Sudeki
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Four heroes are about to be hurtled over the edge in a flight into darkness....Here's how to bring them back.
Developer
Climax
Publisher
Microsoft Game Studios
ERSB Rating
T
Rel. Date
07/23/2004
Genre
Role Playing Game
Players
1
Date: Monday, October 25, 2004
Author: Jeff 'Judasen' McAllister

Please note: This walkthrough is a guide to get you through the game beginning to end, will help you get through tough battles and tell you where to go from town to town. This guide will not however, tell you the locations of each and every totem or each and every upgrade weapon for each character as they are not required to have to finish the game.



Illumina Castle

After the opening sequence, you will be in a small training fighting match. Follow the onscreen instructions to learn how to fight and how to perform combos. After it is over another scene will play shortly after. When the next scene is over, you have free roam of Illumina Castle. When you are in control, take a few steps forward and talk to Wesely Dow. He will tell you to hit Kamo’s shop in the northeast corner to get a map. Make your way there and or have Dow lead you there and enter when you reach it. Talk tot he grumpy Kamo to get your map and make your way out of the store.



When you walk outside, a guard will run up and tell you that Arlo wants you to lead a band to New Brightwater incase the princess is in trouble. Head for the main gates to the southeast of Kamo’s store and go through the large door. Go through the next large door and head across the bridge. Use the save point on the other side to the left and head through the large door when you’re done. Follow the tunnel down and take the second left to reach King’s Road and your band of soldiers waiting with Arlo. After the scene with Arlo, you will have two soldiers with you in your party. Move down the road heading southwest and a scene will play.

Countryside

When it is over, you will have some enemies to square off against 3 waves of three Deathbringers will appear to fight. Take them down and smash the pot when you’re done to grab a heath elixir. Go through the door on the right and you will be confronted by a few more Deathbringers and warriors. Your two soldiers will get taken down immediately so this battle is all you. Take down the Deathbringers first and then work on the warriors. When the battle is over, head along the road and use the save point. Continue up the road and to the left. When you come to a center piece, go to the left and there will be a wolf head statue called the Kariston Altar to check.



Do so and it will tell you that you can bring totems back here and 4 will get you an “ultimate weapon”. Continue down the road and you’ll come to a block n the road which you need to pull the first one and push the second to get out of the way. Go past them and head through the gate at the bottom of the slope. When you enter into Parham County, 7 enemies will appear. Take them out you will level up and be given the option to advance. I took the 500hp health upgrade since it will come in handy for the next battle. Continue east across a bridge and as soon as you get to the other side, take the path immediately leading left to the save point. Save and then go back and continue to the next open area, where you’ll be in a tough show down with the Alkorian Grotesque and three flunkies.



Try to get all four gathered together and whack them with a shot of Shin Splitter to take the majority of them down. The Grotesque will take a bit more coaxing but a few more shots will get him. When they are down, head through the open gate and up the road to the south. Follow the road to the cemetery and have a word with the soldiers there. Continue along and to the right of the next gate will be a small cemetery will lots of pts to smash. Go pillage the dead people belongings and head back out and go through the gate. Fight a few more enemies and continue through the next gate to Brightwater beach.



Talk to the guard there and he will tell you about Athlo’s shack. Smash the barrel behind him to grab some hide and ignore the shack for now since you won’t be able to find the treasure yet. Head down the road the way you were going and when you come to the beach some Alkorians will attack. After you kill the first few, more will appear including another Grotesque. Wipe them all out and a treasure chest will appear. Open it to find a new weapon, the Mojo sword and smash the rest of the barrels for potions.

Head up the stairs and you will come to another shrine like the wolf earlier, but this time it is a bird named Olivitess. Continue to the other side of the road and save your game there. Head up the road and through the gates to watch a short scene play and the big monster the guards were talking about appear. Now you are in a showdown with the Alkorian Siege Ogre. To defeat him, you will first need to break his defenses. The health meter in the top right corner will show a picture of what you are hitting. When the bar depletes it will move on to the next target. When it is the ogre’s face, go to town on him but be careful of his attacks.



