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Project: Snowblind Walkthrough
Everything you'll need to know to survive Eidos' futuristic shooter.
Date: Tuesday, March 15, 2005
Author: Jeff 'Judasen' McAllister

Mission Eleven - Breakout:

Now that the enemies are running out of the building like rats on a sinking ship, it’s up to you to clear them out while escaping the barracks. Get your guns ready because there will be a crap load of enemies to deal with. Head out the door and down the stairs on the right. Take out everyone you can see and you might want to used a spiderbot as well as your special abilities like cloak and reflex. Once you get down the stairs, you will simple need to follow the hallway around. Fight through the massive rush of enemies using cover and grenades until you finally reach the helipad. Once you do, it will be an even larger battle to deal with. You will need to work your way down to the left side of the helipad on the ground and head through the red lasers there and drop down the hole in the center. When you do, a scene will play.

Mission Twelve – Rescue:

Head up the ramp and you will be told to meet up with other coalition fighters. Crack the crates there for some health and ammo and make your way around the corner and up the next slope. As you enter the courtyard full of enemies you will notice that this is where you were earlier in the game. Clear out the area and grab the large health to the left behind some crates. Continue through the lower pathway through the large metal gate and follow it around to a small opening on the left side. Quickly head through and you will be told that there is a walker in the next area. If you make it through the small opening fast enough, you can hop in the walker before the enemy soldiers do.



Use it to clear out the area of enemies and continue through the next set of metal gates. When you get to the next, there will be a large rush of enemies. Wipe them all out as you enter and finally you will meet up with some of your soldiers. As you do, they will run into the door behind you, to the left. Follow them into it and down the ramp as there is a large gang of soldiers that will enter the area at the same time. When you reach the bottom of the ramp, listen to the soldiers there and they will open the supply room for you. Grab the Flechette gun and whatever else you need and save there as well. As you exit the room, you will be told that the enemies are breaking through. Follow the squad up the ramp and the enemies will be rushing down. Use the Flechette gun to take down groups of enemies easily and quickly.



Continue up the ramps until you reach the ground floor. When you do, you will be told to clear the landing zone so the chopper can come and pick you up. The squad will open fire on all the enemies in the area and will announce where they will be approaching from next. Watch for the RPG enemies as they deal the most damage. Keep on your toes and pop any and all enemies that you can reach. Don’t worry about needing to kill every single one since the squad you are with does a pretty good job on their own. Once they have all been taken down, the chopper will fly in. Walk over to it and the mission will end.

Mission Thirteen – Descent:

Make your way to the metal bars and watch for the camouflaged enemy there. He will slightly be invisible but you can see him. Kill him and hop through the pipe. Make a left and enter the next large room where you will see another cloaked enemy run past. Climb up the broken catwalk and walk to the doorway there. Cross through and as you make your way along the catwalk it will collapse. You will see Bravo team scattered around the room. Talk to the lone living soldier and he will tell you that they are using a cloaking device. Follow the water along the left side and put on your vision enhancement. You will be able to see the cloaked enemies as they light up yellow. Kill them and continue along to the door at the end on the right. Follow it to the end and make your way up the staircases there. You will be able to see the enemies through the floor with the vision enhancement on, so watch for their positions. When you get to the top, your new objective will be to bypass the security systems. Save at the save point to the right and head back out.



Go through the door there and around the first corner on the right will be a cloaked enemy. Kill him and smash the crates there. Grab the goods and continue to the end of the corridor. Make a right and kill the camera. Shoot an icepick at the security panel on the other side of the red laser and disable the beams and bots. Continue through where the beams were to the end and head through the door. Climb up the catwalk to the door at the top and head through. Follow the hallway around to the stairs and watch for the enemies on it. There will be three from the top to the bottom. Head down and kill them and go through the door there. Follow the curved corridor to the right and you will come to some red lasers. Trip them and some spider bots will come out. Kill them and turn off the alarm to go through the door on the left. Make your way up the next staircase and kill the couple of cloaked enemies there. When you reach the top, go through the door and make a right to the end. Use the HERF to kill the combat bot there and crawl under the lasers to pass them.



