will hear more guards talking. There are three or so guards around the corner, so I tossed a grenade up and banked it off the wall to go around the corner and take at least one of them out. Lean around the corner and clean up the rest left over. Stick behind the wall and pop the guard across the roof top hiding behind the half wall. When he is dead, run across the boards to the next roof and your chopper will be there but under fire. You’ll need to move to the secondary landing zone. Head left along the roof and take out the two guards who run around the corner.



Run over to the chimney there and there will be three more enemies up the ramp and on the next building. One will run down the ramp and the other two will stay up top and fire. Plug all three and head up the ramp yourself. Go to the left and around the air conditioning unit and there will be two enemies to the left of you lower on the next building. Toss a grenade over to kill them and the run forward and down the wooden plank into the room below. Grab the health pack there and follow the stairs all the way to the room at the bottom. Kill the soldier guarding the front door and run out and hide behind the first crate there. Now there will be a rush of enemies entering this area and they will all hide behind the crates as well.



You may want to use some grenades here just to save on ammo and make things easier. When each of them are finally dead, go to the left corner and peek around to kill the guard there on the stationary gun. You can go forward and enter the room with the crates that have the red cross to get a health pack, or you can continue along the way going to the left of where the stationary gun is. Kill the first three enemies that appear and as you move forward to the corner, two more enemies will come from around the corner and one will appear in the window to the right on the second floor and drop grenades down. Pop the window enemy from the right side of the street as you hide behind the boxes there and then pop the two enemies from behind the wall next to the crate.



Make your way around the corner and down the street. As you turn the corner, even more enemies will appear from the left. They will move in close and crouch behind the boxes there while an RPG-launching solider will remain in the center of the area. Take them all out but try to get the RPG guy first. When they are dead, make your way to the end of the street and there will be a fence on the right with a soldier and a stationary gun. Hug the corner and fire around, through the fence to plug both of them. Grab the health pack in the small room at the end of the street and follow the hallway. Through the windows on the right will be another RPG soldier. Wait until he fires and then take him out. Walk a few steps past him towards the end of the street and a cut scene will play to end the mission.

Think like a Gun

As the mission starts, you find yourself on an oil rig. Work your way to the first wall and peek around the corner. Take out the two guards there and continue to the next container. You are simply going to move from cover to cover and take out each enemy as they appear. Make your way forward a few steps and there will be green objects with a lot of enemies hiding behind them. Take your time here and pop them each one by one. Use a grenade to flush them out if you need to. Make your way forward when they are dead and a few more enemies will appear just on the other side of the stairs. Take out them and the one on the walkway above.



Head through the opening under the walkway and stay behind the orange container there. Pop the guard on the upper left balcony and the one farther down as well. When both of those have been taken out, take out all the enemies on the ground that will be coming up along side of you. Make sure you keep an eye on out for grenades and jump out of the way if you see one coming. Now is not a good time to die. When you get to the end of this stretch of platform, there is an open door to a little room that has a health pack in it. Grab it and sit tight to catch your breath. When you’re ready, get back out on the platform and use the door for cover to take out the few more enemies there. Continue forward and there will be another section of green half high objects with enemies hiding behind them. Again use the grenades to flush out the enemies and pop them when they move.



When you get to the corner, look around it and there will be two more enemies, one up high and one down below and both will be tossing grenades. Take them both out quickly and again watch those grenades don’t get too close. When you take them both out, head up the set of stairs to the room there on the left and you will be given a new objective to find the control room and disable the lock. Move a few steps to the right and enter the room there and stand in the blue circle to activate the door lock. When it is unlocked, head back to the stairs you were just on and stand in the next blue circle to end this part of the mission.

They Can Bill Me

As the mission starts, you are told that you need to plant 4 C4 charges throughout the rig. Head along the catwalk and as you round the end, a guard will enter the door at the end. Take him out and crouch in the door way. Pull out the sniper rifle and scope out each tower. There will be about 4 towers will enemies on them as well as one on the ground across from the doorway. You want to take these guys out before exiting to the outside platform. When you have sniped everyone you can see, head left from the door and make your way to the small shed at the far end. Enter and walk onto the blue light and place the C4 charge. Exit the room and head to the right and a few more enemies will appear. Take them out by using cover and leaning around the edges. In the center of the platform will be some stairs leading and stairs in the middle of those leading down.