He will smash you for some hefty damage as well as poison you. After you take him down, a long scene plays with Tetsu and you are given shadow armor and a spirit strike which gives you the ability to call on Kariston to aid you in battle when you need it. After the scene, you will be on your way to Brightwater to meet the princess and escort her. Head through the tunnel and make a left at the exit. Talk to Jurgen there and sell your hides to him. When you’re done, continue along the road until you reach New Brightwater.



New Brightwater

As you enter the town, talk to the rabbit man there and he will tell you that the princess is staying in town at the big blue house in the center of town to the left. Before you enter the house though, take a trip around town and hit the blacksmith for enchantments, the inn to rest and save your game as well. When you have explored the town enough, then go to the house and enter to talk to Yemi about the princess. She will tell you that she has gone to the light house so guess where you’re going?



Head on up to the light house and Ailish will be to the left. Have a chat with her and then she will be part of the party. You can now switch characters by pressing the black button. Save your game and head out of town back towards the beach. Follow the road through the tunnel until the next scene starts. Now you will get a chance to go over Ailish’s powers and weapons. Follow the instructions and grab the orb of Vigor from the invisible chest. When the training is over, continue down the road to the beach.

Countryside

When you reach the beach area where you fought the Grotesque earlier, there will be a few aquaticlaw’s that show up. To kill these guys the easiest, run around them and get behind them to attack them. Strike from behind and they won’t be able to hit you and are weak there. When there are toast, head through the gate and head for the shack. Enter it with Ailish and head for the wall with the lights circling it. Use the first person view and dispel the wall to reveal a chest. Open it and grab the eagle totem. Head back out and up the hill. Go through the first gate and you will run into some Gnats and Scarecrows to fight. Take them out and go through the next gate and swing left to the cemetery. Go through the rear of it to the statue there and dispel the invisible chest beside it.



Grab the orb of might there and head back to the road. Continue to follow it along to Parham County. Continue along the road and enter the area where you first encountered the Grotesque and the save point beside the bridge. Fight the gnats and scarecrows that appear and save. Head across the bridge and continue heading north. You will be attacked by more gnats and scarecrows but Tal can handle them no problem. Continue along the road, past the well on the right, the bee hives and Hambos the skin trader. Continue on through Nolan’s farm and you will encounter a large group of scarecrows and gnats. Take them out and head up the stairs on the right to get to Illumina Castle.



Illumina Castle

When you go through the door and follow the path, you will be in a battle with many Alkorians. For the first two waves of enemies they will be Deathbringers and warriors but then after that, 3 Grotesques will show up. Use the Sword of Ashuran on them to make it a quick battle however. After the wave of enemies is over, the sky will return to normal and you are free to continue on to the castle. Both characters should have leveled up after the battle as well. Make your way up the road and to the castle door. Enter and run up the tunnel to the next door and across the bridge to the town to complete the quest. After the next scene, open the chest in your room and then head out the door. When you go out side, you will be told the general wants to see you. Run forward and go through the small door next to the large gate next to it.



When you enter a scene with Ario will play and you’ll get some experience. After you are done talking, make your way forward and to the right, up the large set of stairs to enter the palace. Make your way forward to the end of the hall and make a left turn and continue along the hall to the first door on the left. Enter it and a scene with Ailish, Buki and Elco will start. After the scene plays, you will be in control of Ailish. Head back outside of the palace and head to the left and across the street to go through the large door. Go through the next one across from it and head across the bridge. When you reach the other side, go through the door there and follow the tunnel down and out of the castle.

Countryside

Follow the road to the left and go through the doors at the end to enter Nolans Farm. When you do, a battle will start. Kill the few gnats and scarecrows there and continue to the left and there will be a save book on the other side of the gate. Save and continue along the path to the left and up the stairs. Keep going along until you go through the passage where you moved the boxes earlier and enter Parham County. Go through the gate when you come to it and on the other side will be a few more gnats and scarecrows. Keep moving to take them down and grab the goods after they are dead. Make your way straight and up the hill to go through another gate. On the right will be a Shepard named Avent who will ask if you want to try and beat his record. You can ignore him for now and continue down the road to the path of totems.