Make a left and follow the corridor until you reach a door on the right. Go through and across from you will be a save door. Save there and head back out into the water. At the far end will be a few cloaked enemies so snipe them or take them out how you choose. Make your way to the end and head to the left and go though the door. Now there will be a catwalk in front of you and about 3 more cloaked goons on the other side. Let them run over to you and take them down. Also there will be a turret on the other side so take it out before you make your way around the room. When it’s dead, walk around the room and head around the corner to face two more enemies. Kill them and enter the next room. There will be two more enemies along the catwalks here, so sniping them would be your best bet. When they are dead, head around the catwalk to the door and follow the hallway.



You will get a call telling you that you have reached the control room and that you need to hack the computer. Enter the large area and climb down the ladder ahead of you. Make your way to the left through the pipes and up the next ladder. Head to the left and head up the stairs there. Snipe any enemies you see on the other side and cross the catwalk on the right side. Follow the ledge there and enter the door at the far end. Kill the guard inside and go through the door on the left. In here will be three more cloaked enemies. Wipe them out and use the computer panel to open the metal door to allow you to escape. When you open it, some more enemies will run out. Take them down and head through. Make your way up the stairs and kill the spider bots there. When you reach the top, some of your squad will be there with supplies. Grab them and head through the door to end this mission.

Mission Fourteen – Vengeance:

Make your way forward and around the first corner. There will be a few enemies in the large red room to dispose of. Do so and climb up the ladder and enter the pipe. You will get a message about there being an experimental weapon around and that they want you to look out for it. When you get to the end of the tunnel, hop out and snipe the two enemies at the far end. Walk towards the red lasers there and climb up the ladder on the right side. Continue along the ledge to the end and drop down. Go through the door there and kill the enemy directly across from you. Enter the room and there will be another room to the right. Enter with your cloak on and shotgun all the enemies in there. When the alarm goes off, there will be a lone enemy surrounded by a force field. Shut off the alarm and take him down.



Grab the rail laser from the table and head up the ladder. Head back out of the room and climb up the large ladder in the center of the corridor. Follow the corridor along and you will be told that the main entrance is just ahead but you should find an alternate entrance. Head around the corner and pop the two enemies there. Continue further and you will come to a room on the left side. Pop the enemies inside with the rail since it can fire through unarmored walls and take out the camera as well. Head to the end of the room and go through the door there. Save in the save room to the right and continue forward. Go through the next door and kill the two enemies inside along with the camera. When they are down, head for the next door to the left side of the room and go through. When you enter, some enemies will drop from the ceiling and fight.



Lure them back into the doorway to take them out easier. When they are dead, you will be told to find the mainframe room. Head through the next door and follow the hallway to the door on the right. Go through to another hallway and make a right. Follow it along and snipe the two enemies on the other side of the red lasers. Duck as you make your way under them and enter the room on the right. Kill the enemies inside and you will be told the mainframe room is right below you. Enter the room on the right and there will be a nano boost as well as a save point there. Jump in the hole in the floor and duck.



Crawl to the next hole and drop down again and a scene will play with the General. Since this is practically the only boss battle in the game, it really isn’t a tough one. He moves quick but use you reflex enhancement and he’s nothing special. Equip your rail laser and you need to hit him once until a scene plays where some spiderbots will enter. Take them out with which ever weapon you choose and then get back to the General. Nail him again with the rail laser and another scene will play. This time some combat bots will come out. Blow the snot out of them with rockets, Herf or grenades and then the General will take one or two more rail shots before he goes down for good.

Mission Fifteen – Assault:

As this mission begins, you get yourself a nifty new weapon called Electrical Storm. Head forward and make your way to the right. Follow the alley there to the group of enemies waiting in front of the building there. Wipe them out and enter the door and follow the corridor around to the right and then back around left. Wipe out the group of enemies there with some grenades or high damage weapons to get the group at once. When you come back outside, head around to the right and there will be a chopper dropping off more enemies. Again wipe out this group as well and enter the large area with two helipads on the ground. Make your way to the right and over to the ladder on the side of the air tower. Climb up and take out the enemies in the control room there. Enter it and follow the stairs to the bottom floor to find a save room there. Head back up the stairs to the top floor and clear out the room there as well to trigger a scene with Chung.



