Conker: Live and Reloaded Walkthrough
Some help getting this hammered
Date: Thursday, August 18, 2005
Author: Jeff 'Judasen' McAllister

Buga the Knut

Now that the big guy has jumped in the action, you need to take him down. Ride the dino around and wait for the big guy to attack. He has three main attacks that he uses; his club smash, his ass to squash you and a ripple effect that crosses the ground when he jumps. Walk out in front of him and wait for him to jump. When he does, jump over the ripple and then charge at him. When he raises his club, have the dino bite him between the legs and he will be in pain. When he is, run around the back of him and bite him on the ass. Do that two more times and he will run away. Now that you are off the dino, head over to the platform and jump up to the top ledge. A scene with Jugga will play and when it is over, head through the opening and go into the next area. Jump through the hole in the railing at the poo sign and land in the water. Don’t swim down, but climb out and hop through the doorway. Now you will be back at the shack in the poo cavern. Head outside and back out to the green grass filed where you fist entered.

Wasp’s Revenge

Make your way down the hill and head back over to Mrs. Bee. She will tell you that she has lost her hive again. After you barter with her, head back up to the wasp hive where you found her hive earlier and enter the cave there. Follow the path along and take out all the enemies along the way. Once you reach the end, operate the turret and start to take out the wasps that appear. After you have killed a few, Mrs. Bee will appear and tell you to run with the hive. Hop out of the gun and grab the hive. Now just run with it all the way back to Mrs. Bee where she was earlier and collect your cash.

Mr. Barrel

Head up the mountain in the center of the area and hop over the worms that pop up. When you reach the top, have a chat with the barrel there and he will ask you if you want to go for a ride. You do need to have $2100 cash on you for the barrel to talk to you though. If you don’t have it, you should, so get back to looking for some more elsewhere. When you do talk to the barrel, hop on it and ride it down the hill. When you reach the bottom, you’ll wipe out and the barrel will smash through some boards opening a passage for you. Head through after the scene.

Mr. Death

Make your way down the blood filled passage and start taking out the baby dolls as they come at you. When you reach the end, swim over to the platform and take out three more. When they are toast, jump in the blood water and swim over to the next platform where you will see Greg swiping at the catfish. Watch the scene and then continue along the path and you will come to a large set of doors. Jump in the blood and you will see a large face down below. Swim into its mouth and pull the lever when you reach the end. That will open the large doors you were just at. After that, you will be back in the first passage you were in. Make your way back over to Greg and he will hand you a shotgun to deal with the undead.

Now head for the large doors you unlocked. When you go through, equip the shotgun and press and hold the right trigger to bring up the laser scope. Aim it at the enemies head and fire. When you first enter, there will be 4 zombies that appear. Take them out and continue down the path. After you kill 8 more, Greg will appear. Run up to him and he will open the doors for you behind him. Head through the gate and make your way down the next path through the baby dolls. Watch your step as you go, there will be bone worms that pop out and will grab you and toss you off the path. You can shoot these easily when they pop up as long as they are not diving back into the ground. Once you finally reach the castle, enter and watch the rather long scene.

Count Batula

After the scene is over, you will be a bat and will need to fly around and pick up villagers and drop them into the grinder underneath where the large bat is hanging. You will need to drop 7 villagers in to complete this part. When you are flying, use B to fly up, A to fly down, the right trigger to poo and the left for a butt eye view of what’s below you. Fly over a villager and pull the left trigger and crap on him to knock him over. Conker will squeal and that will tell you to press A and fly down on top of the villager. When you do, you will pick him up. Fly him back to the grinder room and you will automatically drop him. Do that 6 more times and you will turn back in to a squirrel.

Zombies

Now you need to get out of the castle. To do it, you need to find three keys around the castle. As soon as you start, turn around and kill the two zombies there and enter the dining room. Use the button pad there and fire the cross bow at the three bats that will come at you. When they are dead, head across the beams and grab the key. You will then need to take it down to the front door in the main hallway. When you get there, the place will be crawling with zombies. Do your best to avoid them and place the key in the door. When you do, a bridge will rise somewhere. Start killing all the zombies in here to clear out the room. When they are all dead, head through the hallway on the left side, facing the main door, and it will take you to the dining room.

Continue through the next hallway and you will come to the bridge and outside. Follow the maze around to the center to find the key. Grab it and take it back to the main door. Once you use it, more zombies will show up. Take them out and you will have a scene of a ladder rising. Head back up the stairs and into the grinder room. Make your way around the ledge until you come to the ladder. Climb up and jump to the ledge. Jump right and follow the ledges all the way to the end where there will be a lever. Pull it and two doors will open. Make your way all the way back down the large stairs and make a left when you reach the bottom. Under the stairs will be a door that opened so enter it. Head across the ledges there and grab the last key. Take it back to the large door and open it.

Mr. Barrel

If you hadn't noticed Mr. Barrel yet, he is over to the right near the pillar. Walk over to him and jump on top of him. Roll him out the door and you will need to ride him all the way down the path, through the graveyard and into the little village where the blood lake is. When you hit the village, make a right and roll down the ramp and into the blood. Keep rolling to the right and roll up the slope to the land there. The barrel will break here and you can continue through. Grab the cash there and then jump out into the waterfall. When you land, you will be back near where you faced the gargoyle.

It’s War

Enter the cave there and make your way left towards the wasps nest. Before you get there, you’ll see the door on the other side of the barbed wire fence is open. Hop over and go through. Watch the scene and prepare for battle.

Power‘s Off

First off, make your way to the right and watch for the mechanical crabs that pop up. Jump down to the little beach below and jump to grab the lever there. That will turn all the power on in the area as well as raise a button at the end of the dock. Head back to where you started and push the crate on the tracks so that it is on the wooden board and across from the ramp. Head up the ramp on the left side.

TNT

Knock on the bathroom door and have a chat with the fella inside. Once the scene is over, get behind him and push him like you did rocks and boxes. Push him down the ramp and then push to the left, past the jumping boxes until you reach the plane. Once he is there, go to the dock and stand at the end on the button. Fire your sling shot at him and watch him blow sky high. After he is toast, you need to go to the bathroom to find another one. This time take him around the right path, along the stone walkway so that you can avoid the crabs that are there and explode if you touch them. When you get the TNT to the end of the walkway, return to the dock and again, fire your sling shot at it to clear the path of the plane. Now head back to the start of the dock and climb down the stone steps and hop in the boat there.

Renegade Game Chair Review
This game chair offers a decent feature set at a more reasonable price than Ultimate Game Chair's other pricier offerings.
EA's and Marvel's beat 'em up
At a price point of $20 how can you go wrong with this new version of the greatest Xbox RPG ever released?
Congratulations to the winners!
Only take an hour or so to get things in order.
Sequel heading to PC shortly after 360 release
Konami launches new community site
Justice League Heroes Preview
Superman, Flash, Batman and the rest of the JL return for a videogame adventure.
Colin McRae Rally 3 by CodeMasters is a RPG racing simulation that immerses you into a realistic, high speed world.
Codemasters has published a racing simulation with a twist—an RPG racer.
Objective is simple, defeat everybody using a myriad of weapons