Continue along the road and you will come to a street sign that points to Shadani-Mo. Head that way and as you enter spirit Canyon and pack of wolves will attack. After you take them down, head to the right and then to the left at the signs to enter Woluf Valley. When you do, another pack of Wolufs will attack. Take them down as you did previously and afterwards a scene will play and Ailish will meet Tetsu. After the scene of her demolishing the wolves, clear out the pots and boxes in the area. Head through the passage that is between the two signs and follow the path around until you enter Susto’s Gorge. Head across the bridge and there will be three rabbit creatures there. Talk to them and then continue to the right all the way to Shadani-Mo.



Shadani-Mo

Save your game as you enter the town and then head up the stairs to start a scene giving a brief description of the town. After it is over, head up to the right and go up the ramp path there. There will be a guard in the center of it that will tell you that you need permission from the chief to get up. Head back down and go to the right. Follow the road all the way until you come to a large building directly in front of you at the top of the stairs. When you enter, talk to the chief and he will tell you that your friends are at the temple. He’ll give you a spear to show proof of talking to him so make your way back out and back to the ramp path. Head up past the guard after your conversation with him and follow the path to the temple entrance.

Temple of Mo

After the scene, save the game and then head into the temple. Follow the passage around and down until you come to a large room. When you enter, a lot of spiders will drop down and attack. Fight them all as they appear and when all is over and down with there will be two large blocks that have bowls on top of them and have a green and red stripe on them. Move each block to the matching colored square on the floor next to them. For the third block that is blue, have Ailish use her dispel power and uncover the hidden blue block that in next to the others. Push it onto the blue square and the two doors on each side of the room will become unblocked. Enter the room on the left and follow the hallway to the next save point.



Continue to follow the hallway leading downwards and you will come to the fountain room. Enter it and enter the water to get fully healed. Also if you go to the left as you enter the room, there is a wall there that Ailish can dispel to reveal a gap and a chest on the other side. Exit the room for now and continue down the hallway leading down. Enter the door at the bottom and you will be in another battle with some more spiders. When they are defeated head up the ramp on the far side of the room and have Ailish use dispel on the wall to the right. Enter there and walk up to the yellow flame and grab some incense. Head across to the white flame burning outside the room and dump it in there. Head back into the small room and grab some blue incense. Return it to the flame and dump it in to make the flame green. That will open the green door on the left.



Follow the ramp down and you will enter the treasure room. Kill the spiders that appear and grab the eagle totem from the chest in the center of the room. Head back though the door to the now white flame and make a right to the incense room. Grab some red and then blue and it will open the purple door on the right. Head up the stairs and a short scene will play and then put you in control of Buki and Elco. Head to the right and there will be a vine covered wall on the right. Have Buki climb up it and pull the lever there. When she does, the door opposite where you started will open. Hop down and go through the door. Follow the corridor to the next door and go through.



When you enter the Mural room, there will be a few more spiders that attack. Take them out with your nifty new weapons and then head for the door on the other side. Follow the hallway around, smashing the pots as you go until you come to another set of doors that lead into the Shrine of Mo that will be above the room that Tal and Ailish first entered. Take out the gang of spiders that attack and then you will be told how Elco’s backpack works. Fly around the room through each of the two white circles and the eastern doors will open for you to pass through. Follow the hallway to the save point and then continue to the next set of doors. Enter the hall of heroes and you will be attacked by a group of Arconites. Take them down by focusing on the warlocks first and then the raiders.

After they are toast, open the chest on the side of the room and you will get a Shallzeh, a weapon for Buki. Exit through the next large door and follow the hallway to the chamber of the Dragon. When you enter, go to the right and there will be a gap to fly over with Elco. Have Elco Fly across the gap until he reaches the gate with two symbols on the ground in front of it. Keep him there and switch to Buki. Have her go to the left from the door you entered and climb the walls to get over the broken pillar and the gap in the platform. Have her stand one symbol and Elco on the other to open the gate. When it does open, you will be back in command of Tal.