Go down the stairs and there will be another blue circle there to plant the C4. Do so and grab the healthpack directly across from it. Head back up to the top deck where you came down and head to the left some more. Move forward around the far side of the platform and you will come to another small room with an open door. Look inside and it will be the transformer room. Enter it and place the C4 as well as grabbing the health pack. When it is placed you have one more charge to set so make your way to the other side of the middle area and there will be an open door that you can see another blue circle through.



Hug the doorway and lean around the corner to take out the three guards immediately inside behind the glass. Two more will run towards the door, so step back a bit and fire when they come out. Enter the room and grab the health pack on the far left wall. Enter the comm. room where the blue circle is and plant the C4. When you do, more enemies will appear in the other room. Hug the wall beside the glass and fire through to nail them all. When they are dead, make your way back out of the room and head to the left. Around the other side of the comm. room will be another blue circle that will call down the elevator. When it comes down, hop on it and enter the blue circle there to complete this part of the mission.

Minimum Safe Distance

As soon as part of the mission starts, you have 7 minutes to find your way out. This mission isn’t the longest but it sure has the most enemies gathered than any level so far. You really don’t have a lot of time to take cover and call all of your shots and you will definitely want to use a lot of grenades here as well as keeping your eyes open for health packs. When you start, run into the next room and take cover behind the first box you see. Toss a grenade over towards the group of enemies and when they dive out of the way, rush them and kill as many as you can while they are still on the ground. Use cover again and pick off the remaining few. Head towards the exit beside the forklift and kill the lone enemy in there.



There will be a health pack on the right side wall to grab as well. Heed through the doorway into the next room and continue to do the same thing to the enemies. Toss a grenade and plug the few that don’t get blown up. You will come to a long catwalk next with some crates along it. Move to the second crate and as you do, there will be an enemy that runs towards a stationary gun on the right. Take him out first and then focus on the soldiers to the left on the opposite platform. Work your way around the catwalk and up the stairs. You will want to run and gun up the stairs and then crouch behind the crate there and let the 8 or so enemies file in to the area. Toss grenades over the crate you are hiding behind to help clear them out.



There are a lot of them and it helps a great deal. When the rush is over, stand up and take out the one or two remaining soldiers. Grab the health pack along the railing and make your way around the right corner and there will be two more enemies to the left on platforms in the distance. Take them out and continue down the steps and right along the catwalk. Make your way to the room at the end and kill the enemy in there. Go up to the door leading down and lean around the opening. There will be your blue circle and a platform full of enemies. Toss a grenade down to shake things up and then open fire on them. Clear them all out and head for the blue circle to lower the sub and end the mission.

Don’t Hate the Player

When the mission starts, there will be two enemies in front of you. Dive to the boxes ahead of you and another enemy will stroll on in. Once you start attacking them, there will be an announcement for reinforcements in the shipping area and the room will load up about 15 more enemies. Use the boxes for cover and make sure you toss in a grenade or two to scatter the troops. When hey are all toast, head out of the room and go to the left. There a large door will open and there will be 5 enemies using crates for cover as well as one in the rear on a stationary gun. Take them all out and make your way down there. You will notice that beside the room the stationary gun is in, there is a blue circle to the right of it. You need the bio lab key to use it so ignore it for now. Make your way to the left and clear out the enemies at the end of this hallway that will appear.



There will be more that appear when the announcement is heard and they will rush in to get you as well. Again clear them all out and you can either go left or right but they both lead to the same spot and the one lone guard left. Take him out and he will drop the card you need for the previous blue circle. Grab the health pack off the wall if you need it and head back to the bio lab door. Open it up by standing in the blue circle and the door will open. Head through and hug the wall on the left when you reach the corner. Dive over to a pillar and use it for cover as you take out all the guards in this hallway. There will be quite a few and more will enter after the alert announcement is sounded. When all is quiet in the hall, make your way to the end and there will be two rooms on each side with crates in them. Each room will have one lone guard hiding behind the crates. Take them out and continue to the lab rooms at the far end.