Once the scene is over, you will have the objective of disabling the gun turrets to the coalition can land. Head back out of the tower to the ground and back through the opening in the wall. Follow the path to the right and then left. On the right you will come to a broken piece of wall that makes a ramp. Head up it and follow the opening around to the SAM tower. Enter it and use the computer on the wall to disable the first SAM. When you do, you will get a call that Charlie Company needs some help. Head back out through the building and make a right. Follow the objective marker up to another ramp and a rush of enemies will appear. Use the electrical strike to take them out quick and jump across to the broken pillar that falls. Head up it and through the building there. Make a left past the next crowd of enemies. When you get past them, around the right corner will be a security turret. Use the electrical strike to take it out easily and head past it. Enter the SAM tower on the left side and use the control panel there.

Mission Sixteen – NightFall:

Everybody was kung fu fighting! OK not really. Head forward with your squad and you’ll need to take out the mortars. Follow the squad forward and enter the first large area. In here there will be two platforms on the far left and right. Each will have groups of enemies that pour in one after another. Clear off both ledges of enemies until the large doors in the center of the area open up for you. Head through when they do and you will be told to find the shield generators. There will be two generators that you need to find, one to the left and one to the right and both are heavily guarded.



Enter the second area and make your way to the left. Up the ramp there on the left will be a Hydra vehicle that you can jump in for some extra firepower. Use it to blast away the military bots there. Once the area is clear, use the save room there and follow the road through the tunnel to the next area. In here will be a few more bots to take out. Do so and then head up the ramp to find the generator. Destroy the four orange boxes on it and head back down. Now you need to go to the right side of the area where you entered and repeat the same process there with the other Hydra. When you get to the generator, you won’t be able to get close to it, so you’ll need to destroy the orange nodes from a distance. Destroy all four of them and a scene will play as you enter the tower by the main doors.

Mission Seventeen – Revenge:

Now it seems that the EMP’s that you need to find are in a restricted area and you will need keycodes to get there. Alrighty. Head forward down the corridor to the first large room. Snipe the few enemies you can see around the perimeter and then get ready as more enemies rush in. Take them down as you choose and enter the room when they are dead. Head for the door across from where you entered and follow the corridor there to the next hallway. Use the save room there ad head back out into the hall. Make a left and follow it past the few enemies and spiderbots until you come to a bridge. Take out the turret on the far side and cross it. Hop up into the air vent on the left side and crawl through. When you exit, kill the lone guard in the room and continue around the hallway and through the door on the right. Enter the large room there and some guards will jump down from the top ledge on the far side.



Take them out and continue through the door on the left. Kill the enemies in here and clear out the storage cabinets for supplies. Make a right through the door there and follow the hallway to the end. Enter the room there and kill the two guards inside and activate the computer panel there to open the generators door. Head back out and down the hall and into the large room where the enemies jumped down to attack you. Go up the ladder and make a right to the set of pipes. Jump up on it and follow it around into the generator room. Go through the door there and follow the corridor around, past the combat bots and enemies until you are told that the enemies are going to start throwing everything they have at you. Enter the room on the left when you hear it and you will enter a room with a huge cannon and a bunch of spiderbots. Kill them and make your way to the door at the far left on the left side.



Enter and follow the hallway around and you will run into three combat bots. Kill them and continue into the next room and make a right to the door there. Follow the hallway around and you will run into a few more enemies as they take up positions in the hall. Kill them and save at the save door when you reach it. Head back out and across the hall to the next door. Follow them through and you will come to the generator room. Head to the far side where the red alcove is and press the computer panel there to open the four nodes on the ceiling. When the red nodes are exposed, the room will flood with enemies that will try to stop you from destroying them. Stay in the room to peg off three of the four nodes and then clear out the door way of enemies. Pop the last node that will be directly above you when you exit the red room and a scene will play.

Mission Eighteen – Escape:

Now you have to get your butt out of the base as it comes crumbling down around you. Simply follow the same path that you took to get in to the room or turn on the objective marker and just follow it from point to point. Grab any health you can along the way for the bumps and bruises you’ll take and watch out for the collapsing bridges that you’ll to jump over. Once you make it back to the first large room you entered, the end game scenes will begin.



Congratulations!

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