Enter the door in front of you and you will enter a large chamber with a few statues at the far end and a large circle in the center. Walk forward and a bunch of Arconite warriors will appear. Take them all out; using shin split is a bonus for these guys and then head to the far end where the large statue is. On each side of the room will be a statue that you can dispel to reveal blocks that you can pull. Pull each one to the square on the floor in front of them and the green door to the right will open. Go through and follow the hallway to the next door around the corner. The room you will enter is the Chamber of the Dragon. To the right will be a spider web covered doorway that you can’t get through yet. You need to follow the ramp down to the floor where there are some statues.



There are four statues here that have green stones on them. What you need to do, is move each statue so that the green stone on it is facing inwards towards the large green stone on the floor. One statue will already be in place and it is the one that has the white light under it. Move each stone to its proper spot and the dragon will burn open the entrance above to let you in. Head back up the ramp and enter the door that was covered by spider webs. Save your game there and head down the hallway to run into the other two of your team. Watch the next scene about Ghara and the stone and Buki will fight her by herself.



When the battle starts, take a look around at the arena and you will notice four walls that have green slime on them. These are important. Ghara will have three attacks that she uses. First she will sit in the center of the room and then shoot a slow and poison cloud at you. After she does that, she will charge you and run really fast towards you. After that attack she will send out a circular attack along the ground. Stand in between two of the walls that have the green slime on them when Ghara is in the center of the room. Let her fire her purple cloud at you and then run in front of one of the walls with the green slime. As Ghara charges at you, move out of the way and she will slam into the wall and be dazed for quite a while. While she is dazed, use the wind kick attack on here and some combos. When she is not dazed anymore and unstuck from the wall, run away and let her go back to the center of the room. Continue that pattern over and over until she is finally dead.

Shadow World

After an interesting scene, you and your party is in the shadow world. Follow the path all the way to the save book and save there. After you save, enter the gate to the right and you will attacked by some Spirits in the shape of bats and wolves. These guys can be pretty tough so make sure you use a lot of spirit strikes and try to use ranged attacks the most. After the battle, smash the pots in the area and head up the path. When you reach the gate at the top, head left and you will come to a ghost orb and a treasure chest with an orb of might inside. Once you have them both, head back up the path to the gate. Go through and get ready for a long battle. Like the wolf and bat spirits earlier, now some eagle spirits will appear. They dash and swipe so try to stay back from them or attack from behind if possible. After you defeat the first rush of enemies, there will be two more waves of wolves and eagle to defeat again. Once they are all down, smash the urns in the area and get your loot.



Head to the next gate around the corner and on the left side will be a small gate you can go through. Do so and follow the path up and to a save book. Save there and enter Hexam’s house. Climb the ladder and a scene with Hexam will start. After the scene, it seems now you need to find Lord Farex tomb to find the navigation stone. Head back down the path and go through the gate to have another battle before heading through the large gate on the left. After the battle, go through and down the large ramp where the ghost heads are. Since you have a ghost orb, the party leader will get 50 HP each time a ghost hits you. Sit there and fill up if you need it and then continue to the other side. At the other end, there will be urns on the left and right as well as another ghost orb on the right. Use it on who ever you want healed and go back to the ghosts. Once you are done with the healing, save at the book on the left.



Head through the doors at the top of the stairs and follow the path around to another long bridge with more ghosts. If you don’t have the orb then these will hurt you. When you get to the other side, grab another orb on the right and use it on the ghosts if you choose. If not, continue through the gate at the top and you will be face to face with Lord Farex. As the battle starts, he will summon eagle and wolf spirits to help him fight. I used Tal to start with by giving the team a shield with Iron Warrior and then worked on Farex with Spirit Strike Sword of Ashuran and then use Elco to walk backwards and fire at him non stop with his gun. Farex won’t reach you and you will still do some hefty damage to him. Keep an eye on the shield icon on the right to make sure your party still has Iron Warrior on. If they don’t, switch to Tal and make sure you put it on right away. After Farex drops, head through the next gate on the left.