Enter at the far right and kill the enemies in there and work your way left past two more rooms. When you come to the end there will be a silver elevator door that will open and a guard will be inside as well as a hallway leading to the right which has three enemies and a stationary gun in it. Peek around the corner to take them all out. When they are dead, head down the hall towards them and there will be a door on the right that opens up. Stand on the blue circle and the decontamination will start to enter the lab. When the door opens, kill the three guards inside and open the door on the left side to grab the nerve agent. Once you have it, make your way back out and down the hall to the elevator doors.

Alarmed

Well alarmed is a good title for this mission. When you take a few steps forward, hide behind the wall on the right and pop the guard in the room at the end of the hall. When he goes down, the rest of the guards will set off the alarms and you need to shut them down. Work your way up to the room and clear it out. When everyone is dead, step in the blue circle at the alarm and shut it off. There is still another one through the door and to the left however. Use the wall beside the door for cover and start taking out the enemies in the next room. There are more than a few to the left on the other side of the fence as well as some on the second floor catwalk and some across from the doorway. Slowly work your way out and use the boxes on the left for cover. When you take down some guards, move closer to the left and around the crates to the next alarm switch.



Use grenades here to clear out the guards that like to sit in the back. When you get around to the building, step in the blue circle and disable the alarm. Now enter the building and in the back there will be three guards on a dock. Either flash or grenade them but take them out quickly. When they are dead, use the barrels for cover and make your way down the stairs to the left and across the wooden plank to the boat there. When you are on the boat, some enemies in the second floor windows of the building you were just in will attack. Use the grenade launcher to toss one up there and take them out. Now the catwalk alarm should be going off. Head back up the stairs and through the building and there will be about 4 more soldiers on the ground outside at the bottom of the stairs leading up to the catwalk. Pop them and the three on the catwalk and head up the stairs and disable the alarm.



When it is disabled, the power room at the end of the catwalk will open and 5 enemies or so will rush out. Use the crates for cover and take them out. Enter the power room when they are dead and turn on the power by stepping into the blue circle. Now when you are on your way out, there will be a bunch of enemies to the lower right and back on the boat you were on earlier. Head back across the catwalk and down the stairs. Enter the building again and go through the large back down. Head down the stairs on the left and there will be some enemies across the water on the boat. Take them out and use the blue circle to lower the bridge. When it is lowered there will be 3 more enemies across it at the far end. Take them out and run across and pop the last guard who runs out of the building. Enter the building yourself to end the chapter.

Submission

When the chapter starts, head forward and the door will open. Hug the right side of the door and toss a grenade over to the area on the left where the health pack is to clear out the enemies in there. After they are toast pop around the door and kill the enemy hiding behind the crates on the right. Next start to make your way down the hill towards the red lights at the bottom. There will be a lot of enemies hiding behind the large objects there so be careful as you approach. Toss a grenade or two in the shake them up and make your way around the crates. As you work your way past the large objects, there will be a large stair case in the distance on the left and a soldier over to the right by a blue circle. Take the soldier out and ignore the blue circle for now and then focus on the enemies at the bottom of the staircase.



Kill them all and make your way up. Walk to the left once you reach the top and take out the soldier inside the room to the left. Head down the stairs and enter. Grab the health kit here if you need it and peek out the windows. From them look down to the right and you will see two enemies on the dock beside the sub. Take them out and head out the door. When you are at the top of the stairs, there will be an enemy directly ahead, to the right and a bit behind the stairs. Pop him and head down to the sub. Board it by using the ramp and plant a demo charge at the rear blue circle. After it is set, move to the front and hide behind the part of the sub and take out the two enemies on the far shore.



When they are dead, plant the second explosive. Now you have a timer and 30 seconds to get to safety. Head back up the stairs, through the room and up the stairs again to the covered walkway. Now there will be three enemies there for you to kill. Do so and sit in there until the sub is blown. Once it goes, you can head around the corner to go down the stairs where you came from earlier. There will be about 4 more soldiers at the bottom so you will either want to use a flash and then gun them or try your hand with grenades. When they are dead, one will drop the missile silo key. When you pick it up, head to the control box on the left just past the bottom of the stairs. The door will open and you can enter to start the next chapter.

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