Open the chest here to get a crappy weapon for Elco and then switch to Buki. Climb up the vine covered wall and down the other side. Follow the rising stone path until you reach the path at the end. Grab the navigation stone and then Tetsu will appear to give you your spirit strike and your Mist Tiger armor. Head back to the party and make your way all the way back to the start of the level where you teleported in from. When you get there, talk to Pitt and give him your spirit orbs. He will then trade you 25 at a time for weapons. The first 25 will be the Jakome for Buki. For the next 25 you will receive Batholith for Ailish. If you have more then that, you will receive a weapon for Tal and Elco for each 25 after.



Continue back to the stones where you entered and talk to Hexam there. He will blab on a lot about the stones and talk about upcoming battles. After the scene, you will be back in the town of New Brightwater.

New Brightwater

Now that you are back in the sea side town of Brightwater, head straight down the road and across the bridge to the save book directly ahead of you. Talk to the blacksmith if you want some enchantments and enter Kamo’s store if you want some potions. Head down the stairs out of the store and head left to go to the pier there. Go to the right before you enter the pier and you will run into Caspin behind the building there. Talk to him and he will say at you can use his boat if you can get his oars from his other boat. Turn around and go to the blacksmiths shop. From there go directly to the right and you will be at a cliff over looking the water. Use Buki and climb down the viney wall and head over to the boat to grab the oars. Climb back up and go talk to Caspin again to get his boat. After the scene you will arrive on the pier of Illumina castle.



Illumina Castle

Head up the dock stairs and save at the save book there. Now you will have a new quest to find the machine and place the crystals in it. Head into the castle across the bridge and head through the large door. If you like, you can climb up the stairs on the right and press the yellow button there and you will have 10 seconds to run down the stairs and enter the room at the bottom of the stairs. When you do, you will get a wolf totem. Enter the next gate to enter the city and head for the palace entrance. Go to the left and talk to the guy guarding the first door on the right. Tell him you are ready and a scene will play. After they are done, you will be in control of Ailish and Buki. Head to the Palace and the throne room.



As the scene starts, the queen will tell you there is another crystal in Transentia. Ailish and Buki will make a deal to get there before Tal and Elco and so the new quest begins. Make your way to the gate directly across from the palace and go through the two doors there and across the bridge. Go through the next door and down the corridor to come out in King’s Road.

Country Side

Follow the road to the door at the end and then through the gate on the left. Save at the book and continue up the path. Head to the left and past the wolf totem to enter Parham County. As you round the corner there by the beehives, you can walk up to the well there and have Ailish dispel the side of it to reveal a ladder. Climb down there and grab the eagle totem at the bottom. Climb back up and continue along the path and go through the next gate. Kill the gnats and scarecrows and make a right across the bridge. Head to the left and you will on Transentia road. Follow it past the scrap yard and down to Copper Field to face a War Wyrd. Not the nicest of foes so be sure to keep your distance from it. After it is defeated, continue along the road to Transetia city until you reach a closed draw bridge of sorts.



Have Ailish use her dispel on the poorly hidden button on the right and it will bring down the first part of the bridge. Use Buki and climb over the left side edge down to the next button there. Press it and have her go around the corner to anther wall covered in vines that she can climb. Climb up and to the right and down to come to a room with a lot of goodies and a cat totem in a chest. Head back up to Ailish and head across the stairs bridge to reach Rivet Point. Fight the battle here and after wards Tetsu will appear again to give you a new armor set and a Spirit Strike. Continue through the gate and there will be a dragon Shrine on your left. Continue through the tunnel to the pier. Walk down the stairs and talk to the robot there and you will board an airship to take you r to Transentia.



Now that you are back in control of Tal and Elco, immediately look to the left and have Elco climb down the ladder there. Have him jet over to the green button and press it. Now you will have 11 seconds to fly straight and to the right to enter the pipe that opened to grab the Dragon totem from the chest. When you have it, head back up the ladder and continue up the same road that Ailish and Buki were on. When you go up the stairs, you will face some War Wyrds and a Master Illusionist in the next area. Kill them all and head through the tunnel to come to the pier. Head down the stairs and talk to the robots there again to board the airship.

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